cAudio
2.3.0
3d Audio Engine
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Interface for recieving Capture Manager Events. More...
#include <ICaptureEventHandler.h>
Public Member Functions | |
virtual void | onInit ()=0 |
This function is called on capture device intialize. | |
virtual void | onUpdate ()=0 |
This function is called when the capture manager update's its internal buffers. | |
virtual void | onRelease ()=0 |
This function is called on capture device shutdown. | |
virtual void | onBeginCapture ()=0 |
This function is called when the user begins capturing audio. | |
virtual void | onEndCapture ()=0 |
This function is called when the user ends a capture operation. | |
virtual void | onUserRequestBuffer ()=0 |
This function is called whe user requests data from the capture buffer. | |
Interface for recieving Capture Manager Events.
Definition at line 10 of file ICaptureEventHandler.h.