52 int incr_sum(
int row) {
53 int sum = intensity[row*
n];
54 for (
int i=1;
i<
n;
i++)
69 : m(m0),
n(n0), intensity(intensity0) {
72 for (
int i=0;
i<m*
n;
i++) {
74 intsSum += intensity[
i];
78 for (
int i=0;
i<m;
i++)
85 extern const unsigned int rds_n;
125 beamtime =
IntVar(*
this,
rd.btMin,
rd.intsSum);
131 for (
int i=0;
i<
rd.btMax;
i++)
136 for (
int i=0;
i<
rd.m;
i++) {
137 for (
int j=0; j<
rd.n; j++) {
139 for (
int b=0;
b<
rd.btMax;
b++)
145 for (
int i=0;
i<
rd.m;
i++) {
146 for (
int b=0;
b<
rd.btMax;
b++) {
148 for (
int j=0; j<
rd.n; j++)
149 qs[j] = q[
i*
rd.n*
rd.btMax+j*
rd.btMax+
b];
150 incr_sum(N[
b], qs,
rd.m*
rd.n);
155 rel(*
this, _cost == beamtime*(
rd.m*
rd.n+1)+K);
172 for (
int i=1;
i<
y.size();
i++) {
182 beamtime.
update(*
this, share, s.beamtime);
183 N.
update(*
this, share, s.N);
184 K.
update(*
this, share, s.K);
185 _cost.
update(*
this, share, s._cost);
186 q.
update(*
this, share, s.q);
197 cost(
void)
const {
return _cost; }
203 <<
"B / K = " << beamtime <<
" / " << K <<
",\nN = " << N << std::endl;
215 bool operator<(
const Idx& rhs)
const {
return weight > rhs.weight; }
229 virtual size_t size(
void)
const {
230 return sizeof(Choice);
233 virtual void archive(
Archive& e)
const {
243 index.
init(rt.rd.
m+1);
244 for (
int i = rt.rd.
m;
i--; ) {
247 for (
int j = rt.rd.
n; j--; )
251 for (
int i = rt.rd.
m;
i--; )
253 index[rt.rd.
m].idx = 10;
260 index.
update(home, share,
b.index);
269 for (
int j=0; j<row->rd.
n; j++) {
270 for (
int b=0;
b<row->rd.
btMax;
b++) {
286 for (
int i=0;
i<rt.rd.
m;
i++) {
291 branch(*row, getRow(row, index[
i].idx),
297 std::cerr << index[
i].idx;
301 index[
i].weight += 1;
302 if (
i && index[
i] < index[
i-1])
308 return new Choice(*
this, fail);
312 bool fail; e >> fail;
313 return new Choice(*
this, fail);
322 std::ostream& o)
const {
323 const Choice&
c =
static_cast<const Choice&
>(
_c);
324 o << (
c.fail ?
"fail" :
"ok");
338 if (!--index[index.
size()-1].idx) {
339 index[index.
size()-1].idx = 10;
340 for (
int i = index.
size()-1;
i--; )
341 index[
i].weight *= 0.9;
344 (void) index.~SharedArray<Idx>();
345 return sizeof(*this);
361 if (
opt.size() >= rds_n) {
362 std::cerr <<
"Error: size must be between 0 and "
363 << rds_n-1 << std::endl;
367 IntMinimizeScript::run<Radiotherapy,BAB,SizeOptions>(
opt);
379 static const int intensity0[] = {
389 static const int intensity1[] = {
390 6, 10, 6, 8, 10, 0, 4, 10, 0, 6, 2, 8, 0, 2, 0 ,
391 1, 8, 3, 1, 0, 8, 0, 3, 6, 10, 9, 8, 9, 6, 9 ,
392 8, 5, 6, 7, 7, 0, 6, 8, 2, 7, 5, 2, 0, 9, 2 ,
393 9, 2, 10, 5, 7, 1, 3, 7, 5, 1, 8, 2, 3, 10, 4 ,
394 8, 7, 4, 1, 6, 3, 0, 1, 2, 6, 4, 4, 0, 5, 0 ,
395 9, 0, 7, 4, 9, 7, 4, 1, 4, 1, 1, 9, 2, 9, 9 ,
396 3, 6, 10, 0, 6, 6, 10, 10, 7, 0, 10, 2, 10, 2, 4 ,
397 8, 9, 5, 2, 6, 1, 9, 0, 4, 2, 4, 1, 5, 1, 4 ,
398 6, 10, 0, 0, 7, 0, 0, 5, 8, 5, 10, 3, 2, 2, 10 ,
399 4, 3, 0, 6, 10, 7, 2, 7, 2, 9, 2, 8, 9, 7, 9 ,
400 10, 2, 0, 5, 5, 1, 3, 7, 1, 6, 5, 4, 2, 8, 1 ,
401 3, 6, 4, 3, 7, 10, 6, 7, 7, 6, 5, 9, 10, 8, 3 ,
402 9, 9, 5, 2, 4, 2, 3, 3, 1, 2, 9, 2, 5, 6, 3 ,
403 7, 5, 2, 6, 4, 8, 1, 0, 2, 4, 7, 9, 3, 3, 0 ,
404 5, 3, 8, 7, 10, 6, 7, 7, 6, 10, 4, 4, 5, 8, 0
427 static const int case1_beam1_matrix[] = {
428 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
429 2, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 0, 2,
430 3, 1, 0, 0, 0, 0, 0, 0, 18, 0, 0, 4, 6, 0,
431 2, 0, 0, 3, 11, 8, 15, 1, 11, 0, 0, 0, 10, 0,
432 0, 0, 0, 9, 11, 14, 6, 2, 7, 0, 0, 0, 7, 0,
433 0, 8, 2, 7, 10, 11, 7, 2, 0, 7, 0, 0, 0, 1,
434 0, 0, 4, 1, 6, 7, 0, 0, 0, 0, 0, 0, 0, 1,
435 0, 3, 1, 0, 4, 6, 0, 0, 0, 1, 0, 0, 0, 1,
436 0, 1, 5, 6, 8, 8, 5, 0, 2, 0, 0, 0, 7, 0,
437 0, 5, 2, 8, 10, 11, 5, 3, 7, 0, 2, 4, 11, 0,
