liblcf
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rpg_enemyaction.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/rpg/enemyaction.h"
14
15namespace lcf {
16namespace rpg {
17
18std::ostream& operator<<(std::ostream& os, const EnemyAction& obj) {
19 os << "EnemyAction{";
20 os << "kind="<< obj.kind;
21 os << ", basic="<< obj.basic;
22 os << ", skill_id="<< obj.skill_id;
23 os << ", enemy_id="<< obj.enemy_id;
24 os << ", condition_type="<< obj.condition_type;
25 os << ", condition_param1="<< obj.condition_param1;
26 os << ", condition_param2="<< obj.condition_param2;
27 os << ", switch_id="<< obj.switch_id;
28 os << ", switch_on="<< obj.switch_on;
29 os << ", switch_on_id="<< obj.switch_on_id;
30 os << ", switch_off="<< obj.switch_off;
31 os << ", switch_off_id="<< obj.switch_off_id;
32 os << ", rating="<< obj.rating;
33 os << "}";
34 return os;
35}
36
37} // namespace rpg
38} // namespace lcf
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition rpg_actor.cpp:18