21#include "symbols/arrowdown.xpm"
22#include "symbols/arrowup.xpm"
23#include "symbols/audio.xpm"
24#include "symbols/audioleft.xpm"
25#include "symbols/audioright.xpm"
26#include "symbols/audiostereo.xpm"
27#include "symbols/dolbydigital.xpm"
28#include "symbols/encrypted.xpm"
29#include "symbols/ffwd.xpm"
30#include "symbols/ffwd1.xpm"
31#include "symbols/ffwd2.xpm"
32#include "symbols/ffwd3.xpm"
33#include "symbols/frew.xpm"
34#include "symbols/frew1.xpm"
35#include "symbols/frew2.xpm"
36#include "symbols/frew3.xpm"
37#include "symbols/mute.xpm"
38#include "symbols/pause.xpm"
39#include "symbols/play.xpm"
40#include "symbols/radio.xpm"
41#include "symbols/recording.xpm"
42#include "symbols/sfwd.xpm"
43#include "symbols/sfwd1.xpm"
44#include "symbols/sfwd2.xpm"
45#include "symbols/sfwd3.xpm"
46#include "symbols/srew.xpm"
47#include "symbols/srew1.xpm"
48#include "symbols/srew2.xpm"
49#include "symbols/srew3.xpm"
50#include "symbols/teletext.xpm"
51#include "symbols/volume.xpm"
53#define Roundness (Setup.FontOsdSize / 2)
54#define Gap (Setup.FontOsdSize / 5)
55#define ScrollWidth (Setup.FontOsdSize / 4)
56#define TextFrame (Setup.FontOsdSize / 10)
57#define TextSpacing (Setup.FontOsdSize / 4)
58#define SymbolSpacing (Setup.FontOsdSize / 4)
153 virtual void Flush(
void);
194 int yt = (
y0 +
y1) / 2;
195 int yb = (
y6 +
y7) / 2;
197 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 32 } };
201 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 8 } };
205 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 4 } };
269 if (Channel && !Channel->
GroupSep()) {
279 if (Channel->
Vpid()) {
283 else if (Channel->
Apid(0)) {
301 for (
int i = 0; i < 2; i++) {
302 const cEvent *e = !i ? Present : Following;
335 int w = font->
Width(date);
352 int h = ((
y7 -
y6 + 1) - 3 * d) / 2;
353 int w = (
x4 -
x3) / 5;
354 int x = (
x3 +
x4) / 2 - w / 2;
355 if (SignalStrength >= 0) {
356 int s = SignalStrength * w / 100;
362 if (SignalQuality >= 0) {
363 int q = SignalQuality * w / 100;
371 int dw = font->
Width(dn);
382 time_t t = time(NULL);
411 void DrawScrollbar(
int Total,
int Offset,
int Shown,
int Top,
int Height,
bool CanScrollUp,
bool CanScrollDown);
416 virtual void Scroll(
bool Up,
bool Page);
418 virtual void Clear(
void);
419 virtual void SetTitle(
const char *Title);
420 virtual void SetButtons(
const char *Red,
const char *Green = NULL,
const char *Yellow = NULL,
const char *Blue = NULL);
422 virtual void SetItem(
const char *Text,
int Index,
bool Current,
bool Selectable);
426 virtual void SetText(
const char *Text,
bool FixedFont);
429 virtual void Flush(
void);
456 int yt = (
y0 +
y1) / 2;
457 int yb = (
y6 +
y7) / 2;
508 if (Total > 0 && Total > Shown) {
511 int yb = yt + Height;
512 int st = yt + h +
Gap;
513 int sb = yb - h -
Gap;
514 int th =
max(
int((sb - st) *
double(Shown) / Total + 0.5),
ScrollWidth);
515 int tt =
min(
int(st + (sb - st) *
double(Offset) / Total + 0.5), sb - th);
516 int tb =
min(tt + th, sb);
560 const char *VDR =
" VDR";
562 int w = font->
Width(VDR);
575 const char *lutText[] = { Red, Green, Yellow, Blue };
576 tColor lutFg[] = { clrButtonRedFg, clrButtonGreenFg, clrButtonYellowFg, clrButtonBlueFg };
577 tColor lutBg[] = { clrButtonRedBg, clrButtonGreenBg, clrButtonYellowBg, clrButtonBlueBg };
626 ColorFg =
Theme.