438 0, 0, 0, 1, 12, 13, 9, 7, 11, 1, 2, 3, 6, 0,
439 0, 0, 0, 0, 0, 0, 0, 4, 20, 0, 0, 8, 5, 0,
440 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 2,
441 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
442 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1
446 static const int case1_beam2_matrix[] = {
447 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 4, 0, 2,
448 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 2, 0, 1,
449 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 1, 0, 0, 3,
450 0, 0, 0, 5, 5, 3, 0, 0, 3, 2, 8, 6, 0, 0, 3,
451 0, 0, 7, 11, 10, 11, 5, 8, 4, 11, 13, 20, 0, 0, 3,
452 0, 10, 10, 9, 7, 7, 7, 2, 9, 0, 0, 0, 9, 0, 2,
453 0, 4, 7, 7, 5, 6, 2, 0, 4, 0, 0, 0, 3, 0, 2,
454 0, 10, 2, 7, 1, 2, 0, 0, 0, 0, 0, 0, 0, 3, 1,
455 0, 0, 5, 6, 3, 1, 0, 6, 8, 0, 0, 0, 0, 1, 2,
456 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2,
457 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2
461 static const int case1_beam3_matrix[] = {
462 2, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1,
463 1, 2, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 1, 2, 2,
464 1, 3, 0, 0, 0, 0, 0, 0, 0, 6, 4, 1, 12, 0, 2,
465 2, 0, 0, 0, 0, 0, 0, 0, 0, 11, 6, 1, 9, 0, 2,
466 2, 0, 0, 0, 0, 0, 0, 0, 2, 11, 0, 0, 0, 2, 1,
467 0, 0, 0, 0, 0, 1, 0, 4, 0, 0, 0, 0, 0, 1, 1,
468 0, 3, 0, 2, 6, 7, 6, 6, 4, 0, 0, 0, 0, 0, 2,
469 0, 0, 10, 12, 11, 10, 13, 13, 12, 5, 0, 0, 0, 0, 2,
470 0, 0, 11, 12, 10, 10, 14, 15, 15, 5, 2, 7, 12, 0, 2,
471 0, 9, 5, 9, 7, 6, 12, 16, 13, 8, 5, 7, 7, 0, 2,
472 2, 0, 0, 0, 0, 0, 4, 20, 12, 8, 1, 6, 8, 0, 2,
473 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 7, 0, 2,
474 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
475 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1,
476 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1
480 static const int case1_beam4_matrix[] = {
481 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 2,
482 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
483 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2,
484 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 13, 0, 4, 0, 2,
485 0, 6, 5, 5, 8, 9, 11, 20, 8, 9, 18, 10, 7, 0, 2,
486 0, 3, 10, 9, 12, 11, 15, 15, 11, 11, 16, 15, 3, 0, 3,
487 0, 5, 7, 12, 14, 11, 15, 15, 13, 10, 15, 10, 5, 0, 3,
488 0, 5, 1, 9, 11, 9, 13, 9, 12, 6, 3, 0, 0, 0, 2,
489 0, 0, 0, 0, 4, 2, 4, 0, 7, 0, 0, 0, 0, 0, 2,
490 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
491 2, 0, 0, 1, 7, 4, 0, 0, 0, 10, 10, 4, 0, 1, 1,
492 2, 2, 0, 0, 0, 0, 0, 4, 0, 14, 14, 9, 0, 0, 1,
493 2, 2, 0, 0, 0, 0, 0, 0, 0, 12, 16, 5, 1, 0, 2,
494 2, 2, 0, 0, 0, 0, 0, 0, 1, 10, 12, 6, 3, 0, 2,
495 1, 3, 0, 0, 0, 0, 0, 0, 2, 12, 15, 3, 0, 1, 2
499 static const int case1_beam5_matrix[] = {
500 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2,
501 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2,
502 0, 0, 6, 4, 3, 1, 0, 0, 7, 0, 0, 0, 0, 3, 2,
503 0, 13, 6, 1, 1, 1, 5, 0, 2, 0, 0, 0, 0, 1, 2,
504 0, 2, 12, 5, 4, 2, 2, 0, 1, 20, 11, 11, 5, 0, 2,
505 0, 9, 12, 7, 3, 2, 7, 3, 5, 14, 12, 13, 11, 0, 2,
506 0, 5, 11, 13, 6, 6, 5, 5, 5, 15, 11, 13, 12, 0, 2,
507 0, 0, 0, 1, 4, 5, 0, 0, 0, 7, 9, 9, 8, 0, 2,
508 4, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 4, 5, 0, 2,
509 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
510 2, 2, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 9, 0, 3
514 static const int case2_beam1_matrix[] = {
515 1, 1, 1, 4, 1, 0, 1, 5, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2,
516 1, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
517 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 2, 7, 2, 1,
518 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 12, 12, 5, 8, 5, 3, 0,
