24 #ifndef vtkOpenGLRenderPass_h
25 #define vtkOpenGLRenderPass_h
27 #include "vtkRenderingOpenGL2Module.h"
42 void PrintSelf(ostream &os,
vtkIndent indent) override;
49 virtual
bool PreReplaceShaderValues(std::
string &vertexShader,
50 std::
string &geometryShader,
51 std::
string &fragmentShader,
60 virtual
bool PostReplaceShaderValues(std::
string &vertexShader,
61 std::
string &geometryShader,
62 std::
string &fragmentShader,
91 vtkSetMacro(ActiveDrawBuffers,
unsigned int);
92 vtkGetMacro(ActiveDrawBuffers,
unsigned int);
108 unsigned int ActiveDrawBuffers = 0;
115 #endif // vtkOpenGLRenderPass_h