Z3
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tactic Class Reference
+ Inheritance diagram for tactic:

Public Member Functions

 tactic (context &c, char const *name)
 
 tactic (context &c, Z3_tactic s)
 
 tactic (tactic const &s)
 
 ~tactic ()
 
 operator Z3_tactic () const
 
tacticoperator= (tactic const &s)
 
solver mk_solver () const
 
apply_result apply (goal const &g) const
 
apply_result operator() (goal const &g) const
 
std::string help () const
 
param_descrs get_param_descrs ()
 
- Public Member Functions inherited from object
 object (context &c)
 
 object (object const &s)
 
contextctx () const
 
Z3_error_code check_error () const
 

Friends

tactic operator & (tactic const &t1, tactic const &t2)
 
tactic operator| (tactic const &t1, tactic const &t2)
 
tactic repeat (tactic const &t, unsigned max)
 
tactic with (tactic const &t, params const &p)
 
tactic try_for (tactic const &t, unsigned ms)
 
tactic par_or (unsigned n, tactic const *tactics)
 
tactic par_and_then (tactic const &t1, tactic const &t2)
 

Additional Inherited Members

- Protected Attributes inherited from object
contextm_ctx
 

Detailed Description

Definition at line 2106 of file z3++.h.

Constructor & Destructor Documentation

§ tactic() [1/3]

tactic ( context c,
char const *  name 
)
inline

Definition at line 2113 of file z3++.h.

2113 :object(c) { Z3_tactic r = Z3_mk_tactic(c, name); check_error(); init(r); }
Z3_error_code check_error() const
Definition: z3++.h:365
Z3_tactic Z3_API Z3_mk_tactic(Z3_context c, Z3_string name)
Return a tactic associated with the given name. The complete list of tactics may be obtained using th...
object(context &c)
Definition: z3++.h:362

§ tactic() [2/3]

tactic ( context c,
Z3_tactic  s 
)
inline

Definition at line 2114 of file z3++.h.

2114 :object(c) { init(s); }
object(context &c)
Definition: z3++.h:362

§ tactic() [3/3]

tactic ( tactic const &  s)
inline

Definition at line 2115 of file z3++.h.

2115 :object(s) { init(s.m_tactic); }
object(context &c)
Definition: z3++.h:362

§ ~tactic()

~tactic ( )
inline

Definition at line 2116 of file z3++.h.

2116 { Z3_tactic_dec_ref(ctx(), m_tactic); }
context & ctx() const
Definition: z3++.h:364
void Z3_API Z3_tactic_dec_ref(Z3_context c, Z3_tactic g)
Decrement the reference counter of the given tactic.

Member Function Documentation

§ apply()

apply_result apply ( goal const &  g) const
inline

Definition at line 2126 of file z3++.h.

2126  {
2127  check_context(*this, g);
2128  Z3_apply_result r = Z3_tactic_apply(ctx(), m_tactic, g);
2129  check_error();
2130  return apply_result(ctx(), r);
2131  }
Z3_error_code check_error() const
Definition: z3++.h:365
Z3_apply_result Z3_API Z3_tactic_apply(Z3_context c, Z3_tactic t, Z3_goal g)
Apply tactic t to the goal g.
context & ctx() const
Definition: z3++.h:364
friend void check_context(object const &a, object const &b)
Definition: z3++.h:368

§ get_param_descrs()

param_descrs get_param_descrs ( )
inline

Definition at line 2143 of file z3++.h.

2143 { return param_descrs(ctx(), Z3_tactic_get_param_descrs(ctx(), m_tactic)); }
Z3_param_descrs Z3_API Z3_tactic_get_param_descrs(Z3_context c, Z3_tactic t)
Return the parameter description set for the given tactic object.
context & ctx() const
Definition: z3++.h:364

§ help()

std::string help ( ) const
inline

Definition at line 2135 of file z3++.h.

2135 { char const * r = Z3_tactic_get_help(ctx(), m_tactic); check_error(); return r; }
Z3_error_code check_error() const
Definition: z3++.h:365
context & ctx() const
Definition: z3++.h:364
Z3_string Z3_API Z3_tactic_get_help(Z3_context c, Z3_tactic t)
Return a string containing a description of parameters accepted by the given tactic.

§ mk_solver()

solver mk_solver ( ) const
inline

Definition at line 2125 of file z3++.h.

2125 { Z3_solver r = Z3_mk_solver_from_tactic(ctx(), m_tactic); check_error(); return solver(ctx(), r); }
Z3_error_code check_error() const
Definition: z3++.h:365
context & ctx() const
Definition: z3++.h:364
Z3_solver Z3_API Z3_mk_solver_from_tactic(Z3_context c, Z3_tactic t)
Create a new solver that is implemented using the given tactic. The solver supports the commands Z3_s...

§ operator Z3_tactic()

operator Z3_tactic ( ) const
inline

Definition at line 2117 of file z3++.h.

2117 { return m_tactic; }

§ operator()()

apply_result operator() ( goal const &  g) const
inline

Definition at line 2132 of file z3++.h.

2132  {
2133  return apply(g);
2134  }
apply_result apply(goal const &g) const
Definition: z3++.h:2126

§ operator=()

tactic& operator= ( tactic const &  s)
inline

Definition at line 2118 of file z3++.h.