519 2, 1, 3, 0, 0, 0, 0, 0, 4, 20, 10, 1, 0, 8, 7, 8, 6, 7, 2, 1,
520 1, 3, 1, 0, 3, 1, 13, 18, 14, 10, 5, 0, 3, 7, 7, 7, 6, 7, 2, 0,
521 2, 0, 0, 0, 3, 1, 9, 8, 8, 6, 2, 3, 4, 5, 11, 10, 9, 10, 3, 0,
522 2, 0, 0, 0, 1, 1, 7, 8, 5, 4, 1, 1, 0, 4, 3, 1, 0, 0, 0, 2,
523 2, 0, 0, 1, 0, 0, 4, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
524 2, 0, 0, 4, 2, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
525 3, 0, 5, 6, 3, 1, 2, 5, 3, 1, 3, 0, 1, 0, 4, 5, 5, 9, 0, 1,
526 1, 0, 2, 8, 3, 2, 3, 6, 5, 3, 4, 6, 4, 5, 10, 11, 8, 10, 4, 0,
527 0, 0, 0, 8, 5, 4, 5, 8, 5, 7, 6, 5, 3, 5, 8, 7, 7, 10, 2, 0,
528 3, 0, 9, 11, 5, 5, 6, 11, 7, 6, 6, 6, 4, 6, 8, 7, 7, 9, 2, 0,
529 2, 0, 11, 11, 5, 6, 7, 9, 9, 6, 8, 5, 4, 6, 10, 6, 7, 7, 2, 0,
530 2, 0, 6, 11, 4, 3, 1, 0, 0, 0, 0, 4, 7, 6, 2, 0, 0, 3, 0, 2,
531 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
532 1, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 2
536 static const int case2_beam2_matrix[] = {
537 2, 3, 2, 1, 5, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 3,
538 3, 3, 3, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
539 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 2,
540 3, 3, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 8, 5, 1,
541 2, 3, 1, 0, 0, 0, 0, 1, 0, 0, 5, 6, 5, 5, 1, 2, 6, 2, 1,
542 2, 2, 2, 0, 0, 0, 0, 8, 0, 4, 2, 5, 2, 7, 5, 1, 4, 2, 1,
543 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 3, 4, 7, 4, 0,
544 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 6, 6, 7, 5, 7, 8, 7, 0,
545 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 7, 10, 7, 2, 3, 5, 12, 6, 0,
546 4, 0, 0, 0, 0, 6, 5, 6, 4, 8, 10, 12, 9, 7, 1, 6, 6, 6, 0,
547 0, 0, 0, 18, 18, 3, 3, 4, 6, 9, 12, 12, 7, 5, 0, 0, 0, 0, 2,
548 0, 0, 0, 20, 11, 0, 1, 4, 5, 10, 10, 8, 6, 1, 6, 3, 4, 1, 3,
549 0, 0, 0, 16, 11, 0, 3, 2, 7, 11, 10, 13, 7, 2, 2, 0, 0, 0, 2,
550 3, 0, 0, 14, 10, 1, 5, 2, 8, 15, 9, 9, 13, 5, 0, 0, 0, 0, 3,
551 2, 0, 0, 16, 9, 5, 5, 4, 7, 18, 0, 0, 0, 0, 0, 0, 0, 1, 2,
552 2, 0, 0, 15, 10, 7, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
553 2, 0, 0, 0, 18, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2
557 static const int case2_beam3_matrix[] = {
558 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
559 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
560 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 4, 3, 2, 6, 2, 2,
561 1, 0, 0, 0, 0, 0, 0, 4, 2, 10, 11, 12, 7, 7, 4, 0, 4, 1,
562 2, 0, 0, 0, 0, 0, 0, 4, 6, 9, 10, 12, 6, 5, 4, 4, 3, 2,
563 2, 0, 0, 0, 0, 14, 0, 7, 2, 9, 8, 8, 3, 6, 4, 4, 2, 2,
564 3, 0, 0, 0, 10, 11, 0, 0, 1, 7, 4, 2, 2, 0, 0, 0, 2, 2,
565 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
566 0, 0, 0, 0, 4, 1, 1, 0, 2, 2, 0, 0, 2, 0, 3, 0, 1, 2,
567 0, 0, 0, 0, 5, 5, 7, 7, 8, 9, 5, 8, 1, 1, 0, 0, 0, 3,
568 0, 0, 8, 0, 10, 10, 12, 15, 16, 10, 7, 6, 0, 3, 0, 0, 0, 3,
569 0, 0, 20, 4, 12, 12, 11, 19, 17, 17, 11, 9, 12, 12, 11, 13, 3, 1,
570 0, 0, 0, 11, 8, 10, 11, 15, 18, 12, 5, 3, 6, 8, 11, 12, 9, 0,
571 1, 0, 0, 6, 10, 1, 3, 17, 17, 13, 5, 1, 4, 16, 8, 15, 3, 1,
572 2, 0, 0, 8, 0, 0, 0, 0, 0, 11, 6, 0, 6, 0, 0, 0, 0, 3,
573 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
574 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2,
575 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2
579 static const int case2_beam4_matrix[] = {
580 3, 0, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 2, 2,
581 0, 0, 5, 2, 2, 0, 7, 3, 3, 0, 0, 0, 0, 0, 0, 3, 1, 2,
582 0, 0, 0, 4, 3, 0, 8, 11, 9, 4, 0, 2, 0, 0, 0, 0, 4, 1,
583 0, 0, 9, 5, 5, 2, 12, 13, 10, 7, 3, 1, 4, 0, 0, 0, 0, 3,
584 0, 16, 9, 4, 10, 7, 15, 16, 8, 5, 6, 4, 7, 10, 0, 11, 0, 2,
585 0, 0, 12, 6, 12, 12, 18, 18, 14, 9, 7, 7, 8, 12, 13, 12, 10, 0,
