cAudio  2.3.0
3d Audio Engine
cAudio::cAudioSourceBase Member List

This is the complete list of members for cAudio::cAudioSourceBase, including all inherited members.

calculateGain() constcAudio::cAudioSourceBasevirtual
cAudioSourceBase(IAudioDeviceContext *context) (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
ContextcAudio::cAudioSourceBaseprotected
drop()cAudio::IRefCountedinlinevirtual
eventHandlerListcAudio::cAudioSourceBaseprotected
Events enum name (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
getBuffer()=0cAudio::IAudioSourcepure virtual
getCompressedAudioSize()=0cAudio::IAudioSourcepure virtual
getCurrentAudioPosition()=0cAudio::IAudioSourcepure virtual
getCurrentAudioTime()=0cAudio::IAudioSourcepure virtual
getCurrentCompressedAudioPosition()=0cAudio::IAudioSourcepure virtual
getDirection() constcAudio::cAudioSourceBasevirtual
getDopplerStrength() constcAudio::cAudioSourceBasevirtual
getDopplerVelocity() constcAudio::cAudioSourceBasevirtual
getInnerConeAngle() constcAudio::cAudioSourceBasevirtual
getMaxDistance() constcAudio::cAudioSourceBasevirtual
getMaxVolume() constcAudio::cAudioSourceBasevirtual
getMinDistance() constcAudio::cAudioSourceBasevirtual
getMinVolume() constcAudio::cAudioSourceBasevirtual
getOuterConeAngle() constcAudio::cAudioSourceBasevirtual
getOuterConeVolume() constcAudio::cAudioSourceBasevirtual
getPitch() constcAudio::cAudioSourceBasevirtual
getPosition() constcAudio::cAudioSourceBasevirtual
getReferenceCount() constcAudio::IRefCountedinline
getRolloffFactor() constcAudio::cAudioSourceBasevirtual
getStrength() constcAudio::cAudioSourceBasevirtual
getTotalAudioSize()=0cAudio::IAudioSourcepure virtual
getTotalAudioTime()=0cAudio::IAudioSourcepure virtual
getVelocity() constcAudio::cAudioSourceBasevirtual
getVolume() constcAudio::cAudioSourceBasevirtual
grab()cAudio::IRefCountedinlinevirtual
IAudioSource() (defined in cAudio::IAudioSource)cAudio::IAudioSourceinline
IRefCounted() (defined in cAudio::IRefCounted)cAudio::IRefCountedinline
isLooping() const =0cAudio::IAudioSourcepure virtual
isPaused() constcAudio::cAudioSourceBasevirtual
isPlaying() constcAudio::cAudioSourceBasevirtual
isRelative() constcAudio::cAudioSourceBasevirtual
isStopped() constcAudio::cAudioSourceBasevirtual
isValid() const =0cAudio::IAudioSourcepure virtual
loop(const bool &toLoop)=0cAudio::IAudioSourcepure virtual
move(const cVector3 &position)cAudio::cAudioSourceBasevirtual
MutexcAudio::cAudioSourceBaseprotected
oldState (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBaseprotected
ON_PAUSE enum value (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
ON_PLAY enum value (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
ON_RELEASE enum value (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
ON_STOP enum value (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
ON_UPDATE enum value (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBase
operator delete(void *pointer) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator delete(void *pointer, void *) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator delete(void *pointer, const char *, int, const char *) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator delete[](void *pointer) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator delete[](void *pointer, const char *, int, const char *) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator new(size_t size, const char *file, int line, const char *function) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator new(size_t size) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator new(size_t size, void *pointer) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator new[](size_t size, const char *file, int line, const char *function) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
operator new[](size_t size) (defined in cAudio::cMemoryOverride)cAudio::cMemoryOverrideinline
pause()=0cAudio::IAudioSourcepure virtual
play()=0cAudio::IAudioSourcepure virtual
play2d(const bool &toLoop=false)=0cAudio::IAudioSourcepure virtual
play3d(const cVector3 &position, const float &soundstr=1.0, const bool &toLoop=false)=0cAudio::IAudioSourcepure virtual
RefCount (defined in cAudio::IRefCounted)cAudio::IRefCountedprotected
registerEventHandler(ISourceEventHandler *handler)cAudio::cAudioSourceBasevirtual
seek(const float &seconds, bool relative=false)=0cAudio::IAudioSourcepure virtual
setBuffer(IAudioBuffer *buffer)=0cAudio::IAudioSourcepure virtual
setDirection(const cVector3 &direction)cAudio::cAudioSourceBasevirtual
setDopplerStrength(const float &dstrength)cAudio::cAudioSourceBasevirtual
setDopplerVelocity(const cVector3 &dvelocity)cAudio::cAudioSourceBasevirtual
setInnerConeAngle(const float &innerAngle)cAudio::cAudioSourceBasevirtual
setMaxAttenuationDistance(const float &maxDistance)cAudio::cAudioSourceBasevirtual
setMaxVolume(const float &maxVolume)cAudio::cAudioSourceBasevirtual
setMinDistance(const float &minDistance)cAudio::cAudioSourceBasevirtual
setMinVolume(const float &minVolume)cAudio::cAudioSourceBasevirtual
setOuterConeAngle(const float &outerAngle)cAudio::cAudioSourceBasevirtual
setOuterConeVolume(const float &outerVolume)cAudio::cAudioSourceBasevirtual
setPitch(const float &pitch)cAudio::cAudioSourceBasevirtual
setPosition(const cVector3 &position)cAudio::cAudioSourceBasevirtual
setRolloffFactor(const float &rolloff)cAudio::cAudioSourceBasevirtual
setStrength(const float &soundstrength)cAudio::cAudioSourceBasevirtual
setVelocity(const cVector3 &velocity)cAudio::cAudioSourceBasevirtual
setVolume(const float &volume)cAudio::cAudioSourceBasevirtual
signalEvent(Events sevent)cAudio::cAudioSourceBaseprotected
SourcecAudio::cAudioSourceBaseprotected
stop()=0cAudio::IAudioSourcepure virtual
unRegisterAllEventHandlers()cAudio::cAudioSourceBasevirtual
unRegisterEventHandler(ISourceEventHandler *handler)cAudio::cAudioSourceBasevirtual
update()=0cAudio::IAudioSourcepure virtual
VolumecAudio::cAudioSourceBaseprotected
~cAudioSourceBase() (defined in cAudio::cAudioSourceBase)cAudio::cAudioSourceBasevirtual
~IAudioSource() (defined in cAudio::IAudioSource)cAudio::IAudioSourceinlinevirtual
~IRefCounted() (defined in cAudio::IRefCounted)cAudio::IRefCountedinlinevirtual