Color(Selectable ? clrMenuItemSelectable : clrMenuItemNonSelectable);
634 for (
int i = 0; i <
MaxTabs; i++) {
664 int w = font->
Width(buffer);
666 int yb = y + font->
Height();
674 int w = font->
Width(buffer);
676 int yb = y + font->
Height();
717 int w = font->
Width(buffer);
725 int w = font->
Width(buffer);
731 int yb = y + font->
Height();
736 const char *Title = Info->
Title();
738 Title = Recording->
Name();
791 int w = font->
Width(date);
811 virtual void SetTitle(
const char *Title);
812 virtual void SetMode(
bool Play,
bool Forward,
int Speed);
815 virtual void SetTotal(
const char *Total);
816 virtual void SetJump(
const char *Jump);
818 virtual void Flush(
void);
824 int lineHeight = font->
Height();
833 x6 =
x7 - lineHeight / 2;
834 x5 =
x6 - lineHeight / 2;
844 int yt = (
y0 +
y1) / 2;
845 int yb = (
y6 +
y7) / 2;
847 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 32 } };
851 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 8 } };
855 tArea Areas[] = { { 0, 0,
x7 - 1,
y7 - 1, 4 } };
894 { { pause_xpm, srew_xpm, srew1_xpm, srew2_xpm, srew3_xpm },
895 { pause_xpm, sfwd_xpm, sfwd1_xpm, sfwd2_xpm, sfwd3_xpm }, },
896 { { play_xpm, frew_xpm, frew1_xpm, frew2_xpm, frew3_xpm },
897 { play_xpm, ffwd_xpm, ffwd1_xpm, ffwd2_xpm, ffwd3_xpm } }
909 cProgressBar pb(
x4 -
x3,
y4 -
y3,
Current, Total,
marks,
errors,
Theme.
Color(clrReplayProgressSeen),
Theme.
Color(clrReplayProgressRest),
Theme.
Color(clrReplayProgressSelected),
Theme.
Color(clrReplayProgressMark),
Theme.
Color(clrReplayProgressCurrent),
Theme.
Color(clrReplayProgressError));
924 int w = font->
Width(Total);
963 virtual void Flush(
void);
969 int lineHeight = font->
Height();
977 x6 =
x7 - lineHeight / 2;
978 x5 =
x6 - lineHeight / 2;
1018 cBitmap bm(Mute ? mute_xpm : volume_xpm);
1022 int w = (
y1 -
y0) / 3;
1024 int n = (xr - xl + d) / (w + d);
1025 int x = xr - n * (w + d);
1027 for (
int i = 0; i < n; i++) {
1056 virtual void SetTrack(
int Index,
const char *
const *Tracks);
1058 virtual void Flush(
void);
1071 int ItemsWidth = font->
Width(Title);
1072 for (
int i = 0; i < NumTracks; i++)
1073 ItemsWidth =
max(ItemsWidth, font->
Width(Tracks[i]));
1084 if (d > ItemsWidth) {
1085 d = (d - ItemsWidth) & ~0x07;
1100 int yt = (
y0 +
y1) / 2;
1101 int yb = (
y6 +
y7) / 2;
1144 for (
int i = 0; i < NumTracks; i++)
1167 ColorFg =
Theme.