586 0, 0, 0, 8, 13, 15, 18, 20, 12, 13, 12, 12, 12, 13, 11, 10, 8, 0,
587 0, 0, 0, 3, 5, 14, 17, 16, 11, 8, 4, 10, 12, 11, 14, 9, 1, 3,
588 0, 0, 0, 0, 0, 3, 14, 8, 5, 4, 5, 9, 4, 0, 0, 0, 0, 3,
589 4, 3, 0, 0, 1, 0, 8, 3, 3, 0, 0, 0, 0, 0, 2, 0, 0, 3,
590 1, 7, 0, 0, 1, 2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
591 3, 4, 5, 0, 0, 0, 0, 0, 0, 0, 5, 1, 4, 1, 4, 0, 0, 2,
592 2, 5, 4, 0, 0, 0, 0, 0, 0, 0, 8, 10, 7, 0, 6, 1, 4, 1,
593 2, 4, 4, 0, 0, 0, 0, 0, 0, 4, 5, 5, 6, 1, 6, 6, 2, 2,
594 2, 4, 3, 2, 0, 0, 0, 0, 4, 3, 12, 2, 1, 7, 3, 4, 2, 2,
595 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 3, 12, 5, 5, 1,
596 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2,
597 3, 3, 5, 0, 3, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 3
601 static const int case2_beam5_matrix[] = {
602 0, 0, 0, 15, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2,
603 0, 0, 2, 10, 16, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2,
604 0, 0, 6, 9, 15, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 3,
605 2, 4, 9, 12, 15, 3, 4, 0, 3, 0, 2, 17, 13, 0, 0, 0, 2, 3,
606 0, 5, 12, 14, 17, 5, 2, 0, 0, 8, 17, 16, 13, 4, 0, 0, 0, 3,
607 0, 6, 13, 16, 17, 5, 2, 2, 4, 5, 12, 10, 10, 13, 6, 0, 0, 3,
608 0, 0, 20, 17, 18, 8, 4, 5, 6, 10, 14, 13, 11, 2, 1, 4, 0, 3,
609 0, 0, 0, 14, 18, 11, 8, 9, 9, 10, 13, 12, 8, 8, 5, 6, 5, 0,
610 0, 0, 0, 2, 11, 10, 6, 3, 1, 6, 10, 11, 5, 8, 9, 8, 9, 0,
611 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 3, 10, 4, 5, 3, 1,
612 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 6, 6, 2, 2, 2, 2, 1,
613 0, 0, 0, 0, 0, 0, 1, 0, 3, 3, 4, 3, 4, 1, 0, 0, 2, 0,
614 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 4, 1, 2,
615 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 8, 3, 1,
616 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 2,
617 1, 3, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
618 1, 2, 1, 4, 8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2
622 static const int case3_beam1_matrix[] = {
623 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
624 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 13, 8, 8, 1, 0, 0, 0,
625 1, 2, 0, 0, 0, 0, 0, 0, 11, 9, 5, 5, 4, 5, 0, 2, 0,
626 1, 0, 0, 0, 0, 0, 8, 13, 9, 6, 4, 4, 4, 8, 0, 2, 0,
627 0, 2, 17, 10, 13, 14, 10, 8, 7, 6, 4, 4, 5, 8, 0, 2, 0,
628 0, 12, 20, 9, 14, 15, 7, 2, 5, 5, 5, 3, 4, 9, 0, 1, 1,
629 0, 17, 13, 10, 15, 16, 5, 1, 5, 7, 5, 6, 4, 8, 0, 2, 1,
630 1, 0, 15, 9, 15, 20, 6, 1, 4, 7, 7, 6, 5, 9, 7, 1, 1,
631 0, 0, 2, 7, 16, 9, 5, 0, 3, 7, 5, 5, 4, 7, 4, 5, 0,
632 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 4, 4, 2, 6, 5, 4, 0,
633 0, 0, 0, 0, 0, 0, 0, 0, 1, 6, 3, 3, 3, 6, 5, 4, 0,
634 0, 0, 0, 5, 7, 5, 8, 0, 2, 7, 5, 4, 5, 7, 4, 5, 0,
635 0, 4, 9, 8, 16, 19, 5, 1, 3, 7, 6, 5, 6, 9, 6, 1, 1,
636 0, 13, 12, 8, 14, 14, 4, 2, 0, 8, 4, 5, 5, 8, 2, 0, 2,
637 0, 20, 11, 7, 14, 15, 3, 0, 0, 6, 3, 3, 5, 9, 0, 1, 1,
638 0, 6, 17, 4, 14, 14, 6, 1, 1, 5, 2, 3, 5, 7, 0, 1, 0,
639 0, 0, 0, 11, 6, 13, 7, 2, 2, 5, 2, 4, 3, 6, 0, 2, 0,
640 1, 0, 0, 0, 6, 0, 8, 2, 3, 5, 3, 7, 4, 7, 0, 0, 0,
641 0, 0, 0, 0, 0, 0, 6, 0, 4, 4, 7, 10, 4, 0, 0, 0, 0,
642 0, 0, 0, 0, 0, 0, 0, 0, 2, 8, 5, 0, 10, 0, 1, 0, 0,
643 0, 0, 0, 0, 0, 0, 0, 0, 6, 2, 0, 0, 0, 0, 1, 0, 0,
644 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
648 static const int case3_beam2_matrix[] = {
649 0, 0, 1, 1, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
650 0, 0, 8, 0, 1, 4, 5, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0,
651 2, 0, 0, 0, 3, 2, 2, 1, 1, 0, 0, 1, 4, 7, 11, 9, 0, 0, 0,
652 2, 0, 0, 0, 3, 2, 2, 0, 2, 4, 1, 4, 7, 11, 10, 20, 1, 0, 0,
653 3, 0, 2, 0, 2, 2, 2, 1, 7, 8, 5, 9, 13, 16, 13, 14, 12, 0, 0,
654 2, 0, 1, 0, 3, 2, 4, 5, 15, 16, 12, 11, 15, 17, 15, 14, 9, 0, 3,