2118  {
2119  Z3_tactic_inc_ref(s.ctx(), s.m_tactic);
2120  Z3_tactic_dec_ref(ctx(), m_tactic);
2121  m_ctx = s.m_ctx;
2122  m_tactic = s.m_tactic;
2123  return *this;
2124  }
void Z3_API Z3_tactic_inc_ref(Z3_context c, Z3_tactic t)
Increment the reference counter of the given tactic.
context & ctx() const
Definition: z3++.h:364
context * m_ctx
Definition: z3++.h:360
void Z3_API Z3_tactic_dec_ref(Z3_context c, Z3_tactic g)
Decrement the reference counter of the given tactic.

Friends And Related Function Documentation

§ operator &

tactic operator& ( tactic const &  t1,
tactic const &  t2 
)
friend

Definition at line 2146 of file z3++.h.

2146  {
2147  check_context(t1, t2);
2148  Z3_tactic r = Z3_tactic_and_then(t1.ctx(), t1, t2);
2149  t1.check_error();
2150  return tactic(t1.ctx(), r);
2151  }
Z3_tactic Z3_API Z3_tactic_and_then(Z3_context c, Z3_tactic t1, Z3_tactic t2)
Return a tactic that applies t1 to a given goal and t2 to every subgoal produced by t1...
tactic(context &c, char const *name)
Definition: z3++.h:2113
friend void check_context(object const &a, object const &b)
Definition: z3++.h:368

§ operator|

tactic operator| ( tactic const &  t1,
tactic const &  t2 
)
friend

Definition at line 2153 of file z3++.h.

2153  {
2154  check_context(t1, t2);
2155  Z3_tactic r = Z3_tactic_or_else(t1.ctx(), t1, t2);
2156  t1.check_error();
2157  return tactic(t1.ctx(), r);
2158  }
Z3_tactic Z3_API Z3_tactic_or_else(Z3_context c, Z3_tactic t1, Z3_tactic t2)
Return a tactic that first applies t1 to a given goal, if it fails then returns the result of t2 appl...
tactic(context &c, char const *name)
Definition: z3++.h:2113
friend void check_context(object const &a, object const &b)
Definition: z3++.h:368

§ par_and_then

tactic par_and_then ( tactic const &  t1,
tactic const &  t2 
)
friend

Definition at line 2185 of file z3++.h.

2185  {
2186  check_context(t1, t2);
2187  Z3_tactic r = Z3_tactic_par_and_then(t1.ctx(), t1, t2);
2188  t1.check_error();
2189  return tactic(t1.ctx(), r);
2190  }
tactic(context &c, char const *name)
Definition: z3++.h:2113
Z3_tactic Z3_API Z3_tactic_par_and_then(Z3_context c, Z3_tactic t1, Z3_tactic t2)
Return a tactic that applies t1 to a given goal and then t2 to every subgoal produced by t1...
friend void check_context(object const &a, object const &b)
Definition: z3++.h:368

§ par_or

tactic par_or ( unsigned  n,
tactic const *  tactics 
)
friend

Definition at line 2176 of file z3++.h.

2176  {
2177  if (n == 0) {
2178  Z3_THROW(exception("a non-zero number of tactics need to be passed to par_or"));
2179  }
2180  array<Z3_tactic> buffer(n);
2181  for (unsigned i = 0; i < n; ++i) buffer[i] = tactics[i];
2182  return tactic(tactics[0].ctx(), Z3_tactic_par_or(tactics[0].ctx(), n, buffer.ptr()));
2183  }
#define Z3_THROW(x)
Definition: z3++.h:93
def tactics(ctx=None)
Definition: z3py.py:7417
context & ctx() const
Definition: z3++.h:364
tactic(context &c, char const *name)
Definition: z3++.h:2113
Z3_tactic Z3_API Z3_tactic_par_or(Z3_context c, unsigned num, Z3_tactic const ts[])
Return a tactic that applies the given tactics in parallel.

§ repeat

tactic repeat ( tactic const &  t,
unsigned  max = UINT_MAX 
)
friend

Definition at line 2160 of file z3++.h.

2160  {
2161  Z3_tactic r = Z3_tactic_repeat(t.ctx(), t, max);
2162  t.check_error();
2163  return tactic(t.ctx(), r);
2164  }
tactic(context &c, char const *name)
Definition: z3++.h:2113
Z3_tactic Z3_API Z3_tactic_repeat(Z3_context c, Z3_tactic t, unsigned max)
Return a tactic that keeps applying t until the goal is not modified anymore or the maximum number of...

§ try_for

tactic try_for ( tactic const &  t,
unsigned  ms 
)
friend

Definition at line 2171 of file z3++.h.

2171  {
2172  Z3_tactic r = Z3_tactic_try_for(t.ctx(), t, ms);
2173  t.check_error();
2174  return tactic(t.ctx(), r);
2175  }
tactic(context &c, char const *name)
Definition: z3++.h:2113
Z3_tactic Z3_API Z3_tactic_try_for(Z3_context c, Z3_tactic t, unsigned ms)
Return a tactic that applies t to a given goal for ms milliseconds. If t does not terminate in ms mil...

§ with

tactic with ( tactic const &  t,
params const &  p 
)
friend

Definition at line 2166 of file z3++.h.

2166  {
2167  Z3_tactic r = Z3_tactic_using_params(t.ctx(), t, p);
2168  t.check_error();
2169  return tactic(t.ctx(), r);
2170  }
tactic(context &c, char const *name)
Definition: z3++.h:2113
Z3_tactic Z3_API Z3_tactic_using_params(Z3_context c, Z3_tactic t, Z3_params p)
Return a tactic that applies t using the given set of parameters.