Sayonara Player
Signals | Public Member Functions | Public Slots | Protected Member Functions | Protected Attributes | List of all members
Engine::Base Class Referenceabstract

#include <AbstractEngine.h>

Detailed Description

The Engine class.

Signals

void sig_md_changed (const MetaData &md)
 
void sig_dur_changed (const MetaData &md)
 
void sig_br_changed (const MetaData &md)
 
void sig_cover_changed (const QImage &img)
 
void sig_pos_changed_ms (MilliSeconds pos_ms)
 
void sig_buffering (int progress)
 
void sig_track_ready ()
 
void sig_track_almost_finished (MilliSeconds time2go)
 
void sig_track_finished ()
 
void sig_error (const QString &message)
 

Public Member Functions

 Base (Name name, QObject *parent=nullptr)
 
virtual Name name () const final
 
virtual bool init ()=0
 
virtual void update_metadata (const MetaData &md, GstElement *src)
 
virtual void update_cover (const QImage &img, GstElement *src)
 
virtual void update_duration (MilliSeconds duration_ms, GstElement *src)
 
virtual void update_bitrate (Bitrate br, GstElement *src)
 
virtual void set_track_ready (GstElement *src)
 
virtual void set_track_almost_finished (MilliSeconds time2go)
 
virtual void set_track_finished (GstElement *src)
 
virtual void set_buffer_state (int percent, GstElement *src)
 
virtual bool change_track (const MetaData &md)
 
virtual bool change_track_by_filename (const QString &filepath)
 

Public Slots

virtual void play ()=0
 
virtual void stop ()
 
virtual void pause ()=0
 
virtual void error (const QString &error)
 
virtual void jump_abs_ms (MilliSeconds ms)=0
 
virtual void jump_rel_ms (MilliSeconds ms)=0
 
virtual void jump_rel (double ms)=0
 

Protected Member Functions

virtual bool change_uri (char *uri)=0
 
virtual bool change_metadata (const MetaData &md)
 
const MetaDatametadata () const
 
void set_current_position_ms (MilliSeconds pos_ms)
 
MilliSeconds current_position_ms () const
 

Protected Attributes

Settings_settings =nullptr
 
Inheritance diagram for Engine::Base:
SayonaraClass Engine::Convert Engine::Handler Engine::Playback