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gecode
float
bool.hh
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2016
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __GECODE_FLOAT_BOOL_HH__
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#define __GECODE_FLOAT_BOOL_HH__
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#include <
gecode/float.hh
>
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namespace
Gecode
{
namespace
Float {
namespace
Bool {
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template
<
class
View>
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class
Ite
:
public
Propagator
{
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protected
:
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Int::BoolView
b
;
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View
x0
,
x1
,
x2
;
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Ite
(
Space
& home,
Ite
&
p
);
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Ite
(
Home
home,
Int::BoolView
b
, View
x0
, View
x1
, View
x2
);
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public
:
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virtual
PropCost
cost
(
const
Space
& home,
const
ModEventDelta
&
med
)
const
;
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virtual
void
reschedule
(
Space
& home);
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virtual
Actor
*
copy
(
Space
& home);
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virtual
ExecStatus
propagate
(
Space
& home,
const
ModEventDelta
&
med
);
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static
ExecStatus
post
(
Home
home,
Int::BoolView
b
,
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View
x0
, View
x1
, View
x2
);
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virtual
size_t
dispose
(
Space
& home);
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};
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}}}
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#include <
gecode/float/bool/ite.hpp
>
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#endif
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// STATISTICS: float-prop
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Gecode::Float::Bool::Ite
If-then-else propagator.
Definition:
bool.hh:53
ite.hpp
Gecode::Float::Bool::Ite::dispose
virtual size_t dispose(Space &home)
Delete propagator and return its size.
Definition:
ite.hpp:75
Gecode::Float::Bool::Ite::Ite
Ite(Space &home, Ite &p)
Constructor for cloning p.
Definition:
ite.hpp:50
Gecode::Space
Computation spaces.
Definition:
core.hpp:1742
Gecode::Actor
Base-class for both propagators and branchers.
Definition:
core.hpp:628
Gecode::Int::BoolView
Boolean view for Boolean variables.
Definition:
view.hpp:1380
Gecode
Gecode toplevel namespace
Gecode::Propagator
Base-class for propagators.
Definition:
core.hpp:1064
Gecode::Float::Bool::Ite::propagate
virtual ExecStatus propagate(Space &home, const ModEventDelta &med)
Perform propagation.
Definition:
ite.hpp:107
Gecode::Home
Home class for posting propagators
Definition:
core.hpp:856
float.hh
Gecode::Float::Bool::Ite::cost
virtual PropCost cost(const Space &home, const ModEventDelta &med) const
Cost function (defined as low ternary)
Definition:
ite.hpp:60
Gecode::Float::Bool::Ite::post
static ExecStatus post(Home home, Int::BoolView b, View x0, View x1, View x2)
Post if-then-else propagator.
Definition:
ite.hpp:94
Gecode::Propagator::med
ModEventDelta med
A set of modification events (used during propagation)
Definition:
core.hpp:1075
Gecode::Float::Bool::Ite::x0
View x0
Views.
Definition:
bool.hh:58
Gecode::Float::Bool::Ite::copy
virtual Actor * copy(Space &home)
Copy propagator during cloning.
Definition:
ite.hpp:88
Gecode::PropCost
Propagation cost.
Definition:
core.hpp:486
Gecode::Float::Bool::Ite::x1
View x1
Definition:
bool.hh:58
Gecode::Float::Bool::Ite::reschedule
virtual void reschedule(Space &home)
Schedule function.
Definition:
ite.hpp:66
Gecode::Float::Bool::Ite::x2
View x2
Definition:
bool.hh:58
Gecode::ModEventDelta
int ModEventDelta
Modification event deltas.
Definition:
core.hpp:89
p
int p
Number of positive literals for node type.
Definition:
bool-expr.cpp:232
Gecode::Float::Bool::Ite::b
Int::BoolView b
View for condition.
Definition:
bool.hh:56
Gecode::ExecStatus
ExecStatus
Definition:
core.hpp:472