Color(clrMenuItemSelectable);
1176 osd->
DrawText(xt, y, Text, ColorFg, ColorBg, font,
x4 - xt);
1183 SetItem(Tracks[Index], Index,
true);
1189 switch (AudioChannel) {
1217 virtual void Flush(
void);
1223 int lineHeight = font->
Height();
1226 x1 = lineHeight / 2;
1230 x6 =
x7 - lineHeight / 2;
1231 x5 =
x6 - lineHeight / 2;
1280 return tr(
"ST:TNG Panels");
cString ChannelString(const cChannel *Channel, int Number)
bool GroupSep(void) const
int Ca(int Index=0) const
static cDevice * ActualDevice(void)
Returns the actual receiving device in case of Transfer Mode, or the primary device otherwise.
static cDevice * PrimaryDevice(void)
Returns the primary device.
eTrackType GetCurrentAudioTrack(void) const
int DeviceNumber(void) const
Returns the number of this device (0 ... numDevices - 1).
virtual int SignalQuality(void) const
Returns the "quality" of the currently received signal.
virtual int SignalStrength(void) const
Returns the "strength" of the currently received signal.
const tTrackId * GetTrack(eTrackType Type)
Returns a pointer to the given track id, or NULL if Type is not less than ttMaxTrackTypes.
const char * ShortText(void) const
cString GetDateString(void) const
const char * Description(void) const
int ParentalRating(void) const
time_t StartTime(void) const
cString GetTimeString(void) const
const char * Title(void) const
cString GetEndTimeString(void) const
cString GetVpsString(void) const
cString GetParentalRatingString(void) const
virtual int Width(void) const =0
Returns the original character width as requested when the font was created, or 0 if the default widt...
virtual int Height(void) const =0
Returns the height of this font in pixel (all characters have the same height).
static const cFont * GetFont(eDvbFont Font)
Gets the given Font, which was previously set by a call to SetFont().
static cOsd * NewOsd(int Left, int Top, uint Level=OSD_LEVEL_DEFAULT)
Returns a pointer to a newly created cOsd object, which will be located at the given coordinates.
The cOsd class is the interface to the "On Screen Display".
static int OsdHeight(void)
virtual eOsdError SetAreas(const tArea *Areas, int NumAreas)
Sets the sub-areas to the given areas.
virtual void DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg=0, tColor ColorBg=0, bool ReplacePalette=false, bool Overlay=false)
Sets the pixels in the OSD with the data from the given Bitmap, putting the upper left corner of the ...
virtual void DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants=0)
Draws a filled ellipse defined by the upper left (x1, y1) and lower right (x2, y2) corners with the g...
virtual eOsdError CanHandleAreas(const tArea *Areas, int NumAreas)
Checks whether the OSD can display the given set of sub-areas.
virtual void SaveRegion(int x1, int y1, int x2, int y2)
Saves the region defined by the given coordinates for later restoration through RestoreRegion().
virtual void Flush(void)
Actually commits all data to the OSD hardware.
virtual void DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
Draws a filled rectangle defined by the upper left (x1, y1) and lower right (x2, y2) corners with the...
static int OsdWidth(void)
virtual void RestoreRegion(void)
Restores the region previously saved by a call to SaveRegion().
virtual void DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width=0, int Height=0, int Alignment=taDefault)
Draws the given string at coordinates (x, y) with the given foreground and background color and font.
const char * ChannelName(void) const
const cEvent * GetEvent(void) const
const char * ShortText(void) const
const char * Title(void) const
cString FrameParams(void) const
const char * Description(void) const
const char * Name(void) const
Returns the full name of the recording (without the video directory).
cRecordingInfo * Info(void) const
const cMarks * marks
< This class implements the progress display used during replay of a recording.
static cSkinDisplay * Current(void)
Returns the currently active cSkinDisplay.
void SetEditableWidth(int Width)
If an item is set through a call to cSkinDisplayMenu::SetItem(), this function shall be called to set...
static cBitmap bmRecording
virtual void SetChannel(const cChannel *Channel, int Number)
Sets the current channel to Channel.
static cBitmap bmEncrypted
virtual void SetEvents(const cEvent *Present, const cEvent *Following)
Sets the Present and Following EPG events.
