Mock Version: 1.4.9 Mock Version: 1.4.9 ENTER ['do'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target riscv64 --nodeps /builddir/build/SPECS/vkd3d.spec'], chrootPath='/var/lib/mock/f29-build-27692-14628/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8', 'http_proxy': 'http://192.168.0.254:3128', 'https_proxy': 'http://192.168.0.254:3128'}shell=Falselogger=timeout=345600uid=998gid=135user='mockbuild'nspawn_args=[]unshare_net=FalseprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target riscv64 --nodeps /builddir/build/SPECS/vkd3d.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8', 'http_proxy': 'http://192.168.0.254:3128', 'https_proxy': 'http://192.168.0.254:3128'} and shell False Building target platforms: riscv64 Building for target riscv64 Wrote: /builddir/build/SRPMS/vkd3d-1.0-2.fc29.src.rpm Child return code was: 0 ENTER ['do'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/vkd3d.spec'], chrootPath='/var/lib/mock/f29-build-27692-14628/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8', 'http_proxy': 'http://192.168.0.254:3128', 'https_proxy': 'http://192.168.0.254:3128'}shell=Falselogger=timeout=345600uid=998gid=135user='mockbuild'nspawn_args=[]unshare_net=FalseprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/vkd3d.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8', 'http_proxy': 'http://192.168.0.254:3128', 'https_proxy': 'http://192.168.0.254:3128'} and shell False Building target platforms: riscv64 Building for target riscv64 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.cFuT3f + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf vkd3d-1.0 + /usr/bin/xz -dc /builddir/build/SOURCES/vkd3d-1.0.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd vkd3d-1.0 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.rLcJgv + umask 022 + cd /builddir/build/BUILD + cd vkd3d-1.0 + CFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fstack-clash-protection' + export CFLAGS + CXXFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fstack-clash-protection' + export CXXFLAGS + FFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fstack-clash-protection -I/usr/lib64/gfortran/modules' + export FFLAGS + FCFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fstack-clash-protection -I/usr/lib64/gfortran/modules' + export FCFLAGS + LDFLAGS='-Wl,-z,relro -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld' + export LDFLAGS + '[' 1 = 1 ']' BUILDSTDERR: +++ dirname ./configure BUILDSTDERR: ++ find . -name config.guess -o -name config.sub + for i in $(find $(dirname ./configure) -name config.guess -o -name config.sub) BUILDSTDERR: ++ basename ./bin/config.sub + '[' -f /usr/lib/rpm/redhat/config.sub ']' + /usr/bin/rm -f ./bin/config.sub BUILDSTDERR: ++ basename ./bin/config.sub + /usr/bin/cp -fv /usr/lib/rpm/redhat/config.sub ./bin/config.sub '/usr/lib/rpm/redhat/config.sub' -> './bin/config.sub' + for i in $(find $(dirname ./configure) -name config.guess -o -name config.sub) BUILDSTDERR: ++ basename ./bin/config.guess + '[' -f /usr/lib/rpm/redhat/config.guess ']' + /usr/bin/rm -f ./bin/config.guess BUILDSTDERR: ++ basename ./bin/config.guess + /usr/bin/cp -fv /usr/lib/rpm/redhat/config.guess ./bin/config.guess '/usr/lib/rpm/redhat/config.guess' -> './bin/config.guess' + '[' 1 = 1 ']' + '[' x '!=' 'x-Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld' ']' BUILDSTDERR: ++ find . -name ltmain.sh + for i in $(find . -name ltmain.sh) + /usr/bin/sed -i.backup -e 's~compiler_flags=$~compiler_flags="-Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld"~' ./bin/ltmain.sh + ./configure --build=riscv64-koji-linux-gnu --host=riscv64-koji-linux-gnu --program-prefix= --disable-dependency-tracking --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --sysconfdir=/etc --datadir=/usr/share --includedir=/usr/include --libdir=/usr/lib64 --libexecdir=/usr/libexec --localstatedir=/var --sharedstatedir=/var/lib --mandir=/usr/share/man --infodir=/usr/share/info --with-spirv-tools checking for riscv64-koji-linux-gnu-gcc... no checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking whether gcc understands -c and -o together... yes checking how to run the C preprocessor... gcc -E checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking minix/config.h usability... no checking minix/config.h presence... no checking for minix/config.h... no checking whether it is safe to define __EXTENSIONS__... yes checking for riscv64-koji-linux-gnu-ar... no checking for riscv64-koji-linux-gnu-lib... no checking for riscv64-koji-linux-gnu-link... no checking for ar... ar checking the archiver (ar) interface... ar checking for riscv64-koji-linux-gnu-gcc... gcc checking whether we are using the GNU C compiler... (cached) yes checking whether gcc accepts -g... (cached) yes checking for gcc option to accept ISO C89... (cached) none needed checking whether gcc understands -c and -o together... (cached) yes checking for a sed that does not truncate output... /usr/bin/sed checking for a thread-safe mkdir -p... /usr/bin/mkdir -p checking for widl... no BUILDSTDERR: configure: WARNING: widl is required to build header files. checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for style of include used by make... GNU checking whether make supports nested variables... yes checking dependency style of gcc... none checking whether to enable maintainer-specific portions of Makefiles... yes checking whether make supports nested variables... (cached) yes checking build system type... riscv64-koji-linux-gnu checking host system type... riscv64-koji-linux-gnu checking how to print strings... printf checking for a sed that does not truncate output... (cached) /usr/bin/sed checking for fgrep... /usr/bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking how to convert riscv64-koji-linux-gnu file names to riscv64-koji-linux-gnu format... func_convert_file_noop checking how to convert riscv64-koji-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for riscv64-koji-linux-gnu-objdump... no checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for riscv64-koji-linux-gnu-dlltool... no checking for dlltool... no checking how to associate runtime and link libraries... printf %s\n checking for riscv64-koji-linux-gnu-ar... ar checking for archiver @FILE support... @ checking for riscv64-koji-linux-gnu-strip... no checking for strip... strip checking for riscv64-koji-linux-gnu-ranlib... no checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking for sysroot... no checking for a working dd... /usr/bin/dd checking how to truncate binary pipes... /usr/bin/dd bs=4096 count=1 checking for riscv64-koji-linux-gnu-mt... no checking for mt... no checking if : is a manifest tool... no checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... no checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking if LD -Wl,--version-script works... yes checking whether the compiler supports -std=c99... yes checking whether the compiler supports -Wdeclaration-after-statement... yes checking whether the compiler supports -Wmissing-prototypes... yes checking whether the compiler supports -Wunused-but-set-parameter... yes checking whether the compiler supports -Wvla... yes checking whether the compiler supports -Wl,--no-undefined... yes checking for i686-w64-mingw32-gcc... no checking for i586-w64-mingw32-gcc... no checking for i486-w64-mingw32-gcc... no checking for i386-w64-mingw32-gcc... no checking for x86_64-w64-mingw32-gcc... no checking for amd64-w64-mingw32-gcc... no checking pthread.h usability... yes checking pthread.h presence... yes checking for pthread.h... yes checking vulkan/vulkan.h usability... yes checking vulkan/vulkan.h presence... yes checking for vulkan/vulkan.h... yes checking vulkan/spirv.h usability... no checking vulkan/spirv.h presence... no checking for vulkan/spirv.h... no checking vulkan/GLSL.std.450.h usability... no checking vulkan/GLSL.std.450.h presence... no checking for vulkan/GLSL.std.450.h... no checking spirv/unified1/spirv.h usability... yes checking spirv/unified1/spirv.h presence... yes checking for spirv/unified1/spirv.h... yes checking spirv/unified1/GLSL.std.450.h usability... yes checking spirv/unified1/GLSL.std.450.h presence... yes checking for spirv/unified1/GLSL.std.450.h... yes checking for riscv64-koji-linux-gnu-pkg-config... no checking for pkg-config... /usr/bin/pkg-config checking pkg-config is at least version 0.9.0... yes checking for ceilf in -lm... yes checking for dlopen in -ldl... yes checking for pthread_create in -lpthread... yes checking for vkGetInstanceProcAddr in -lvulkan... yes checking for SPIRV_TOOLS... yes checking for XCB... yes checking for __builtin_clz... yes checking for __builtin_popcount... yes checking for __sync_add_and_fetch... yes checking for __sync_sub_and_fetch... yes checking that generated files are newer than configure... done configure: creating ./config.status config.status: creating Makefile config.status: creating include/config.h config.status: executing depfiles commands config.status: executing libtool commands Configuration summary for vkd3d 1.0 Have SPIRV-Tools: yes Building crosstests: no + /usr/bin/make -O -j4 /usr/bin/make all-am make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' sed -e 's![@]prefix[@]!/usr!g' \ -e 's![@]exec_prefix[@]!/usr!g' \ -e 's![@]includedir[@]!/usr/include!g' \ -e 's![@]libdir[@]!/usr/lib64!g' \ -e 's![@]PACKAGE_VERSION[@]!1.0!g' \ libs/vkd3d/libvkd3d.pc.in > libvkd3d.pc make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' sed -e 's![@]prefix[@]!/usr!g' \ -e 's![@]exec_prefix[@]!/usr!g' \ -e 's![@]includedir[@]!/usr/include!g' \ -e 's![@]libdir[@]!/usr/lib64!g' \ -e 's![@]PACKAGE_VERSION[@]!1.0!g' \ libs/vkd3d-utils/libvkd3d-utils.pc.in > libvkd3d-utils.pc make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/resource.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/resource.c:19: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/resource.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/resource.