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32 #ifndef vtkImageMapper3D_h
33 #define vtkImageMapper3D_h
35 #include "vtkRenderingCoreModule.h"
48 class vtkImageToImageMapper3DFriendship;
147 vtkSetClampMacro(NumberOfThreads,
int, 1, VTK_MAX_THREADS);
148 vtkGetMacro(NumberOfThreads,
int);
190 unsigned char *
data,
int xsize,
int ysize,
191 double originx,
double originy,
double spacingx,
double spacingy);
200 int &xsize,
int &ysize,
int &bytesPerPixel,
bool &reuseTexture,
208 const int extent[6],
double coords[12],
double tcoords[8]);
218 const int extent[6],
int &xdim,
int &ydim,
219 int imageSize[2],
int textureSize[2]);
257 double DataSpacing[3];
258 double DataOrigin[3];
259 int DataWholeExtent[6];
277 friend class vtkImageToImageMapper3DFriendship;
represent and manipulate 3D points
perform various plane computations
vtkMultiThreader * Threader
vtkImageSlice * GetCurrentProp()
Get the vtkImage prop associated with this mapper, or zero if none.
represents an 3D object for placement in a rendered scene
int FillOutputPortInformation(int port, vtkInformation *info) override
Fill the output port information objects for this algorithm.
virtual void Render(vtkRenderer *renderer, vtkImageSlice *prop)=0
This should only be called by the renderer.
int ProcessRequest(vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo) override
Handle requests from the pipeline executive.
vtkDataObject * GetDataObjectInput()
vtkTypeBool SliceFacesCamera
window superclass for vtkRenderWindow
virtual void GetSlicePlaneInDataCoords(vtkMatrix4x4 *propMatrix, double plane[4])
Get the plane as a homogeneous 4-vector that gives the plane equation coefficients.
A class for performing multithreaded execution.
represents an image in a 3D scene
topologically and geometrically regular array of data
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
vtkTypeBool SliceAtFocalPoint
void ReleaseGraphicsResources(vtkWindow *) override=0
Release any graphics resources that are being consumed by this mapper.
void MakeTextureGeometry(const int extent[6], double coords[12], double tcoords[8])
Compute the coordinates and texture coordinates for the image, given an extent that describes a singl...
vtkRenderer * GetCurrentRenderer()
Get the renderer associated with this mapper, or zero if none.
Superclass for mapping scalar values to colors.
vtkScalarsToColors * DefaultLookupTable
abstract class to specify dataset behavior
map scalar values into colors via a lookup table
abstract class for mapping images to the screen
abstract class specifies interface to map 3D data
vtkImageData * GetInput()
int FillInputPortInformation(int port, vtkInformation *info) override
See algorithm for more info.
vtkDataSet * GetDataSetInput()
abstract specification for renderers
void SetInputData(vtkImageData *input)
The input data for this mapper.
unsigned char * MakeTextureData(vtkImageProperty *property, vtkImageData *input, int extent[6], int &xsize, int &ysize, int &bytesPerPixel, bool &reuseTexture, bool &reuseData)
Perform window/level and color mapping operations to produce unsigned char data that can be used as a...
virtual void ComputeTextureSize(const int extent[6], int &xdim, int &ydim, int imageSize[2], int textureSize[2])
Given an extent that describes a slice (it must have unit thickness in one of the three directions),...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
general representation of visualization data
vtkMatrix4x4 * GetDataToWorldMatrix()
Get the data-to-world matrix for this mapper, according to the assembly path for its prop.
void GetBackgroundColor(vtkImageProperty *property, double color[4])
Get the background color, by using the first color in the supplied lookup table, or black if there is...
static void CheckerboardRGBA(unsigned char *data, int xsize, int ysize, double originx, double originy, double spacingx, double spacingy)
Checkerboard the alpha component of an RGBA image.
~vtkImageMapper3D() override