__deepcopy__(self, Dict[int, object] memo) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
__init__(self, parent=None) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
UM::Scene::SceneNode::SceneNode.__init__(self, Optional["SceneNode"] parent=None, bool visible=True, str name="") | UM.Scene.SceneNode.SceneNode | |
__str__(self) | UM.Scene.SceneNode.SceneNode | |
addChild(self, "SceneNode" scene_node) | UM.Scene.SceneNode.SceneNode | |
addDecorator(self, SceneNodeDecorator decorator) | UM.Scene.SceneNode.SceneNode | |
AllAxis (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
AllAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
boundingBoxChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
buildMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
calculateBoundingBoxMesh(self) | UM.Scene.SceneNode.SceneNode | |
callDecoration(self, str function, *args, **kwargs) | UM.Scene.SceneNode.SceneNode | |
childrenChanged | UM.Scene.SceneNode.SceneNode | static |
collidesWithBbox(self, AxisAlignedBox check_bbox) | UM.Scene.SceneNode.SceneNode | |
decoratorsChanged | UM.Scene.SceneNode.SceneNode | static |
DisabledSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
getActiveAxis(self) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
getAllChildren(self) | UM.Scene.SceneNode.SceneNode | |
getBoundingBox(self) | UM.Scene.SceneNode.SceneNode | |
getBoundingBoxMesh(self) | UM.Scene.SceneNode.SceneNode | |
getChildren(self) | UM.Scene.SceneNode.SceneNode | |
getDecorator(self, type dec_type) | UM.Scene.SceneNode.SceneNode | |
getDecorators(self) | UM.Scene.SceneNode.SceneNode | |
getDepth(self) | UM.Scene.SceneNode.SceneNode | |
getLineMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
getLocalTransformation(self) | UM.Scene.SceneNode.SceneNode | |
getMeshData(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformed(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformedNormals(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformedVertices(self) | UM.Scene.SceneNode.SceneNode | |
getMirror(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getName(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getOrientation(self) | UM.Scene.SceneNode.SceneNode | |
getParent(self) | UM.Scene.SceneNode.SceneNode | |
getPosition(self) | UM.Scene.SceneNode.SceneNode | |
getScale(self) | UM.Scene.SceneNode.SceneNode | |
getSelectionMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
getSetting(self, str key, str default_value="") (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getShear(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getSolidMesh(self) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
getWorldOrientation(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getWorldPosition(self) | UM.Scene.SceneNode.SceneNode | |
getWorldScale(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getWorldTransformation(self) | UM.Scene.SceneNode.SceneNode | |
hasChildren(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
hasDecoration(self, str function) | UM.Scene.SceneNode.SceneNode | |
invertNormals(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
isAxis(self, value) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
isEnabled(self) | UM.Scene.SceneNode.SceneNode | |
isSelectable(self) | UM.Scene.SceneNode.SceneNode | |
isVisible(self) | UM.Scene.SceneNode.SceneNode | |
lookAt(self, Vector target, Vector up=Vector.Unit_Y) | UM.Scene.SceneNode.SceneNode | |
meshDataChanged | UM.Scene.SceneNode.SceneNode | static |
NoAxis (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
parentChanged | UM.Scene.SceneNode.SceneNode | static |
removeAllChildren(self) | UM.Scene.SceneNode.SceneNode | |
removeChild(self, "SceneNode" child) | UM.Scene.SceneNode.SceneNode | |
removeDecorator(self, type dec_type) | UM.Scene.SceneNode.SceneNode | |
removeDecorators(self) | UM.Scene.SceneNode.SceneNode | |
render(self, renderer) | UM.Scene.ToolHandle.ToolHandle | |
rotate(self, Quaternion rotation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
scale(self, Vector scale, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setActiveAxis(self, Optional[int] axis) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
setCalculateBoundingBox(self, bool calculate) | UM.Scene.SceneNode.SceneNode | |
setCenterPosition(self, Vector center) | UM.Scene.SceneNode.SceneNode | |
setEnabled(self, bool enable) | UM.Scene.ToolHandle.ToolHandle | |
setLineMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
setMeshData(self, Optional[MeshData] mesh_data) | UM.Scene.SceneNode.SceneNode | |
setMirror(self, vector) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setName(self, str name) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setOrientation(self, Quaternion orientation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setParent(self, Optional["SceneNode"] scene_node) | UM.Scene.SceneNode.SceneNode | |
setPosition(self, Vector position, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setScale(self, Vector scale, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setSelectable(self, bool select) | UM.Scene.SceneNode.SceneNode | |
setSelectionMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
setSetting(self, str key, str value) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setSolidMesh(self, MeshData mesh) (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | |
setTransformation(self, Matrix transformation) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setVisible(self, bool visible) | UM.Scene.SceneNode.SceneNode | |
transformationChanged | UM.Scene.SceneNode.SceneNode | static |
translate(self, Vector translation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
XAxis (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
XAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
YAxis (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
YAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
ZAxis (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |
ZAxisSelectionColor (defined in UM.Scene.ToolHandle.ToolHandle) | UM.Scene.ToolHandle.ToolHandle | static |