GstPlayerVideoOverlayVideoRenderer
GstPlayerVideoOverlayVideoRenderer
GObject ╰──GstPlayerVideoOverlayVideoRenderer
Class structure
GstPlayerVideoOverlayVideoRendererClass
GstPlayer.PlayerVideoOverlayVideoRendererClass
GstPlayer.PlayerVideoOverlayVideoRendererClass
Methods
gst_player_video_overlay_video_renderer_expose
gst_player_video_overlay_video_renderer_expose (GstPlayerVideoOverlayVideoRenderer * self)
Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.
Parameters:
self
–
a GstPlayerVideoOverlayVideoRenderer instance.
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.expose
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.expose(): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_expose'
}
Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance.
GstPlayer.PlayerVideoOverlayVideoRenderer.expose
def GstPlayer.PlayerVideoOverlayVideoRenderer.expose (self):
#python wrapper for 'gst_player_video_overlay_video_renderer_expose'
Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance.
gst_player_video_overlay_video_renderer_get_render_rectangle
gst_player_video_overlay_video_renderer_get_render_rectangle (GstPlayerVideoOverlayVideoRenderer * self, gint * x, gint * y, gint * width, gint * height)
Return the currently configured render rectangle. See gst_player_video_overlay_video_renderer_set_render_rectangle for details.
Parameters:
self
–
a GstPlayerVideoOverlayVideoRenderer instance
x
(
[out]
[allow-none]
)
–
the horizontal offset of the render area inside the window
y
(
[out]
[allow-none]
)
–
the vertical offset of the render area inside the window
width
(
[out]
[allow-none]
)
–
the width of the render area inside the window
height
(
[out]
[allow-none]
)
–
the height of the render area inside the window
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.get_render_rectangle
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.get_render_rectangle(): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_get_render_rectangle'
}
Return the currently configured render rectangle. See GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_render_rectangle for details.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance
GstPlayer.PlayerVideoOverlayVideoRenderer.get_render_rectangle
def GstPlayer.PlayerVideoOverlayVideoRenderer.get_render_rectangle (self):
#python wrapper for 'gst_player_video_overlay_video_renderer_get_render_rectangle'
Return the currently configured render rectangle. See GstPlayer.PlayerVideoOverlayVideoRenderer.set_render_rectangle for details.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance
gst_player_video_overlay_video_renderer_get_window_handle
gpointer gst_player_video_overlay_video_renderer_get_window_handle (GstPlayerVideoOverlayVideoRenderer * self)
Parameters:
self
–
GstPlayerVideoRenderer instance
The currently set, platform specific window handle
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.get_window_handle
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.get_window_handle(): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_get_window_handle'
}
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
GstPlayer.PlayerVideoRenderer instance
The currently set, platform specific window handle
GstPlayer.PlayerVideoOverlayVideoRenderer.get_window_handle
def GstPlayer.PlayerVideoOverlayVideoRenderer.get_window_handle (self):
#python wrapper for 'gst_player_video_overlay_video_renderer_get_window_handle'
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
GstPlayer.PlayerVideoRenderer instance
The currently set, platform specific window handle
gst_player_video_overlay_video_renderer_set_render_rectangle
gst_player_video_overlay_video_renderer_set_render_rectangle (GstPlayerVideoOverlayVideoRenderer * self, gint x, gint y, gint width, gint height)
Configure a subregion as a video target within the window set by gst_player_video_overlay_video_renderer_set_window_handle. If this is not used or not supported the video will fill the area of the window set as the overlay to 100%. By specifying the rectangle, the video can be overlaid to a specific region of that window only. After setting the new rectangle one should call gst_player_video_overlay_video_renderer_expose to force a redraw. To unset the region pass -1 for the width and height parameters.
This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.
Parameters:
self
–
a GstPlayerVideoOverlayVideoRenderer instance
x
–
the horizontal offset of the render area inside the window
y
–
the vertical offset of the render area inside the window
width
–
the width of the render area inside the window
height
–
the height of the render area inside the window
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_render_rectangle
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_render_rectangle(x: Number, y: Number, width: Number, height: Number): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_set_render_rectangle'
}
Configure a subregion as a video target within the window set by GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_window_handle. If this is not used or not supported the video will fill the area of the window set as the overlay to 100%. By specifying the rectangle, the video can be overlaid to a specific region of that window only. After setting the new rectangle one should call GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.expose to force a redraw. To unset the region pass -1 for the width and height parameters.
