liblcf
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#include <rpg_animationframe.h>
Public Attributes | |
int | ID = 0 |
std::vector< AnimationCellData > | cells |
Definition at line 23 of file rpg_animationframe.h.
static TypedField< RPG::AnimationFrame, std::vector< RPG::AnimationCellData > > static_cells & RPG::AnimationFrame::cells |
Definition at line 26 of file rpg_animationframe.h.
Referenced by RPG::operator==().
int RPG::AnimationFrame::ID = 0 |
Definition at line 25 of file rpg_animationframe.h.