25 #include "YTreeItem.h"
40 const string & iconName,
42 :
YItem( label, iconName )
63 const string & iconName,
65 :
YItem( label, iconName )
82 _children.push_back( child );
Item class for tree items.
YItemCollection::iterator YItemIterator
Mutable iterator over YItemCollection.
virtual void deleteChildren()
Delete all child items.
virtual bool hasChildren() const
Return 'true' if this item has any child items.
virtual YItemIterator childrenBegin()
Return an iterator that points to the first child item of this item.
bool isOpen() const
Return 'true' if this tree item should be displayed open (with its children visible) by default.
virtual YItemIterator childrenEnd()
Return an iterator that points after the last child item of this item.
virtual void addChild(YItem *item_disown)
Add a child item to this item.
YTreeItem(const std::string &label, bool isOpen=false)
Constructors for toplevel items.
virtual YTreeItem * parent() const
Returns this item's parent item or 0 if it is a toplevel item.
void setOpen(bool open)
Change the 'isOpen' flag.
virtual ~YTreeItem()
Destructor.
Simple item class for SelectionBox, ComboBox, MultiSelectionBox etc.