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12 #ifndef LCF_RPG_SAVE_H
13 #define LCF_RPG_SAVE_H
bool operator==(const Actor &l, const Actor &r)
std::vector< SaveCommonEvent > common_events
SavePartyLocation party_location
std::vector< SaveTarget > targets
std::vector< SaveActor > actors
SaveEventExecState foreground_event_execstate
SaveVehicleLocation boat_location
SaveVehicleLocation airship_location
bool operator!=(const Actor &l, const Actor &r)
std::vector< SavePicture > pictures
SaveEasyRpgData easyrpg_data
SaveVehicleLocation ship_location