liblcf
rpg_save.h File Reference
#include <vector>
#include "rpg_saveactor.h"
#include "rpg_savecommonevent.h"
#include "rpg_saveeasyrpgdata.h"
#include "rpg_saveeventexecstate.h"
#include "rpg_saveinventory.h"
#include "rpg_savemapinfo.h"
#include "rpg_savepanorama.h"
#include "rpg_savepartylocation.h"
#include "rpg_savepicture.h"
#include "rpg_savescreen.h"
#include "rpg_savesystem.h"
#include "rpg_savetarget.h"
#include "rpg_savetitle.h"
#include "rpg_savevehiclelocation.h"
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Classes

class  RPG::Save
 

Namespaces

 RPG
 

Functions

bool RPG::operator== (const Save &l, const Save &r)
 
bool RPG::operator!= (const Save &l, const Save &r)