Source code for azure.mgmt.media.models.audio_py3

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from .codec_py3 import Codec


[docs]class Audio(Codec): """Defines the common properties for all audio codecs. You probably want to use the sub-classes and not this class directly. Known sub-classes are: AacAudio All required parameters must be populated in order to send to Azure. :param label: An optional label for the codec. The label can be used to control muxing behavior. :type label: str :param odatatype: Required. Constant filled by server. :type odatatype: str :param channels: The number of channels in the audio. :type channels: int :param sampling_rate: The sampling rate to use for encoding in hertz. :type sampling_rate: int :param bitrate: The bitrate, in bits per second, of the output encoded audio. :type bitrate: int """ _validation = { 'odatatype': {'required': True}, } _attribute_map = { 'label': {'key': 'label', 'type': 'str'}, 'odatatype': {'key': '@odata\\.type', 'type': 'str'}, 'channels': {'key': 'channels', 'type': 'int'}, 'sampling_rate': {'key': 'samplingRate', 'type': 'int'}, 'bitrate': {'key': 'bitrate', 'type': 'int'}, } _subtype_map = { 'odatatype': {'#Microsoft.Media.AacAudio': 'AacAudio'} } def __init__(self, *, label: str=None, channels: int=None, sampling_rate: int=None, bitrate: int=None, **kwargs) -> None: super(Audio, self).__init__(label=label, **kwargs) self.channels = channels self.sampling_rate = sampling_rate self.bitrate = bitrate self.odatatype = '#Microsoft.Media.Audio'