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SoIndexedNurbsCurve.h
1#ifndef COIN_SOINDEXEDNURBSCURVE_H
2#define COIN_SOINDEXEDNURBSCURVE_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoShape.h>
29#include <Inventor/fields/SoSFInt32.h>
30#include <Inventor/fields/SoMFInt32.h>
31#include <Inventor/fields/SoMFFloat.h>
32
33class COIN_DLL_API SoIndexedNurbsCurve : public SoShape {
34 typedef SoShape inherited;
35
36 SO_NODE_HEADER(SoIndexedNurbsCurve);
37
38public:
39 static void initClass(void);
41
45
46 virtual void GLRender(SoGLRenderAction * action);
47 virtual void rayPick(SoRayPickAction * action);
48 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
49 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
50 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
51
52protected:
53 virtual ~SoIndexedNurbsCurve();
54
55 virtual void generatePrimitives(SoAction * action);
56 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
58 const SoPrimitiveVertex * v1,
59 const SoPrimitiveVertex * v2,
60 SoPickedPoint * pp);
61private:
62 class SoIndexedNurbsCurveP * pimpl;
63 friend class SoIndexedNurbsCurveP;
64};
65
66#endif // !COIN_SOINDEXEDNURBSCURVE_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoIndexedNurbsCurve class is a node for representing smooth curves.
Definition: SoIndexedNurbsCurve.h:33
SoSFInt32 numControlPoints
Definition: SoIndexedNurbsCurve.h:42
SoMFInt32 coordIndex
Definition: SoIndexedNurbsCurve.h:43
SoMFFloat knotVector
Definition: SoIndexedNurbsCurve.h:44
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition: SoShape.cpp:1033
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
virtual void generatePrimitives(SoAction *action)=0
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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