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assign.hpp
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4  * Christian Schulte <schulte@gecode.org>
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7  * Christian Schulte, 2012
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10  * $Date: 2017-02-16 12:11:51 +0100 (Thu, 16 Feb 2017) $ by $Author: schulte $
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37 
38 namespace Gecode {
39 
42  : s(s0) {}
43 
46  : ValBranch<FloatVar>(r), s(SEL_RND) {}
47 
50  : ValBranch<FloatVar>(v,c), s(SEL_VAL_COMMIT) {}
51 
53  FloatAssign::select(void) const {
54  return s;
55  }
56 
57 
58  inline FloatAssign
61  }
62 
63  inline FloatAssign
66  }
67 
68  inline FloatAssign
70  return FloatAssign(r);
71  }
72 
73  inline FloatAssign
75  return FloatAssign(v,c);
76  }
77 
78 }
79 
80 // STATISTICS: float-branch
Select select(void) const
Return selection strategy.
Definition: assign.hpp:53
FloatAssign FLOAT_ASSIGN_MAX(void)
Select median value of the upper part.
Definition: assign.hpp:64
FloatAssign FLOAT_ASSIGN_MIN(void)
Select median value of the lower part.
Definition: assign.hpp:59
Select s
Which value to select.
Definition: float.hh:1822
Gecode::FloatVal c(-8, 8)
FloatAssign FLOAT_ASSIGN_RND(Rnd r)
Select median value of a randomly chosen part.
Definition: assign.hpp:69
std::function< void(Space &home, unsigned int a, FloatVar x, int i, FloatNumBranch nl)> FloatBranchCommit
Branch commit function type for float variables.
Definition: float.hh:1442
Post propagator for SetVar SetOpType SetVar SetRelType r
Definition: set.hh:784
const int v[7]
Definition: distinct.cpp:263
Value branching information.
Definition: branch-val.hpp:45
Select median value of the upper part.
Definition: float.hh:1816
Select
Which value selection.
Definition: float.hh:1814
#define forceinline
Definition: config.hpp:173
Which values to select for assignment.
Definition: float.hh:1811
FloatAssign FLOAT_ASSIGN(FloatBranchVal v, FloatBranchCommit c)
Definition: assign.hpp:74
Select median value of the lower part.
Definition: float.hh:1815
Float variables.
Definition: float.hh:874
Gecode toplevel namespace
Random number generator.
Definition: rnd.hpp:46
std::function< FloatNumBranch(const Space &home, FloatVar x, int i)> FloatBranchVal
Branch value function type for float variables.
Definition: float.hh:1427
FloatAssign(Select s=SEL_MIN)
Initialize with selection strategy s.
Definition: assign.hpp:41