655 2, 0, 11, 0, 6, 3, 0, 5, 17, 16, 10, 10, 13, 17, 13, 14, 7, 1, 3,
656 2, 0, 5, 0, 8, 1, 0, 2, 16, 16, 9, 8, 10, 14, 12, 13, 12, 0, 3,
657 0, 0, 0, 2, 8, 1, 0, 7, 15, 17, 7, 8, 10, 12, 9, 12, 5, 1, 0,
658 0, 0, 0, 0, 5, 0, 2, 7, 15, 13, 5, 4, 9, 7, 4, 0, 0, 2, 0,
659 0, 0, 0, 0, 4, 0, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
660 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
661 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
662 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
663 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
667 static const int case3_beam3_matrix[] = {
668 0, 0, 0, 0, 0, 0, 0, 0, 15, 8, 10, 0, 0, 0, 0, 0, 0,
669 0, 0, 0, 0, 0, 0, 0, 15, 10, 7, 10, 7, 18, 0, 0, 0, 0,
670 0, 3, 5, 5, 3, 0, 7, 8, 12, 9, 12, 11, 20, 0, 0, 0, 0,
671 0, 0, 0, 4, 5, 2, 6, 5, 12, 9, 12, 12, 14, 3, 0, 1, 0,
672 0, 0, 0, 7, 2, 4, 7, 9, 11, 9, 10, 10, 7, 5, 0, 0, 0,
673 0, 0, 1, 7, 1, 2, 7, 8, 10, 4, 5, 1, 0, 0, 0, 0, 0,
674 0, 0, 0, 3, 0, 3, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0,
675 0, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0,
676 3, 2, 4, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 7, 10, 8, 0,
677 0, 0, 4, 4, 0, 0, 0, 9, 6, 7, 7, 10, 6, 13, 8, 10, 0,
678 0, 6, 12, 12, 0, 0, 0, 15, 9, 11, 15, 16, 15, 17, 4, 17, 0,
679 0, 5, 14, 12, 5, 0, 9, 18, 15, 18, 19, 18, 16, 17, 6, 14, 0,
680 0, 14, 7, 13, 3, 2, 16, 17, 13, 17, 17, 16, 17, 12, 8, 12, 0,
681 0, 4, 14, 8, 5, 1, 10, 12, 7, 19, 17, 18, 15, 13, 0, 0, 3,
682 0, 0, 6, 10, 0, 0, 0, 4, 5, 16, 17, 16, 13, 15, 2, 0, 3,
683 0, 0, 0, 0, 0, 0, 0, 0, 5, 17, 15, 16, 12, 15, 2, 2, 0,
684 1, 0, 0, 0, 0, 0, 2, 2, 0, 7, 15, 9, 11, 13, 7, 1, 0,
685 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 15, 0, 3, 0,
686 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 1, 2, 0,
687 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0
691 static const int case3_beam4_matrix[] = {
692 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0,
693 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 3, 0,
694 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 12, 0, 3, 0,
695 2, 0, 0, 0, 0, 0, 2, 0, 10, 9, 20, 0, 0, 15, 0, 3, 0,
696 0, 0, 0, 14, 0, 0, 0, 3, 7, 11, 16, 16, 6, 16, 2, 2, 0,
697 0, 0, 10, 9, 5, 0, 0, 16, 7, 10, 17, 16, 13, 11, 12, 0, 0,
698 0, 9, 10, 10, 5, 2, 11, 9, 9, 12, 16, 18, 12, 13, 3, 0, 3,
699 0, 5, 11, 10, 6, 4, 10, 15, 10, 13, 17, 18, 16, 5, 11, 0, 2,
700 0, 1, 13, 11, 7, 2, 19, 12, 14, 12, 16, 18, 16, 12, 7, 11, 0,
701 0, 0, 14, 6, 7, 0, 0, 11, 13, 13, 17, 16, 16, 11, 7, 11, 0,
702 0, 0, 5, 0, 0, 0, 0, 7, 4, 8, 11, 12, 12, 10, 7, 9, 0,
703 2, 0, 0, 0, 0, 0, 0, 1, 2, 2, 5, 5, 7, 7, 8, 1, 1,
704 3, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 5, 11, 0, 2,
705 0, 6, 3, 2, 2, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
706 0, 0, 0, 0, 4, 4, 7, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0,
707 0, 0, 0, 0, 4, 6, 2, 9, 12, 6, 5, 5, 5, 0, 0, 0, 1,
708 0, 0, 0, 4, 2, 4, 0, 7, 10, 8, 10, 10, 5, 0, 0, 1, 0,
709 1, 0, 0, 3, 0, 0, 0, 0, 6, 5, 11, 9, 11, 0, 0, 0, 0,
710 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 13, 13, 0, 0, 0, 0
714 static const int case3_beam5_matrix[] = {
715 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
716 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
717 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
718 0, 0, 7, 1, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
719 0, 0, 0, 0, 0, 0, 1, 15, 0, 0, 0, 0, 4, 5, 0, 0, 0, 3, 0,
720 0, 0, 0, 0, 1, 0, 0, 13, 2, 0, 5, 9, 9, 9, 1, 7, 0, 3, 0,
721 1, 0, 1, 2, 5, 0, 0, 3, 5, 0, 8, 10, 9, 12, 10, 17, 4, 2, 0,
722 3, 0, 0, 0, 5, 1, 0, 8, 9, 2, 10, 13, 12, 14, 12, 14, 10, 1, 3,
723 3, 0, 0, 0, 3, 2, 2, 11, 11, 8, 14, 15, 16, 17, 15, 15, 5, 2, 3,