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:375:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:375:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:396:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:396:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:414:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:414:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:434:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:434:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:442:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:442:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:450:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:450:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:457:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:457:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:467:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:467:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:477:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:477:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:528:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:528:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:561:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:561:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:571:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:571:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:582:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:582:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:594:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:594:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:605:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:605:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/resource.c:19: BUILDSTDERR: libs/vkd3d/resource.c: In function 'vkd3d_create_buffer_uav': BUILDSTDERR: libs/vkd3d/resource.c:1232:15: warning: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'UINT64' {aka 'const long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("Ignoring counter offset %"PRIu64".\n", desc->u.Buffer.CounterOffsetInBytes); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/resource.c:1232:9: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("Ignoring counter offset %"PRIu64".\n", desc->u.Buffer.CounterOffsetInBytes); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/resource.c:19: BUILDSTDERR: /usr/include/inttypes.h:105:34: note: format string is defined here BUILDSTDERR: # define PRIu64 __PRI64_PREFIX "u" BUILDSTDERR: libs/vkd3d/resource.c: At top level: BUILDSTDERR: libs/vkd3d/resource.c:1648:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1648:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1669:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1669:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1679:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1679:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1740:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1740:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1748:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1748:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1756:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1756:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1763:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1763:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1773:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1773:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1783:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1783:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1794:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1794:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1806:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1806:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1888:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1888:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1909:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1909:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1919:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1919:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1942:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1942:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1950:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1950:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1958:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1958:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1965:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1965:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/resource.c:1975:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/resource.c:1975:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/state.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/state.c:20: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/state.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/state.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:32:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:32:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:52:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:52:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:101:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:101:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:120:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:120:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:128:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:128:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:136:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:136:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:143:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:143:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:153:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:153:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1053:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1053:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1074:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1074:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1084:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1084:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1126:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1126:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1134:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1134:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1142:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1142:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1149:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1149:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1159:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1159:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/state.c:1169:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/state.c:1169:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/device.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1235:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1235:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1254:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1254:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1264:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1264:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1293:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1293:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1302:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1302:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1311:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1311:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1318:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1318:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1327:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1327:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1335:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1335:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1352:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1352:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1369:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1369:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1386:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1386:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1404:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1404:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1447:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1447:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1606:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1606:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1623:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1623:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1647:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1647:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1667:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1667:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1677:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1677:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1688:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1688:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1700:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1700:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1711:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1711:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1721:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1721:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1734:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1734:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1790:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1790:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1803:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1803:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1813:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1813:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1824:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1824:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1844:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1844:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1856:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1856:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: