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Deprecated MethodsMethodDescriptionShould use an extension of Battle instead of Strike, with extension of Creature instead of BattleCritter and extra BattleHexShould use an extension of Battle instead of Strike // END OLD COMMENT Now this is moved from Strike to BattleClientSide. IMHO this is not a total duplicate of a method in Battle: Battle does not have a minRangeToEnemy, just minRange between concrete hexes, which IS actually called here. TODO can they be unified? Or move to e.g. some class in ai.helper package?another function with explicit reference to Bramble that should be fixed.another function with explicit reference to Bramble that should be fixed.This is the realm of HazardEdge, not direct use of hexside