126{
127#ifdef WIN32
128 const char *ds = dir.c_str();
129 HANDLE dirh;
130 WIN32_FIND_DATAA fd;
131
132 dirh = FindFirstFileA(ds, &fd);
133 while (dirh != INVALID_HANDLE_VALUE)
134 {
135 std::string name = fd.cFileName;
136 std::string name_lower;
137
138 std::transform(name.begin(), name.end(), name_lower.begin(), ::tolower);
139
140 if (
filter(name_lower,
"so")) {
141 name = dir + "/" + name;
142 sos.push_back(name);
143 }
144
145 if (!FindNextFileA(dirh, &fd))
146 {
147 ::FindClose(dirh);
148 break;
149 }
150 }
151#else
152 struct dirent *dirent;
153
154 const char *ds = dir.c_str();
155 DIR *dirfd = opendir(ds);
156 if (!dirfd) {
157 std::string er =
158 "Field3D_plugin loader: could not open directory " + dir + "\n";
159
160 return false;
161 }
162
163 dirent = readdir(dirfd);
164 while (dirent != NULL) {
165
166 std::string name = dirent->d_name;
167
169 name = dir + "/" + name;
170 sos.push_back(name);
171 }
172
173 dirent = readdir(dirfd);
174 }
175
176 closedir(dirfd);
177#endif
178 return true;
179}
static int filter(std::string &name, const char *suffix)