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void | ags_play_lv2_audio_run_load_ports () |
AgsPlayLv2AudioRun * | ags_play_lv2_audio_run_new () |
#define | AGS_IS_PLAY_LV2_AUDIO_RUN() |
#define | AGS_PLAY_LV2_AUDIO_RUN() |
#define | AGS_PLAY_LV2_AUDIO_RUN_CLASS() |
#define | AGS_PLAY_LV2_AUDIO_RUN_GET_CLASS() |
GType | ags_play_lv2_audio_run_get_type () |
AgsCountBeatsAudioRun * | count-beats-audio-run | Read / Write |
AgsDelayAudioRun * | delay-audio-run | Read / Write |
AgsNotation * | notation | Read / Write |
#define | AGS_PLAY_LV2_AUDIO_DEFAULT_MIDI_LENGHT |
enum | AgsPlayLv2AudioRunFlags |
#define | AGS_TYPE_PLAY_LV2_AUDIO_RUN |
struct | AgsPlayLv2AudioRun |
struct | AgsPlayLv2AudioRunClass |
AgsPlayLv2AudioRun implements AgsConnectable, AgsPackable, AgsDynamicConnectable and AgsPlugin.
void
ags_play_lv2_audio_run_load_ports (AgsPlayLv2AudioRun *play_lv2_audio_run
);
Set up LV2 ports.
Since: 1.0.0
AgsPlayLv2AudioRun * ags_play_lv2_audio_run_new ();
Creates an AgsPlayLv2AudioRun
Since: 1.0.0
#define AGS_IS_PLAY_LV2_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN))
#define AGS_PLAY_LV2_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRun))
#define AGS_PLAY_LV2_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRun))
#define AGS_PLAY_LV2_AUDIO_RUN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRunClass))
Enum values to control the behavior or indicate internal state of AgsPlayLv2AudioRun by enable/disable as flags.
“count-beats-audio-run”
property“count-beats-audio-run” AgsCountBeatsAudioRun *
The count beats audio run dependency.
Flags: Read / Write
Since: 1.0.0
“delay-audio-run”
property“delay-audio-run” AgsDelayAudioRun *
The delay audio run dependency.
Flags: Read / Write
Since: 1.0.0
“notation”
property“notation” AgsNotation *
The notation containing the notes.
Flags: Read / Write
Since: 1.0.0