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gecode
float
var
float.hpp
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
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*
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* Copyright:
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* Christian Schulte, 2002
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* Vincent Barichard, 2012
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*
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* Last modified:
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* $Date: 2012-04-06 13:04:47 +0200 (Fri, 06 Apr 2012) $ by $Author: schulte $
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* $Revision: 12711 $
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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40
namespace
Gecode
{
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42
forceinline
void
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FloatVar::_init(Space& home,
FloatNum
min
,
FloatNum
max
) {
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x
=
new
(home) Float::FloatVarImp(home,FloatVal(
min
,
max
));
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}
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forceinline
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FloatVar::FloatVar
(
void
) {}
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forceinline
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FloatVar::FloatVar
(
const
FloatVar
&
y
)
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:
VarImpVar
<Float::FloatVarImp>(
y
.varimp()) {}
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forceinline
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FloatVar::FloatVar
(
const
Float::FloatView
&
y
)
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:
VarImpVar
<Float::FloatVarImp>(
y
.varimp()) {}
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forceinline
FloatVal
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FloatVar::val
(
void
)
const
{
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if
(!
x
->
assigned
())
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throw
Float::ValOfUnassignedVar
(
"FloatVar::val"
);
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return
x
->
val
();
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}
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forceinline
FloatNum
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FloatVar::min
(
void
)
const
{
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return
x
->
min
();
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}
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forceinline
FloatNum
67
FloatVar::med
(
void
)
const
{
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return
x
->
med
();
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}
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forceinline
FloatNum
71
FloatVar::max
(
void
)
const
{
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return
x
->
max
();
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}
74
75
forceinline
FloatVal
76
FloatVar::domain
(
void
)
const
{
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return
x
->
domain
();
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}
79
80
forceinline
FloatNum
81
FloatVar::size
(
void
)
const
{
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return
x
->
size
();
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}
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forceinline
bool
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FloatVar::in
(
const
FloatVal
&
n
)
const
{
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return
x
->
in
(
n
);
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}
89
90
}
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// STATISTICS: float-var
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Gecode::y
Post propagator for SetVar SetOpType SetVar y
Definition:
set.hh:784
forceinline
#define forceinline
Definition:
config.hpp:173
Gecode::max
void max(Home home, FloatVar x0, FloatVar x1, FloatVar x2)
Post propagator for .
Definition:
arithmetic.cpp:53
Gecode::FloatVar::val
FloatVal val(void) const
Return assigned value.
Definition:
float.hpp:57
Gecode::Float::FloatVarImp::assigned
bool assigned(void) const
Test whether variable is assigned.
Definition:
float.hpp:88
Gecode::FloatVar::max
FloatNum max(void) const
Return maximum of domain.
Definition:
float.hpp:71
Gecode::Float::FloatVarImp::max
FloatNum max(void) const
Return maximum of domain.
Definition:
float.hpp:75
Gecode
Gecode toplevel namespace
Gecode::VarImpVar< Float::FloatVarImp >::x
Float::FloatVarImp * x
Pointer to variable implementation.
Definition:
var.hpp:54
Gecode::Float::FloatView
Float view for float variables.
Definition:
view.hpp:56
Gecode::FloatNum
double FloatNum
Floating point number base type.
Definition:
float.hh:110
Gecode::FloatVar::min
FloatNum min(void) const
Return minimum of domain.
Definition:
float.hpp:63
Gecode::Float::ValOfUnassignedVar
Exception: Attempt to access value of unassigned variable
Definition:
exception.hpp:113
Gecode::FloatVar::size
FloatNum size(void) const
Return size of domain (distance between maximum and minimum)
Definition:
float.hpp:81
Gecode::Float::FloatVarImp::min
FloatNum min(void) const
Return minimum of domain.
Definition:
float.hpp:71
Gecode::Float::FloatVarImp::size
FloatNum size(void) const
Return width of domain (distance between maximum and minimum)
Definition:
float.hpp:93
Gecode::Float::FloatVarImp::med
FloatNum med(void) const
Return median of domain (closest representation)
Definition:
float.hpp:83
Gecode::FloatVar::domain
FloatVal domain(void) const
Return domain.
Definition:
float.hpp:76
Gecode::FloatVal
Float value type.
Definition:
float.hh:338
Gecode::FloatVar
Float variables.
Definition:
float.hh:874
Gecode::FloatVar::med
FloatNum med(void) const
Return median of domain.
Definition:
float.hpp:67
Gecode::VarImpVar
Variables as interfaces to variable implementations.
Definition:
var.hpp:51
Gecode::Float::FloatVarImp::in
bool in(FloatNum n) const
Test whether n is contained in domain.
Definition:
float.hpp:108
Gecode::FloatVar::in
bool in(const FloatVal &n) const
Test whether n is contained in domain.
Definition:
float.hpp:86
Gecode::min
void min(Home home, FloatVar x0, FloatVar x1, FloatVar x2)
Post propagator for .
Definition:
arithmetic.cpp:71
Gecode::Float::FloatVarImp::domain
FloatVal domain(void) const
Return domain.
Definition:
float.hpp:67
n
int n
Number of negative literals for node type.
Definition:
bool-expr.cpp:238
Gecode::Float::FloatVarImp::val
FloatVal val(void) const
Return value of domain (only if assigned)
Definition:
float.hpp:79
Gecode::FloatVar::FloatVar
FloatVar(void)
Default constructor.
Definition:
float.hpp:48