akonadi
conflicthandler_p.h
78 void setConflictingItems( const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem );
ConflictHandler(ConflictType type, QObject *parent=0)
Creates a new conflict handler.
Definition conflicthandler.cpp:34
void setConflictingItems(const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem)
Sets the items that causes the conflict.
Definition conflicthandler.cpp:41
void error(const QString &message)
This signal is emitted whenever an error occurred during the conflict handling.
void conflictResolved()
This signal is emitted whenever the conflict has been resolved automatically or by the user.
ConflictType
Describes the type of conflict that should be resolved by the conflict handler.
Definition conflicthandler_p.h:48
@ BackendConflict
Changes of a resource and the backend data conflict.
Definition conflicthandler_p.h:51
@ LocalLocalConflict
Changes of two Akonadi client applications conflict.
Definition conflicthandler_p.h:49
@ LocalRemoteConflict
Changes of an Akonadi client application and a resource conflict.
Definition conflicthandler_p.h:50
ResolveStrategy
Describes the strategy that should be used for resolving the conflict.
Definition conflicthandler_p.h:57
@ UseOtherItem
The local item is dropped and the other item from the Akonadi storage is used.
Definition conflicthandler_p.h:59
@ UseLocalItem
The local item overwrites the other item inside the Akonadi storage.
Definition conflicthandler_p.h:58
This file is part of the KDE documentation.
Documentation copyright © 1996-2024 The KDE developers.
Generated on Wed Jan 24 2024 00:00:00 by doxygen 1.10.0 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2024 The KDE developers.
Generated on Wed Jan 24 2024 00:00:00 by doxygen 1.10.0 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.