724 3, 0, 2, 2, 2, 1, 3, 9, 8, 7, 7, 15, 13, 19, 18, 13, 15, 1, 0,
725 3, 0, 0, 2, 0, 2, 2, 6, 1, 3, 1, 7, 9, 12, 11, 19, 0, 0, 0,
726 3, 0, 0, 4, 0, 2, 3, 2, 1, 1, 0, 3, 4, 7, 20, 0, 0, 0, 0,
727 3, 0, 16, 0, 3, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
728 4, 0, 16, 3, 4, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
729 0, 1, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
733 static const int case4_beam1_matrix[] = {
734 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0,
735 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 5, 8, 10, 0, 0, 0, 0, 2,
736 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 2, 9, 2, 0, 2, 1, 2,
737 0, 0, 0, 0, 0, 0, 0, 10, 17, 12, 0, 7, 5, 0, 0, 1, 6, 7, 4, 4, 3, 1,
738 2, 0, 0, 0, 20, 0, 0, 0, 0, 0, 2, 1, 3, 1, 1, 1, 6, 7, 6, 4, 0, 1,
739 2, 1, 0, 8, 6, 0, 0, 0, 0, 0, 0, 2, 3, 2, 2, 1, 6, 7, 7, 7, 0, 0,
740 2, 0, 11, 5, 2, 4, 6, 0, 0, 3, 4, 2, 6, 1, 2, 1, 8, 5, 8, 8, 2, 0,
741 1, 0, 1, 1, 0, 0, 2, 4, 7, 2, 0, 1, 3, 1, 5, 0, 11, 4, 7, 9, 2, 0,
742 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 6, 1, 10, 3, 7, 8, 3, 0,
743 1, 0, 0, 0, 0, 0, 3, 5, 8, 0, 1, 1, 2, 1, 7, 1, 11, 3, 6, 8, 4, 0,
744 1, 0, 7, 4, 2, 6, 6, 0, 6, 3, 2, 4, 7, 6, 10, 2, 11, 3, 6, 7, 4, 0,
745 0, 8, 16, 13, 0, 0, 0, 0, 0, 0, 2, 3, 6, 6, 7, 3, 10, 3, 5, 7, 4, 0,
746 2, 0, 0, 0, 16, 0, 0, 0, 0, 0, 3, 2, 4, 7, 9, 4, 9, 3, 5, 6, 4, 0,
747 0, 0, 0, 0, 0, 0, 0, 12, 6, 8, 5, 4, 5, 8, 6, 3, 8, 3, 5, 6, 3, 0,
748 0, 0, 0, 0, 0, 0, 0, 14, 15, 10, 0, 3, 9, 8, 4, 2, 7, 3, 4, 5, 1, 0,
749 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 4, 2, 7, 2, 4, 5, 0, 2,
750 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 4, 1, 8, 2, 3, 2, 2, 2,
751 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 12, 5, 0, 0, 0, 0, 0, 2,
752 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 1, 0, 0, 0, 0, 0, 0, 0
756 static const int case4_beam2_matrix[] = {
757 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0,
758 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 2, 9, 17, 10, 11, 6, 0, 0, 5, 0,
759 0, 0, 0, 0, 0, 0, 7, 6, 0, 0, 0, 0, 1, 2, 7, 14, 16, 14, 16, 7, 5, 5, 0, 4,
760 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 5, 10, 16, 20, 12, 17, 8, 13, 13, 0, 4,
761 0, 3, 7, 2, 0, 5, 5, 0, 6, 2, 0, 0, 3, 12, 16, 17, 17, 10, 19, 9, 11, 13, 0, 4,
762 3, 0, 19, 9, 11, 10, 3, 2, 0, 7, 7, 13, 20, 14, 17, 15, 18, 7, 18, 11, 11, 15, 0, 4,
763 0, 3, 4, 9, 10, 9, 0, 2, 0, 2, 0, 13, 13, 13, 14, 14, 17, 4, 17, 11, 11, 16, 0, 4,
764 0, 1, 0, 0, 0, 6, 0, 0, 1, 1, 0, 5, 13, 9, 11, 9, 12, 5, 14, 11, 10, 18, 0, 4,
765 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 9, 8, 7, 12, 2, 13, 10, 11, 17, 0, 4,
766 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 8, 2, 0, 4, 13, 8, 12, 19, 0, 4,
767 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 3, 0, 0, 0, 0, 5, 8, 15, 0, 2, 0,
768 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 5, 0,
769 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 3, 0, 0
773 static const int case4_beam3_matrix[] = {
774 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0,
775 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0,
776 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0,
777 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 5, 4, 3, 0, 0, 0, 0, 0, 0, 1, 0,
778 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 4, 4, 6, 3, 1, 0, 0, 5, 5, 0, 0, 1, 0,
779 1, 0, 0, 0, 11, 0, 9, 8, 5, 6, 3, 5, 6, 2, 0, 0, 1, 3, 4, 7, 0, 0, 0,
780 2, 2, 0, 0, 7, 11, 0, 6, 8, 5, 6, 2, 3, 0, 0, 0, 2, 1, 5, 3, 3, 0, 0,
781 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 1, 3, 2, 2, 0, 0,
782 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 7, 2, 0, 3, 1, 2, 0, 0,