This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance
x
(
Number
)
–
the horizontal offset of the render area inside the window
y
(
Number
)
–
the vertical offset of the render area inside the window
width
(
Number
)
–
the width of the render area inside the window
height
(
Number
)
–
the height of the render area inside the window
GstPlayer.PlayerVideoOverlayVideoRenderer.set_render_rectangle
def GstPlayer.PlayerVideoOverlayVideoRenderer.set_render_rectangle (self, x, y, width, height):
#python wrapper for 'gst_player_video_overlay_video_renderer_set_render_rectangle'
Configure a subregion as a video target within the window set by GstPlayer.PlayerVideoOverlayVideoRenderer.set_window_handle. If this is not used or not supported the video will fill the area of the window set as the overlay to 100%. By specifying the rectangle, the video can be overlaid to a specific region of that window only. After setting the new rectangle one should call GstPlayer.PlayerVideoOverlayVideoRenderer.expose to force a redraw. To unset the region pass -1 for the width and height parameters.
This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
a GstPlayer.PlayerVideoOverlayVideoRenderer instance
x
(
int
)
–
the horizontal offset of the render area inside the window
y
(
int
)
–
the vertical offset of the render area inside the window
width
(
int
)
–
the width of the render area inside the window
height
(
int
)
–
the height of the render area inside the window
gst_player_video_overlay_video_renderer_set_window_handle
gst_player_video_overlay_video_renderer_set_window_handle (GstPlayerVideoOverlayVideoRenderer * self, gpointer window_handle)
Sets the platform specific window handle into which the video should be rendered
Parameters:
self
–
GstPlayerVideoRenderer instance
window_handle
–
handle referencing to the platform specific window
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_window_handle
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.set_window_handle(window_handle: Object): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_set_window_handle'
}
Sets the platform specific window handle into which the video should be rendered
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
GstPlayer.PlayerVideoRenderer instance
window_handle
(
Object
)
–
handle referencing to the platform specific window
GstPlayer.PlayerVideoOverlayVideoRenderer.set_window_handle
def GstPlayer.PlayerVideoOverlayVideoRenderer.set_window_handle (self, window_handle):
#python wrapper for 'gst_player_video_overlay_video_renderer_set_window_handle'
Sets the platform specific window handle into which the video should be rendered
Parameters:
self
(
GstPlayer.PlayerVideoOverlayVideoRenderer
)
–
GstPlayer.PlayerVideoRenderer instance
window_handle
(
object
)
–
handle referencing to the platform specific window
Functions
gst_player_video_overlay_video_renderer_new
GstPlayerVideoRenderer * gst_player_video_overlay_video_renderer_new (gpointer window_handle)
Parameters:
window_handle
(
[allow-none]
)
–
Window handle to use or NULL
(transfer full):
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.new
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.new(window_handle: Object): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_new'
}
(transfer full):
GstPlayer.PlayerVideoOverlayVideoRenderer.new
def GstPlayer.PlayerVideoOverlayVideoRenderer.new (window_handle):
#python wrapper for 'gst_player_video_overlay_video_renderer_new'
(transfer full):
gst_player_video_overlay_video_renderer_new_with_sink
GstPlayerVideoRenderer * gst_player_video_overlay_video_renderer_new_with_sink (gpointer window_handle, GstElement * video_sink)
Parameters:
window_handle
(
[allow-none]
)
–
Window handle to use or NULL
video_sink
(
[transfer: floating]
)
–
the custom video_sink element to be set for the video renderer
(transfer full):
Since : 1.12
GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.new_with_sink
function GstPlayer.PlayerVideoOverlayVideoRenderer.prototype.new_with_sink(window_handle: Object, video_sink: Gst.Element): {
// javascript wrapper for 'gst_player_video_overlay_video_renderer_new_with_sink'
}
Parameters:
video_sink
(
Gst.Element
)
–
the custom video_sink element to be set for the video renderer
(transfer full):
Since : 1.12
GstPlayer.PlayerVideoOverlayVideoRenderer.new_with_sink
def GstPlayer.PlayerVideoOverlayVideoRenderer.new_with_sink (window_handle, video_sink):
#python wrapper for 'gst_player_video_overlay_video_renderer_new_with_sink'
Parameters:
video_sink
(
Gst.Element
)
–
the custom video_sink element to be set for the video renderer
(transfer full):
Since : 1.12
Properties
Function Macros
GST_PLAYER_VIDEO_OVERLAY_VIDEO_RENDERER_CAST
#define GST_PLAYER_VIDEO_OVERLAY_VIDEO_RENDERER_CAST(obj) ((GstPlayerVideoOverlayVideoRenderer*)(obj))
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