10#ifndef IWORKTRANSFORMATION_H_INCLUDED
11#define IWORKTRANSFORMATION_H_INCLUDED
32namespace transformations
41glm::dmat3
center(
double width,
double height);
51glm::dmat3
origin(
double width,
double height);
59glm::dmat3
flip(
bool horizontal,
bool vertical);
67glm::dmat3
rotate(
double angle);
75glm::dmat3
scale(
double ratioX,
double ratioY);
83glm::dmat3
shear(
double angleX,
double angleY);
91glm::dmat3
translate(
double offsetX,
double offsetY);
Definition: IWORKBezierElement.cpp:21
glm::dmat3 makeTransformation(const IWORKGeometry &geometry)
Create a transformation from a geometry.
Definition: IWORKTransformation.cpp:19