783 1, 0, 6, 2, 4, 7, 3, 0, 0, 0, 3, 4, 6, 8, 6, 6, 4, 0, 2, 1, 3, 0, 2,
784 0, 7, 6, 7, 7, 13, 14, 9, 10, 6, 6, 8, 8, 9, 8, 6, 5, 0, 2, 0, 2, 0, 2,
785 0, 7, 8, 8, 8, 12, 12, 14, 10, 8, 7, 8, 7, 7, 7, 5, 6, 0, 1, 0, 2, 0, 2,
786 0, 0, 0, 1, 7, 20, 13, 8, 17, 11, 6, 6, 5, 6, 9, 7, 7, 0, 1, 0, 3, 0, 2,
787 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 6, 5, 6, 7, 8, 8, 0, 1, 1, 4, 0, 2,
788 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 8, 0, 3, 2, 4, 0, 2,
789 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 5, 0, 0,
790 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0,
791 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0
795 static const int case4_beam4_matrix[] = {
796 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 7, 1, 2, 0, 0,
797 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 6, 0, 5, 0, 3, 1, 3, 1, 0,
798 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 7, 8, 10, 0, 2, 1, 4, 0, 0,
799 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 8, 9, 8, 1, 2, 1, 4, 0, 2,
800 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 7, 6, 4, 9, 9, 7, 0, 2, 2, 3, 0, 0,
801 0, 0, 0, 0, 3, 17, 8, 9, 15, 14, 6, 10, 5, 5, 7, 5, 5, 1, 2, 3, 3, 0, 2,
802 0, 0, 2, 7, 12, 20, 19, 16, 12, 12, 12, 9, 8, 8, 5, 2, 5, 0, 2, 3, 4, 0, 3,
803 0, 12, 10, 13, 9, 15, 15, 11, 11, 14, 8, 10, 10, 10, 5, 4, 3, 0, 2, 4, 4, 0, 0,
804 0, 2, 13, 4, 6, 12, 10, 6, 4, 7, 5, 6, 8, 8, 5, 4, 2, 0, 3, 3, 4, 0, 0,
805 1, 0, 4, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 3, 1, 0, 3, 3, 2, 0, 0,
806 2, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 4, 4, 0, 0, 0,
807 2, 3, 0, 0, 13, 0, 2, 9, 0, 8, 7, 8, 2, 0, 0, 0, 4, 2, 6, 4, 4, 0, 0,
808 0, 0, 0, 0, 0, 0, 4, 7, 1, 3, 7, 9, 7, 4, 0, 0, 1, 7, 5, 5, 0, 1, 0,
809 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 9, 7, 8, 7, 1, 0, 0, 0, 0, 0, 0, 1, 0,
810 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 11, 2, 0, 0, 0, 0, 0, 0, 0, 0,
811 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9, 6, 0, 0, 0, 0, 0, 0, 0,
812 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 7, 0, 0, 0, 0, 0, 0, 0
816 static const int case4_beam5_matrix[] = {
817 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 3, 0, 0, 0, 1, 4, 0, 0,
818 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0,
819 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 6, 0, 0, 0, 6, 2, 10, 0, 3, 0, 0,
820 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 7, 9, 5, 6, 0, 12, 10, 7, 15, 0, 3, 0,
821 4, 0, 0, 0, 12, 0, 0, 0, 0, 9, 7, 10, 4, 4, 0, 8, 0, 15, 12, 10, 11, 0, 3, 0,
822 2, 0, 5, 12, 8, 0, 0, 9, 6, 14, 14, 8, 10, 8, 5, 5, 3, 18, 13, 12, 15, 0, 4, 0,
823 0, 19, 19, 15, 19, 1, 0, 17, 10, 14, 15, 13, 12, 9, 5, 8, 5, 20, 13, 13, 13, 0, 4, 1,
824 3, 3, 14, 0, 10, 0, 15, 8, 5, 9, 2, 5, 10, 11, 5, 9, 7, 20, 15, 11, 11, 0, 4, 0,
825 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 8, 14, 9, 18, 11, 10, 11, 0, 4, 0,
826 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 1, 0, 3, 4, 11, 12, 12, 13, 8, 11, 0, 4, 0,
827 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 4, 0, 2, 0, 2, 10, 9, 13, 6, 0, 0, 2, 3, 0,
828 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 6, 4, 0, 0, 0, 0, 4, 0, 0
832 static const int case5_beam1_matrix[] = {
833 1, 2, 1, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
834 1, 2, 0, 0, 0, 0, 0, 0, 0, 4, 0, 11, 0, 0, 0, 1,
835 1, 2, 0, 0, 0, 0, 0, 0, 1, 9, 8, 1, 8, 4, 5, 0,
836 1, 2, 0, 0, 5, 0, 4, 4, 1, 7, 4, 5, 5, 5, 4, 0,
837 0, 1, 0, 8, 2, 2, 1, 1, 0, 0, 0, 0, 2, 5, 1, 1,
838 0, 0, 2, 2, 4, 4, 4, 2, 0, 0, 0, 0, 0, 6, 3, 1,
839 0, 1, 3, 2, 3, 5, 4, 1, 2, 2, 4, 2, 2, 6, 4, 1,
840 0, 0, 0, 0, 1, 0, 0, 1, 0, 2, 4, 2, 0, 0, 0, 1,
841 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0, 0, 1,