libs/vkd3d/device.c: In function 'd3d12_device_CreatePlacedResource': BUILDSTDERR: libs/vkd3d/device.c:1857:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("iface %p, heap %p, heap_offset %#"PRIx64", desc %p, initial_state %#x, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:1859:26: BUILDSTDERR: iface, heap, heap_offset, desc, initial_state, BUILDSTDERR: ~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:1857:5: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("iface %p, heap %p, heap_offset %#"PRIx64", desc %p, initial_state %#x, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/device.c: At top level: BUILDSTDERR: libs/vkd3d/device.c:1869:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1869:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1880:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1880:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1891:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1891:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1900:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1900:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1911:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1911:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1920:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1920:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1929:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1929:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: libs/vkd3d/device.c: In function 'd3d12_device_CreateFence': BUILDSTDERR: libs/vkd3d/device.c:1934:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, intial_value %#"PRIx64", flags %#x, riid %s, fence %p.\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, initial_value, flags, debugstr_guid(riid), fence); BUILDSTDERR: ~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:1934:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, intial_value %#"PRIx64", flags %#x, riid %s, fence %p.\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/device.c: At top level: BUILDSTDERR: libs/vkd3d/device.c:1945:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1945:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:1957:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:1957:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: libs/vkd3d/device.c: In function 'd3d12_device_GetCopyableFootprints': BUILDSTDERR: libs/vkd3d/device.c:1965:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 8 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, desc %p, first_sub_resource %u, sub_resource_count %u, base_offset %#"PRIx64", " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:1967:66: BUILDSTDERR: iface, desc, first_sub_resource, sub_resource_count, base_offset, BUILDSTDERR: ~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:1965:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, desc %p, first_sub_resource %u, sub_resource_count %u, base_offset %#"PRIx64", " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: libs/vkd3d/device.c:2032:14: warning: format '%lu' expects argument of type 'long unsigned int', but argument 4 has type 'UINT64' {aka 'const long long unsigned int'} [-Wformat=] BUILDSTDERR: WARN("Resource size (%"PRIu64"x%u) not aligned to format block size.\n", desc->Width, desc->Height); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:54:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define WARN VKD3D_DBG_LOG(WARN) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:2032:9: note: in expansion of macro 'WARN' BUILDSTDERR: WARN("Resource size (%"PRIu64"x%u) not aligned to format block size.\n", desc->Width, desc->Height); BUILDSTDERR: ^~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: /usr/include/inttypes.h:105:34: note: format string is defined here BUILDSTDERR: # define PRIu64 __PRI64_PREFIX "u" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: libs/vkd3d/device.c:2037:15: warning: format '%lx' expects argument of type 'long unsigned int', but argument 4 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("Ignoring base offset %#"PRIx64".\n", base_offset); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/device.c:2037:9: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("Ignoring base offset %#"PRIx64".\n", base_offset); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/device.c:19: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/device.c: At top level: BUILDSTDERR: libs/vkd3d/device.c:2078:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:2078:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:2094:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:2094:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:2103:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:2103:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:2123:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:2123:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/device.c:2133:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/device.c:2133:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/vkd3d_main.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/vkd3d_main.c:20: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/vkd3d_main.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/vkd3d_main.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:104:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:104:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:124:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:124:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:134:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:134:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:151:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:151:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:225:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:225:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:243:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:243:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:253:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:253:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:270:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:270:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/vkd3d_main.c:279:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/vkd3d_main.c:279:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-common/debug.lo make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-common/memory.lo make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/utils.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/utils.c:19: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/utils.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/utils.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-shader/libvkd3d_shader_la-vkd3d_shader_main.lo make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d/command.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:26, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'vkd3d_queue_gpu_fence': BUILDSTDERR: libs/vkd3d/command.c:85:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("worker %p, fence %p, value %#"PRIx64".\n", worker, fence, value); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:85:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("worker %p, fence %p, value %#"PRIx64".\n", worker, fence, value); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:341:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:341:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:362:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:362:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:372:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:372:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:398:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:398:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:407:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:407:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:416:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:416:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:423:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:423:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:433:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:433:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:442:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:442:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:461:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:461:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_fence_SetEventOnCompletion': BUILDSTDERR: libs/vkd3d/command.c:466:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, value %#"PRIx64", event %p.\n", iface, value, event); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:466:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, value %#"PRIx64", event %p.\n", iface, value, event); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c:486:18: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: WARN("Event completion for (%p, %#"PRIx64") is already in the list.\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: event, value); BUILDSTDERR: ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:54:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define WARN VKD3D_DBG_LOG(WARN) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:486:13: note: in expansion of macro 'WARN' BUILDSTDERR: WARN("Event completion for (%p, %#"PRIx64") is already in the list.\n", BUILDSTDERR: ^~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:510:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:510:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_fence_Signal': BUILDSTDERR: libs/vkd3d/command.c:515:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, value %#"PRIx64".\n", iface, value); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:515:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, value %#"PRIx64".