static cBitmap bmTeletext
static cBitmap bmDolbyDigital
cSkinSTTNGDisplayChannel(bool WithInfo)
virtual void Flush(void)
Actually draws the OSD display to the output device.
virtual ~cSkinSTTNGDisplayChannel()
virtual void SetMessage(eMessageType Type, const char *Text)
Sets a one line message Text, with the given Type.
cSkinSTTNGDisplayMessage(void)
virtual ~cSkinSTTNGDisplayMessage()
virtual void SetMessage(eMessageType Type, const char *Text)
< This class implements a simple message display.
virtual void Flush(void)
Actually draws the OSD display to the output device.
virtual void SetMessage(eMessageType Type, const char *Text)
Sets a one line message Text, with the given Type.
virtual void SetCurrent(const char *Current)
Sets the current position within the recording, as a user readable string in the form "h:mm:ss....
virtual void SetJump(const char *Jump)
Sets the prompt that allows the user to enter a jump point.
virtual void SetProgress(int Current, int Total)
This function will be called whenever the position in or the total length of the recording has change...
virtual void Flush(void)
Actually draws the OSD display to the output device.
cSkinSTTNGDisplayReplay(bool ModeOnly)
virtual ~cSkinSTTNGDisplayReplay()
virtual void SetTitle(const char *Title)
Sets the title of the recording.
virtual void SetMode(bool Play, bool Forward, int Speed)
Sets the current replay mode, which can be used to display some indicator, showing the user whether w...
virtual void SetTotal(const char *Total)
Sets the total length of the recording, as a user readable string in the form "h:mm:ss".
virtual void Flush(void)
Actually draws the OSD display to the output device.
virtual ~cSkinSTTNGDisplayTracks()
static cBitmap bmAudioLeft
static cBitmap bmAudioStereo
cSkinSTTNGDisplayTracks(const char *Title, int NumTracks, const char *const *Tracks)
void SetItem(const char *Text, int Index, bool Current)
virtual void SetTrack(int Index, const char *const *Tracks)
< This class implements the track display.
static cBitmap bmAudioRight
virtual void SetAudioChannel(int AudioChannel)
Sets the audio channel indicator.
virtual void SetVolume(int Current, int Total, bool Mute)
< This class implements the volume/mute display.
virtual ~cSkinSTTNGDisplayVolume()
virtual void Flush(void)
Actually draws the OSD display to the output device.
cSkinSTTNGDisplayVolume(void)
virtual cSkinDisplayReplay * DisplayReplay(bool ModeOnly)
Creates and returns a new object for displaying replay progress.
virtual cSkinDisplayMenu * DisplayMenu(void)
Creates and returns a new object for displaying a menu.
virtual const char * Description(void)
Returns a user visible, single line description of this skin, which may consist of arbitrary text and...
virtual cSkinDisplayChannel * DisplayChannel(bool WithInfo)
Creates and returns a new object for displaying the current channel.
virtual cSkinDisplayVolume * DisplayVolume(void)
Creates and returns a new object for displaying the current volume.
virtual cSkinDisplayMessage * DisplayMessage(void)
Creates and returns a new object for displaying a message.
virtual cSkinDisplayTracks * DisplayTracks(const char *Title, int NumTracks, const char *const *Tracks)
Creates and returns a new object for displaying the available tracks.
static cString sprintf(const char *fmt,...) __attribute__((format(printf
cString & Append(const char *String)
void Set(cOsd *Osd, int Left, int Top, int Width, int Height, const char *Text, const cFont *Font, tColor ColorFg, tColor ColorBg)
tColor Color(int Subject)
Returns the color for the given Subject.
static bool HasChanged(int &State)
Returns true if the usage of the video disk space has changed since the last call to this function wi...
static cString String(void)
Returns a localized string of the form "Disk nn% - hh:mm free".
static const char *const * ReplaySymbols[2][2][5]
#define THEME_CLR(Theme, Subject, Color)