cAudio
2.3.0
3d Audio Engine
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virtual void onUserRequestBuffer()=0
This function is called whe user requests data from the capture buffer.
virtual void onUpdate()=0
This function is called when the capture manager update's its internal buffers.
Main namespace for the entire cAudio library.
Interface for recieving Capture Manager Events.
virtual void onInit()=0
This function is called on capture device intialize.
virtual void onRelease()=0
This function is called on capture device shutdown.
virtual void onBeginCapture()=0
This function is called when the user begins capturing audio.
virtual void onEndCapture()=0
This function is called when the user ends a capture operation.