liblcf
LDB_Reader::ChunkDatabase Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkDatabase:

Public Types

enum  Index {
  actors = 0x0B,
  skills = 0x0C,
  items = 0x0D,
  enemies = 0x0E,
  troops = 0x0F,
  terrains = 0x10,
  attributes = 0x11,
  states = 0x12,
  animations = 0x13,
  chipsets = 0x14,
  terms = 0x15,
  system = 0x16,
  switches = 0x17,
  variables = 0x18,
  commonevents = 0x19,
  version = 0x1A,
  commoneventD2 = 0x1B,
  commoneventD3 = 0x1C,
  battlecommands = 0x1D,
  classes = 0x1E,
  classD1 = 0x1F,
  battleranimations = 0x20
}
 

Detailed Description

Definition at line 1303 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
actors 

RPG::Actor

skills 

RPG::Skill

items 

RPG::Item

enemies 

RPG::Enemy

troops 

RPG::Troop

terrains 

RPG::Terrain

attributes 

RPG::Attribute

states 

RPG::State

animations 

RPG::Animation

chipsets 

RPG::Chipset

terms 

RPG::Terms

system 

RPG::System

switches 

RPG::Switchs

variables 

RPG::Variables

commonevents 

RPG::CommonEvent

version 

Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61

commoneventD2 

Duplicated? - Not used - RPG2003

commoneventD3 

Duplicated? - Not used - RPG2003

battlecommands 

RPG::BattleCommand - RPG2003

classes 

RPG::Class - RPG2003

classD1 

Duplicated? - Not used - RPG2003

battleranimations 

RPG::BattlerAnimation - RPG2003

Definition at line 1304 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: