Qt Quick 3D - Simple Example


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  import QtQuick 2.14
  import QtQuick.Window 2.14
  import QtQuick3D 1.14

  Window {
      id: window
      width: 1280
      height: 720
      visible: true

      View3D {
          id: view
          anchors.fill: parent

          environment: SceneEnvironment {
              clearColor: "skyblue"
              backgroundMode: SceneEnvironment.Color
          }

          PerspectiveCamera {
              position: Qt.vector3d(0, 200, -300)
              rotation: Qt.vector3d(30, 0, 0)
          }

          DirectionalLight {
              rotation: Qt.vector3d(30, 70, 0)
          }

          Model {
              position: Qt.vector3d(0, -200, 0)
              source: "#Cylinder"
              scale: Qt.vector3d(2, 0.2, 1)
              materials: [ DefaultMaterial {
                      diffuseColor: "red"
                  }
              ]
          }

          Model {
              position: Qt.vector3d(0, 150, 0)
              source: "#Sphere"

              materials: [ DefaultMaterial {
                      diffuseColor: "blue"
                  }
              ]

              SequentialAnimation on y {
                  loops: Animation.Infinite
                  NumberAnimation {
                      duration: 3000
                      to: -150
                      from: 150
                      easing.type:Easing.InQuad
                  }
                  NumberAnimation {
                      duration: 3000
                      to: 150
                      from: -150
                      easing.type:Easing.OutQuad
                  }
              }
          }
      }
  }