\n", iface, value); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:841:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:841:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:862:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:862:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:872:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:872:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:908:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:908:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:916:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:916:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:924:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:924:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:931:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:931:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:941:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:941:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:950:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:950:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1401:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1401:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1422:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1422:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1432:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1432:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1456:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1456:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1464:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1464:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1472:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1472:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1479:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1479:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1489:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1489:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1498:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1498:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1507:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1507:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1546:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1546:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:1579:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:1579:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2226:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2226:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2253:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2253:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2279:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2279:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2300:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2300:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_CopyBufferRegion': BUILDSTDERR: libs/vkd3d/command.c:2306:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2308:25: BUILDSTDERR: iface, dst, dst_offset, src, src_offset, byte_count); BUILDSTDERR: ~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2306:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c:2306:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 8 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2308:42: BUILDSTDERR: iface, dst, dst_offset, src, src_offset, byte_count); BUILDSTDERR: ~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2306:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c:2306:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 9 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2308:54: BUILDSTDERR: iface, dst, dst_offset, src, src_offset, byte_count); BUILDSTDERR: ~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2306:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:2521:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2521:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2633:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2633:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2701:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2701:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_CopyTiles': BUILDSTDERR: libs/vkd3d/command.c:2702:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 9 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("iface %p, tiled_resource %p, tile_region_start_coordinate %p, tile_region_size %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2705:21: BUILDSTDERR: buffer, buffer_offset, flags); BUILDSTDERR: ~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:2702:5: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("iface %p, tiled_resource %p, tile_region_start_coordinate %p, tile_region_size %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:2711:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2711:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2739:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2739:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2750:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2750:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2776:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2776:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2806:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2806:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2812:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2812:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2824:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2824:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:2844:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:2844:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3025:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3025:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3031:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3031:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3054:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3054:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3065:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3065:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3089:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3089:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetComputeRootDescriptorTable': BUILDSTDERR: libs/vkd3d/command.c:3092:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, base_descriptor.ptr); BUILDSTDERR: ~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3092:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3101:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3101:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetGraphicsRootDescriptorTable': BUILDSTDERR: libs/vkd3d/command.c:3104:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, base_descriptor.ptr); BUILDSTDERR: ~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3104:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3127:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3127:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3139:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3139:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3151:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3151:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3163:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3163:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3220:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3220:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetComputeRootConstantBufferView': BUILDSTDERR: libs/vkd3d/command.c:3223:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3223:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3231:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3231:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetGraphicsRootConstantBufferView': BUILDSTDERR: libs/vkd3d/command.c:3234:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3234:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3303:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3303:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetComputeRootShaderResourceView': BUILDSTDERR: libs/vkd3d/command.c:3306:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3306:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3315:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3315:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetGraphicsRootShaderResourceView': BUILDSTDERR: libs/vkd3d/command.c:3318:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3318:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3327:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3327:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetComputeRootUnorderedAccessView': BUILDSTDERR: libs/vkd3d/command.c:3330:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3330:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3339:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3339:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetGraphicsRootUnorderedAccessView': BUILDSTDERR: libs/vkd3d/command.c:3342:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'D3D12_GPU_VIRTUAL_ADDRESS' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, root_parameter_index, address); BUILDSTDERR: ~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3342:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3351:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3351:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3381:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3381:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3414:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3414:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3421:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3421:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3576:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3576:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3623:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3623:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3655:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3655:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_ClearUnorderedAccessViewUint': BUILDSTDERR: libs/vkd3d/command.c:3661:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p.