842 0, 0, 1, 3, 3, 0, 2, 2, 1, 3, 6, 0, 0, 0, 0, 1,
843 0, 3, 2, 4, 7, 5, 2, 4, 4, 8, 0, 0, 2, 10, 3, 1,
844 0, 3, 3, 7, 9, 7, 4, 3, 0, 0, 0, 0, 0, 6, 4, 0,
845 2, 0, 1, 7, 0, 0, 0, 4, 0, 0, 0, 5, 0, 8, 3, 1,
846 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 6, 0, 2, 1, 1,
847 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2
851 static const int case5_beam2_matrix[] = {
852 2, 2, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1, 2,
853 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
854 2, 3, 4, 0, 0, 0, 0, 5, 5, 5, 0, 0, 5, 0, 1, 0, 1,
855 2, 2, 4, 0, 0, 0, 0, 0, 2, 2, 3, 0, 3, 0, 1, 5, 0,
856 2, 2, 2, 0, 0, 0, 0, 0, 0, 8, 4, 0, 2, 2, 3, 8, 0,
857 3, 1, 1, 0, 0, 0, 3, 1, 2, 13, 14, 13, 4, 10, 2, 16, 0,
858 3, 2, 0, 0, 0, 0, 0, 0, 9, 19, 16, 6, 8, 18, 2, 9, 0,
859 3, 0, 0, 8, 8, 1, 6, 7, 6, 20, 8, 0, 0, 0, 0, 1, 2,
860 4, 2, 2, 17, 2, 0, 0, 0, 3, 13, 0, 1, 0, 1, 4, 0, 2,
861 2, 6, 0, 8, 0, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1,
862 0, 0, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
863 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
864 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2
868 static const int case5_beam3_matrix[] = {
869 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
870 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 4, 1,
871 1, 2, 0, 0, 0, 0, 0, 0, 0, 10, 11, 5, 10, 3, 4, 1,
872 1, 2, 1, 2, 0, 0, 0, 3, 0, 0, 11, 5, 4, 0, 2, 0,
873 2, 1, 0, 9, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1,
874 1, 3, 3, 0, 0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2,
875 3, 0, 0, 4, 8, 6, 2, 7, 6, 9, 0, 0, 0, 0, 0, 2,
876 0, 0, 0, 12, 13, 11, 9, 12, 10, 7, 9, 5, 3, 10, 4, 0,
877 0, 0, 10, 14, 13, 10, 12, 15, 9, 11, 12, 8, 7, 8, 9, 0,
878 2, 0, 7, 13, 12, 12, 11, 14, 10, 10, 10, 1, 6, 7, 8, 0,
879 0, 1, 0, 9, 19, 11, 18, 14, 8, 0, 0, 0, 0, 7, 0, 0,
880 0, 0, 0, 0, 8, 20, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2,
881 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 2,
882 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 1, 2
886 static const int case5_beam4_matrix[] = {
887 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
888 0, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
889 0, 0, 11, 5, 3, 3, 12, 10, 20, 1, 0, 4, 6, 2, 6, 0,
890 1, 0, 9, 7, 7, 10, 11, 8, 8, 18, 12, 8, 6, 4, 8, 0,
891 0, 0, 9, 10, 9, 10, 12, 7, 9, 7, 6, 9, 5, 5, 6, 0,
892 0, 0, 0, 6, 11, 7, 8, 7, 4, 10, 6, 9, 1, 0, 5, 1,
893 3, 1, 0, 0, 5, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 2,
894 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1,
895 1, 2, 0, 0, 2, 0, 2, 0, 0, 3, 0, 1, 3, 0, 0, 1,
896 1, 2, 0, 0, 0, 0, 0, 0, 11, 1, 6, 6, 4, 0, 3, 0,
897 1, 2, 0, 0, 0, 0, 0, 2, 9, 6, 3, 8, 6, 0, 6, 1,
898 1, 1, 1, 0, 0, 0, 0, 0, 6, 2, 0, 4, 1, 1, 3, 1,
899 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 0, 6, 0, 1, 1, 1,
900 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 10, 1, 1, 0, 1
904 static const int case5_beam5_matrix[] = {
905 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 2,
906 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
907 0, 0, 7, 8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
908 2, 0, 9, 12, 3, 0, 1, 0, 0, 10, 0, 0, 0, 0, 0, 0, 1,
909 3, 0, 10, 11, 11, 1, 9, 3, 5, 0, 6, 3, 14, 12, 0, 0, 3,
910 2, 0, 5, 7, 12, 5, 9, 10, 4, 0, 0, 5, 20, 2, 5, 0, 0,
911 1, 4, 0, 2, 4, 7, 3, 5, 9, 0, 0, 15, 15, 17, 4, 1, 0,
912 2, 4, 0, 0, 0, 0, 0, 0, 6, 0, 5, 12, 9, 14, 6, 8, 0,
913 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 6, 3, 0,
914 2, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0,
915 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0,
916 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1