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44 extern std::vector<RPG::Actor>&
actors;
45 extern std::vector<RPG::Skill>&
skills;
46 extern std::vector<RPG::Item>&
items;
47 extern std::vector<RPG::Enemy>&
enemies;
48 extern std::vector<RPG::Troop>&
troops;
49 extern std::vector<RPG::Terrain>&
terrains;
50 extern std::vector<RPG::Attribute>&
attributes;
51 extern std::vector<RPG::State>&
states;
52 extern std::vector<RPG::Animation>&
animations;
53 extern std::vector<RPG::Chipset>&
chipsets;
56 extern std::vector<RPG::Class>&
classes;
60 extern std::vector<RPG::Switch>&
switches;
61 extern std::vector<RPG::Variable>&
variables;
std::vector< RPG::Animation > & animations
std::vector< RPG::Actor > & actors
std::vector< RPG::Item > & items
std::vector< RPG::Troop > & troops
std::vector< RPG::BattlerAnimation > & battleranimations
std::vector< RPG::Terrain > & terrains
std::vector< RPG::CommonEvent > & commonevents
RPG::BattleCommands & battlecommands
std::vector< RPG::Class > & classes
std::vector< RPG::Variable > & variables
std::vector< RPG::State > & states
std::vector< RPG::Chipset > & chipsets
std::vector< RPG::Skill > & skills
std::vector< RPG::Switch > & switches
std::vector< RPG::Enemy > & enemies
std::vector< RPG::Attribute > & attributes