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25 #ifndef vtkOpenVRRenderer_h
26 #define vtkOpenVRRenderer_h
28 #include "vtkRenderingOpenVRModule.h"
62 void ResetCamera(
double xmin,
double xmax,
double ymin,
double ymax,
63 double zmin,
double zmax)
override;
87 return this->ShowFloor; }
virtual void ResetCameraClippingRange()
Reset the camera clipping range based on the bounds of the visible actors.
virtual bool GetShowFloor()
virtual void SetShowFloor(bool)
SHow the floor of the VR world.
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
static vtkOpenVRRenderer * New()
void ResetCamera() override
Automatically set up the camera based on the visible actors.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ResetCamera(double bounds[6]) override
Automatically set up the camera based on a specified bounding box (xmin,xmax, ymin,...
void ResetCameraClippingRange(double bounds[6]) override
Reset the camera clipping range based on a bounding box.
void DeviceRender(void)
Concrete open gl render method.
void ResetCamera(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) override
Alternative version of ResetCamera(bounds[6]);.