liblcf
RPG::TroopMember Class Reference

#include <rpg_troopmember.h>

+ Collaboration diagram for RPG::TroopMember:

Public Attributes

int ID = 0
 
int32_t enemy_id = 1
 
int32_t x = 0
 
int32_t y = 0
 
bool invisible = false
 

Detailed Description

Definition at line 22 of file rpg_troopmember.h.

Member Data Documentation

◆ enemy_id

static TypedField< RPG::TroopMember, int32_t > static_enemy_id & RPG::TroopMember::enemy_id = 1

Definition at line 25 of file rpg_troopmember.h.

Referenced by RPG::operator==().

◆ ID

int RPG::TroopMember::ID = 0

Definition at line 24 of file rpg_troopmember.h.

◆ invisible

static TypedField< RPG::TroopMember, bool > static_invisible & RPG::TroopMember::invisible = false

Definition at line 28 of file rpg_troopmember.h.

Referenced by RPG::operator==().

◆ x

static TypedField< RPG::TroopMember, int32_t > static_x & RPG::TroopMember::x = 0

Definition at line 26 of file rpg_troopmember.h.

Referenced by RPG::operator==().

◆ y

static TypedField< RPG::TroopMember, int32_t > static_y & RPG::TroopMember::y = 0

Definition at line 27 of file rpg_troopmember.h.

Referenced by RPG::operator==().


The documentation for this class was generated from the following files: