liblcf
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#include <rpg_rect.h>
Public Attributes | |
uint32_t | l = 0 |
uint32_t | t = 0 |
uint32_t | r = 0 |
uint32_t | b = 0 |
Definition at line 22 of file rpg_rect.h.
uint32_t RPG::Rect::b = 0 |
Definition at line 27 of file rpg_rect.h.
Referenced by RPG::operator==(), RawStruct< RPG::Rect >::ReadLcf(), RectXmlHandler::StartElement(), RawStruct< RPG::Rect >::WriteLcf(), and RawStruct< RPG::Rect >::WriteXml().
uint32_t RPG::Rect::l = 0 |
Definition at line 24 of file rpg_rect.h.
Referenced by RPG::operator==(), RawStruct< RPG::Rect >::ReadLcf(), RectXmlHandler::StartElement(), RawStruct< RPG::Rect >::WriteLcf(), and RawStruct< RPG::Rect >::WriteXml().
uint32_t RPG::Rect::r = 0 |
Definition at line 26 of file rpg_rect.h.
Referenced by RPG::operator==(), RawStruct< RPG::Rect >::ReadLcf(), RectXmlHandler::StartElement(), RawStruct< RPG::Rect >::WriteLcf(), and RawStruct< RPG::Rect >::WriteXml().
uint32_t RPG::Rect::t = 0 |
Definition at line 25 of file rpg_rect.h.
Referenced by RPG::operator==(), RawStruct< RPG::Rect >::ReadLcf(), RectXmlHandler::StartElement(), RawStruct< RPG::Rect >::WriteLcf(), and RawStruct< RPG::Rect >::WriteXml().