\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects); BUILDSTDERR: ~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3661:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p.\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3693:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3693:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_ClearUnorderedAccessViewFloat': BUILDSTDERR: libs/vkd3d/command.c:3697:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 5 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p stub!\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects); BUILDSTDERR: ~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3697:5: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p stub!\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3707:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3707:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3713:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3713:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3730:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3730:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3753:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3753:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_ResolveQueryData': BUILDSTDERR: libs/vkd3d/command.c:3761:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 10 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, heap %p, type %#x, start_index %u, query_count %u, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3764:25: BUILDSTDERR: dst_buffer, aligned_dst_buffer_offset); BUILDSTDERR: ~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3761:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, heap %p, type %#x, start_index %u, query_count %u, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3811:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3811:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_SetPredication': BUILDSTDERR: libs/vkd3d/command.c:3812:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("iface %p, buffer %p, aligned_buffer_offset %#"PRIx64", operation %#x stub!\n", BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: iface, buffer, aligned_buffer_offset, operation); BUILDSTDERR: ~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3812:5: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("iface %p, buffer %p, aligned_buffer_offset %#"PRIx64", operation %#x stub!\n", BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:3818:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3818:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3824:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3824:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3829:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3829:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:3836:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:3836:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_list_ExecuteIndirect': BUILDSTDERR: libs/vkd3d/command.c:3844:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 8 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3846:70: BUILDSTDERR: iface, command_signature, max_command_count, arg_buffer, arg_buffer_offset, BUILDSTDERR: ~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3844:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c:3844:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 10 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, " BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3847:27: BUILDSTDERR: count_buffer, count_buffer_offset); BUILDSTDERR: ~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:3844:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, " BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:4066:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4066:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4087:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4087:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4097:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4097:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4117:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4117:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4125:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4125:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4133:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4133:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4140:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4140:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4150:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4150:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4167:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4167:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4182:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4182:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4191:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4191:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4254:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4254:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4261:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4261:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4267:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4267:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4273:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4273:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_queue_Signal': BUILDSTDERR: libs/vkd3d/command.c:4282:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: TRACE("iface %p, fence %p, value %#"PRIx64".\n", iface, fence, value); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:53:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define TRACE VKD3D_DBG_LOG(TRACE) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:4282:5: note: in expansion of macro 'TRACE' BUILDSTDERR: TRACE("iface %p, fence %p, value %#"PRIx64".\n", iface, fence, value); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:4330:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4330:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/private/vkd3d_memory.h:25, BUILDSTDERR: from libs/vkd3d/vkd3d_private.h:27, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: libs/vkd3d/command.c: In function 'd3d12_command_queue_Wait': BUILDSTDERR: libs/vkd3d/command.c:4331:11: warning: format '%lx' expects argument of type 'long unsigned int', but argument 6 has type 'UINT64' {aka 'long long unsigned int'} [-Wformat=] BUILDSTDERR: FIXME("iface %p, fence %p, value %#"PRIx64" stub!\n", iface, fence, value); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:51:57: note: in definition of macro 'VKD3D_DBG_PRINTF' BUILDSTDERR: vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/private/vkd3d_debug.h:55:15: note: in expansion of macro 'VKD3D_DBG_LOG' BUILDSTDERR: #define FIXME VKD3D_DBG_LOG(FIXME) BUILDSTDERR: ^~~~~~~~~~~~~ BUILDSTDERR: libs/vkd3d/command.c:4331:5: note: in expansion of macro 'FIXME' BUILDSTDERR: FIXME("iface %p, fence %p, value %#"PRIx64" stub!\n", iface, fence, value); BUILDSTDERR: ^~~~~ BUILDSTDERR: In file included from libs/vkd3d/vkd3d_private.h:31, BUILDSTDERR: from libs/vkd3d/command.c:20: BUILDSTDERR: /usr/include/inttypes.h:121:34: note: format string is defined here BUILDSTDERR: # define PRIx64 __PRI64_PREFIX "x" BUILDSTDERR: libs/vkd3d/command.c: At top level: BUILDSTDERR: libs/vkd3d/command.c:4338:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4338:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4357:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4357:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4366:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4366:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4477:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4477:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4498:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4498:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4508:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4508:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4529:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4529:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4537:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4537:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4545:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4545:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4552:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4552:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d/command.c:4562:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d/command.c:4562:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC programs/vkd3d-compiler/main.o make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-utils/vkd3d_utils_main.lo BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_private.h:26, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_main.c:19: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_private.h:26, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_main.