#include <FieldGroup.h>
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| LoadFieldsParams (Field3D::Field3DInputFile &a_in, const std::string &a_name, const std::string &a_attribute, Field3D::FieldRes::Vec &a_results, Field3D::FieldRes::Vec &a_minResults, Field3D::FieldRes::Vec &a_maxResults) |
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Definition at line 109 of file FieldGroup.h.
◆ LoadFieldsParams()
detail::LoadFieldsParams::LoadFieldsParams |
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Field3D::Field3DInputFile & | a_in, |
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const std::string & | a_name, |
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const std::string & | a_attribute, |
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Field3D::FieldRes::Vec & | a_results, |
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Field3D::FieldRes::Vec & | a_minResults, |
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Field3D::FieldRes::Vec & | a_maxResults ) |
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Definition at line 111 of file FieldGroup.h.
123 { }
Field3D::Field3DInputFile & in
Field3D::FieldRes::Vec & minResults
Field3D::FieldRes::Vec & maxResults
Field3D::FieldRes::Vec & results
const std::string & attribute
◆ in
Field3D::Field3DInputFile& detail::LoadFieldsParams::in |
◆ name
const std::string& detail::LoadFieldsParams::name |
◆ attribute
const std::string& detail::LoadFieldsParams::attribute |
◆ results
Field3D::FieldRes::Vec& detail::LoadFieldsParams::results |
◆ minResults
Field3D::FieldRes::Vec& detail::LoadFieldsParams::minResults |
◆ maxResults
Field3D::FieldRes::Vec& detail::LoadFieldsParams::maxResults |
The documentation for this struct was generated from the following file: