QSkeletonMapping Class

(Qt3DAnimation::QSkeletonMapping)

Properties

  • skeleton : Qt3DCore::QAbstractSkeleton *

Public Functions

QSkeletonMapping(Qt3DCore::QNode *parent = nullptr)
~QSkeletonMapping()
Qt3DCore::QAbstractSkeleton *skeleton() const

Public Slots

void setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton)

Signals

void skeletonChanged(Qt3DCore::QAbstractSkeleton *skeleton)

Protected Functions

QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

  • 1 public variable inherited from QObject
  • 10 static public members inherited from QObject
  • 2 protected variables inherited from QObject

Property Documentation

skeleton : Qt3DCore::QAbstractSkeleton *

Access functions:

Qt3DCore::QAbstractSkeleton *skeleton() const
void setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton)

Notifier signal:

void skeletonChanged(Qt3DCore::QAbstractSkeleton *skeleton)

Member Function Documentation

QSkeletonMapping::QSkeletonMapping(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QSkeletonMapping.

[protected] QSkeletonMapping::QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

QSkeletonMapping::~QSkeletonMapping()

Destroys the instance of QSkeletonMapping.