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from ./include/vkd3d.h:24, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_private.h:26, BUILDSTDERR: from libs/vkd3d-utils/vkd3d_utils_main.c:19: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:22:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:22:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:30:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:30:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:71:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:71:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:80:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: { BUILDSTDERR: ^ BUILDSTDERR: libs/vkd3d-utils/vkd3d_utils_main.c:80:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-shader/libvkd3d_shader_la-dxbc.lo make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC demos/demos_triangle-triangle.o BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from demos/demo.h:39, BUILDSTDERR: from demos/triangle.c:46: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from demos/demo.h:39, BUILDSTDERR: from demos/triangle.c:46: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from demos/demo.h:39, BUILDSTDERR: from demos/triangle.c:46: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC demos/demos_gears-gears.o BUILDSTDERR: In file included from ./include/vkd3d_d3d12.h:158, BUILDSTDERR: from demos/demo.h:39, BUILDSTDERR: from demos/gears.c:49: BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:100:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:103:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: IUnknown *This); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:106:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:192:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:195:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:199:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D10Blob *This); BUILDSTDERR: ^~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3dcommon.h:202:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from demos/demo.h:39, BUILDSTDERR: from demos/gears.c:49: BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1483:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1486:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Object *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1489:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1496:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1502:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1507:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1511:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1590:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1593:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DeviceChild *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1596:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1603:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1609:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1614:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1618:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1624:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1708:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1718:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1724:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1729:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1733:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1739:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1864:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1867:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1870:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1877:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1883:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1888:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RANGE *written_range); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_RESOURCE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1914:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *This); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT src_slice_pitch); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1925:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1933:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_FLAGS *flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:1938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2053:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2056:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2066:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2072:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2077:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2081:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2087:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2091:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2279:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2282:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2285:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2292:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2298:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2303:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2307:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2313:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2318:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2322:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2326:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2424:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2427:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12QueryHeap *This); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2430:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2437:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2443:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2448:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2452:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2458:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2539:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2542:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2545:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2552:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2558:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2563:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2567:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2573:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2904:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2907:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2923:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2928:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2932:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2938:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2942:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2946:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *initial_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2951:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2955:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2962:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT start_instance_location); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2970:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT z); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2976:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 byte_count); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2984:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_BOX *src_box); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2993:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Resource *src_resource); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:2998:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_COPY_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3007:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: DXGI_FORMAT format); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3015:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PRIMITIVE_TOPOLOGY primitive_topology); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3019:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VIEWPORT *viewports); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3024:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const FLOAT blend_factor[4]); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3033:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT stencil_ref); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3037:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *pipeline_state); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3041:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_BARRIER *barriers); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3046:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *command_list); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3050:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12DescriptorHeap *const *heaps); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3055:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3059:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *root_signature); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3063:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3068:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3073:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3079:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3085:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3092:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT dst_offset); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3099:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3104:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3109:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3114:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3119:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3124:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_GPU_VIRTUAL_ADDRESS address); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3129:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_INDEX_BUFFER_VIEW *view); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3133:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_VERTEX_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3139:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3145:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3161:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3177:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RECT *rects); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3186:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_DISCARD_REGION *region); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3191:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3197:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT index); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3203:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 