liblcf
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#include <rpg_trooppagecondition.h>
Classes | |
struct | Flags |
Public Attributes | |
struct RPG::TroopPageCondition::Flags | flags |
int32_t | switch_a_id = 1 |
int32_t | switch_b_id = 1 |
int32_t | variable_id = 1 |
int32_t | variable_value = 0 |
int32_t | turn_a = 0 |
int32_t | turn_b = 0 |
int32_t | fatigue_min = 0 |
int32_t | fatigue_max = 100 |
int32_t | enemy_id = 0 |
int32_t | enemy_hp_min = 0 |
int32_t | enemy_hp_max = 100 |
int32_t | actor_id = 1 |
int32_t | actor_hp_min = 0 |
int32_t | actor_hp_max = 100 |
int32_t | turn_enemy_id = 0 |
int32_t | turn_enemy_a = 0 |
int32_t | turn_enemy_b = 0 |
int32_t | turn_actor_id = 1 |
int32_t | turn_actor_a = 0 |
int32_t | turn_actor_b = 0 |
int32_t | command_actor_id = 1 |
int32_t | command_id = 1 |
Definition at line 23 of file rpg_trooppagecondition.h.
static TypedField< RPG::TroopPageCondition, int32_t > static_actor_hp_max & RPG::TroopPageCondition::actor_hp_max = 100 |
Definition at line 58 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_actor_hp_min & RPG::TroopPageCondition::actor_hp_min = 0 |
Definition at line 57 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_actor_id & RPG::TroopPageCondition::actor_id = 1 |
Definition at line 56 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_command_actor_id & RPG::TroopPageCondition::command_actor_id = 1 |
Definition at line 65 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_command_id & RPG::TroopPageCondition::command_id = 1 |
Definition at line 66 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_enemy_hp_max & RPG::TroopPageCondition::enemy_hp_max = 100 |
Definition at line 55 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_enemy_hp_min & RPG::TroopPageCondition::enemy_hp_min = 0 |
Definition at line 54 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_enemy_id & RPG::TroopPageCondition::enemy_id = 0 |
Definition at line 53 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_fatigue_max & RPG::TroopPageCondition::fatigue_max = 100 |
Definition at line 52 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_fatigue_min & RPG::TroopPageCondition::fatigue_min = 0 |
Definition at line 51 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, RPG::TroopPageCondition::Flags > static_flags & RPG::TroopPageCondition::flags |
Definition at line 21 of file ldb_trooppagecondition.cpp.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_switch_a_id & RPG::TroopPageCondition::switch_a_id = 1 |
Definition at line 45 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_switch_b_id & RPG::TroopPageCondition::switch_b_id = 1 |
Definition at line 46 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_a & RPG::TroopPageCondition::turn_a = 0 |
Definition at line 49 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_actor_a & RPG::TroopPageCondition::turn_actor_a = 0 |
Definition at line 63 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_actor_b & RPG::TroopPageCondition::turn_actor_b = 0 |
Definition at line 64 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_actor_id & RPG::TroopPageCondition::turn_actor_id = 1 |
Definition at line 62 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_b & RPG::TroopPageCondition::turn_b = 0 |
Definition at line 50 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_enemy_a & RPG::TroopPageCondition::turn_enemy_a = 0 |
Definition at line 60 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_enemy_b & RPG::TroopPageCondition::turn_enemy_b = 0 |
Definition at line 61 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_turn_enemy_id & RPG::TroopPageCondition::turn_enemy_id = 0 |
Definition at line 59 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_variable_id & RPG::TroopPageCondition::variable_id = 1 |
Definition at line 47 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().
static TypedField< RPG::TroopPageCondition, int32_t > static_variable_value & RPG::TroopPageCondition::variable_value = 0 |
Definition at line 48 of file rpg_trooppagecondition.h.
Referenced by RPG::operator==().