aligned_dst_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3212:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_PREDICATION_OP operation); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3218:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3224:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3230:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12GraphicsCommandList *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3233:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 count_buffer_offset); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3242:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: In file included from demos/demo.h:39, BUILDSTDERR: from demos/gears.c:49: BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3610:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3613:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3616:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3623:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3629:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3634:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3638:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3644:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3657:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_TILE_MAPPING_FLAGS flags); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3666:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandList *const *command_lists); BUILDSTDERR: ^~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3671:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3677:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3683:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandQueue *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3686:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3691:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3696:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *frequency); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3700:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *cpu_timestamp); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_COMMAND_QUEUE_DESC *__ret); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3709:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3892:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3895:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignature *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3898:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3905:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3911:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3916:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3920:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:3926:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4010:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4013:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12PipelineState *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4016:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4023:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4029:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4034:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4038:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4044:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3DBlob **blob); BUILDSTDERR: ^~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4049:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4146:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4149:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4152:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4159:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4170:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4174:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4180:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Fence *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4184:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE event); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4189:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 value); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4193:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4291:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4294:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4297:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4304:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4310:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4315:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4319:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **device); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4325:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12CommandAllocator *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4329:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4661:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4664:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4667:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void *data); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4674:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const void *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4680:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const IUnknown *data); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4685:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const WCHAR *name); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4689:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4693:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_queue); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4699:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_allocator); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4705:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4711:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **pipeline_state); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4717:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_list); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4726:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT feature_data_size); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4732:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **descriptor_heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4738:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4742:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **root_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4750:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4755:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4761:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4768:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4774:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4780:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_CPU_DESCRIPTOR_HANDLE descriptor); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4785:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4795:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4802:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: const D3D12_RESOURCE_DESC *resource_descs); BUILDSTDERR: ^~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4809:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_HEAP_TYPE heap_type); BUILDSTDERR: ^~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4815:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4825:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4831:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4841:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **resource); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4849:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4857:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4863:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HANDLE *handle); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4869:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4874:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Pageable *const *objects); BUILDSTDERR: ^~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4879:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **fence); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4886:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Device *This); BUILDSTDERR: ^~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4889:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: UINT64 *total_bytes); BUILDSTDERR: ^~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4900:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **heap); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4906:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: BOOL enable); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4910:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **command_signature); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4917:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: D3D12_SUBRESOURCE_TILING *sub_resource_tilings); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4927:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: LUID *__ret); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:4931:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5162:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5165:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5168:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12Debug *This); BUILDSTDERR: ^~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5172:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: void **object); BUILDSTDERR: ^~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5238:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5241:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5244:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: ID3D12RootSignatureDeserializer *This); BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5248:9: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5288:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5290:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5292:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5294:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'stdcall' attribute directive ignored [-Wattributes] BUILDSTDERR: HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); BUILDSTDERR: ^~~~~~~ BUILDSTDERR: ./include/vkd3d_d3d12.h:5296:1: warning: 'force_align_arg_pointer' attribute directive ignored [-Wattributes] make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD libvkd3d-common.la make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CC libs/vkd3d-shader/libvkd3d_shader_la-spirv.lo make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD libvkd3d-shader.la make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD vkd3d-compiler make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD libvkd3d.la make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD libvkd3d-utils.la make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD demos/triangle make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' CCLD demos/gears make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.K4aQrc + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 BUILDSTDERR: ++ dirname /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 + cd vkd3d-1.0 + /usr/bin/make install DESTDIR=/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 'INSTALL=/usr/bin/install -p' /usr/bin/make install-am make[1]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' make[2]: Entering directory '/builddir/build/BUILD/vkd3d-1.0' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64' /bin/sh ./libtool --mode=install /usr/bin/install -p libvkd3d.la libvkd3d-utils.la '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64' libtool: install: /usr/bin/install -p .libs/libvkd3d.so.1.0.0 /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64 && { ln -s -f libvkd3d.so.1.0.0 libvkd3d.so.1 || { rm -f libvkd3d.so.1 && ln -s libvkd3d.so.1.0.0 libvkd3d.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64 && { ln -s -f libvkd3d.so.1.0.0 libvkd3d.so || { rm -f libvkd3d.so && ln -s libvkd3d.so.1.0.0 libvkd3d.so; }; }) libtool: install: /usr/bin/install -p .libs/libvkd3d.lai /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.la BUILDSTDERR: libtool: warning: relinking 'libvkd3d-utils.la' libtool: install: (cd /builddir/build/BUILD/vkd3d-1.0; /bin/sh "/builddir/build/BUILD/vkd3d-1.0/libtool" --silent --tag CC --mode=relink gcc -Wall -pipe -std=c99 -Wdeclaration-after-statement -Wmissing-prototypes -Wunused-but-set-parameter -Wvla -Wl,--no-undefined -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -fasynchronous-unwind-tables -fstack-clash-protection -version-info 1:0:0 -Wl,--version-script=./libs/vkd3d-utils/vkd3d_utils.map -Wl,-z,relro -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -o libvkd3d-utils.la -rpath /usr/lib64 libs/vkd3d-utils/vkd3d_utils_main.lo libvkd3d-common.la libvkd3d.la -lm -inst-prefix-dir /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64) libtool: install: /usr/bin/install -p .libs/libvkd3d-utils.so.1.0.0T /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64 && { ln -s -f libvkd3d-utils.so.1.0.0 libvkd3d-utils.so.1 || { rm -f libvkd3d-utils.so.1 && ln -s libvkd3d-utils.so.1.0.0 libvkd3d-utils.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64 && { ln -s -f libvkd3d-utils.so.1.0.0 libvkd3d-utils.so || { rm -f libvkd3d-utils.so && ln -s libvkd3d-utils.so.1.0.0 libvkd3d-utils.so; }; }) libtool: install: /usr/bin/install -p .libs/libvkd3d-utils.lai /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.la libtool: install: /usr/bin/install -p .libs/libvkd3d.a /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.a libtool: install: chmod 644 /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.a libtool: install: ranlib /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.a libtool: install: /usr/bin/install -p .libs/libvkd3d-utils.a /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.a libtool: install: chmod 644 /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.a libtool: install: ranlib /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.a BUILDSTDERR: libtool: warning: remember to run 'libtool --finish /usr/lib64' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/pkgconfig' /usr/bin/install -p -m 644 libvkd3d.pc libvkd3d-utils.pc '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/pkgconfig' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/include/vkd3d' /usr/bin/install -p -m 644 include/vkd3d.h include/vkd3d_d3d12.h include/vkd3d_d3dcommon.h include/vkd3d_dxgibase.h include/vkd3d_dxgiformat.h include/vkd3d_utils.h include/vkd3d_windows.h '/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/include/vkd3d' make[2]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' make[1]: Leaving directory '/builddir/build/BUILD/vkd3d-1.0' + find /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 -regextype egrep -regex '.*\.a$|.*\.la$' -delete + /usr/lib/rpm/find-debuginfo.sh -j4 --strict-build-id -m -i --build-id-seed 1.0-2.fc29 --unique-debug-suffix -1.0-2.fc29.riscv64 --unique-debug-src-base vkd3d-1.0-2.fc29.riscv64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 -S debugsourcefiles.list /builddir/build/BUILD/vkd3d-1.0 explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.so.1.0.0 explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.so.1.0.0 extracting debug info from /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d.so.1.0.0 extracting debug info from /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/lib64/libvkd3d-utils.so.1.0.0 /usr/lib/rpm/sepdebugcrcfix: Updated 2 CRC32s, 0 CRC32s did match. BUILDSTDERR: 2262 blocks + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-ldconfig BUILDSTDERR: /sbin/ldconfig: Warning: ignoring configuration file that cannot be opened: /etc/ld.so.conf: No such file or directory + /usr/lib/rpm/brp-compress + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python 1 1 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs Processing files: libvkd3d-1.0-2.fc29.riscv64 Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.4OQZE9 + umask 022 + cd /builddir/build/BUILD + cd vkd3d-1.0 + DOCDIR=/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/doc/libvkd3d + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/doc/libvkd3d + cp -pr AUTHORS /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/doc/libvkd3d + cp -pr INSTALL /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/doc/libvkd3d + cp -pr README /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/doc/libvkd3d + exit 0 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.TKSl2L + umask 022 + cd /builddir/build/BUILD + cd vkd3d-1.0 + LICENSEDIR=/builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/licenses/libvkd3d + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/licenses/libvkd3d + cp -pr COPYING /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/licenses/libvkd3d + cp -pr LICENSE /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64/usr/share/licenses/libvkd3d + exit 0 Provides: libvkd3d = 1.0-2.fc29 libvkd3d(riscv-64) = 1.0-2.fc29 libvkd3d.so.1()(64bit) libvkd3d.so.1(VKD3D_1_0)(64bit) Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-riscv64-lp64d.so.1()(64bit) ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit) libSPIRV-Tools-shared.so()(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.27)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.27)(64bit) libm.so.6()(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.27)(64bit) rtld(GNU_HASH) Processing files: libvkd3d-devel-1.0-2.fc29.riscv64 Provides: libvkd3d-devel = 1.0-2.fc29 libvkd3d-devel(riscv-64) = 1.0-2.fc29 pkgconfig(libvkd3d) = 1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libvkd3d.so.1()(64bit) Processing files: libvkd3d-utils-1.0-2.fc29.riscv64 Provides: libvkd3d-utils = 1.0-2.fc29 libvkd3d-utils(riscv-64) = 1.0-2.fc29 libvkd3d-utils.so.1()(64bit) libvkd3d-utils.so.1(VKD3D_1_0)(64bit) Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-riscv64-lp64d.so.1()(64bit) ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.27)(64bit) libm.so.6()(64bit) libvkd3d.so.1()(64bit) libvkd3d.so.1(VKD3D_1_0)(64bit) rtld(GNU_HASH) Processing files: libvkd3d-utils-devel-1.0-2.fc29.riscv64 Provides: libvkd3d-utils-devel = 1.0-2.fc29 libvkd3d-utils-devel(riscv-64) = 1.0-2.fc29 pkgconfig(libvkd3d-utils) = 1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libvkd3d-utils.so.1()(64bit) Processing files: vkd3d-debugsource-1.0-2.fc29.riscv64 Provides: vkd3d-debugsource = 1.0-2.fc29 vkd3d-debugsource(riscv-64) = 1.0-2.fc29 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Processing files: vkd3d-debuginfo-1.0-2.fc29.riscv64 Provides: vkd3d-debuginfo = 1.0-2.fc29 vkd3d-debuginfo(riscv-64) = 1.0-2.fc29 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: vkd3d-debugsource(riscv-64) = 1.0-2.fc29 Processing files: libvkd3d-debuginfo-1.0-2.fc29.riscv64 Provides: debuginfo(build-id) = 2045f3f7733d473ad1f1f57680a372fc8a9b89d5 libvkd3d-debuginfo = 1.0-2.fc29 libvkd3d-debuginfo(riscv-64) = 1.0-2.fc29 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: vkd3d-debugsource(riscv-64) = 1.0-2.fc29 Processing files: libvkd3d-utils-debuginfo-1.0-2.fc29.riscv64 Provides: debuginfo(build-id) = 8527ce95476b4b0dd664da0d6cb489697cd66abf libvkd3d-utils-debuginfo = 1.0-2.fc29 libvkd3d-utils-debuginfo(riscv-64) = 1.0-2.fc29 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: vkd3d-debugsource(riscv-64) = 1.0-2.fc29 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 Wrote: /builddir/build/RPMS/libvkd3d-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/libvkd3d-devel-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/libvkd3d-utils-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/libvkd3d-utils-devel-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/vkd3d-debugsource-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/vkd3d-debuginfo-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/libvkd3d-debuginfo-1.0-2.fc29.riscv64.rpm Wrote: /builddir/build/RPMS/libvkd3d-utils-debuginfo-1.0-2.fc29.riscv64.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.0CpI9j + umask 022 + cd /builddir/build/BUILD + cd vkd3d-1.0 + /usr/bin/rm -rf /builddir/build/BUILDROOT/vkd3d-1.0-2.fc29.riscv64 + exit 0 Child return code was: 0