Bullet Collision Detection & Physics Library
|
#include <bullet.h>
Public Attributes | |
char * | m_baseName |
btMultiBodyLinkFloatData * | m_links |
btCollisionObjectFloatData * | m_baseCollider |
btTransformFloatData | m_baseWorldTransform |
btVector3FloatData | m_baseInertia |
float | m_baseMass |
int | m_numLinks |
btCollisionObjectFloatData* Bullet::btMultiBodyFloatData::m_baseCollider |
btVector3FloatData Bullet::btMultiBodyFloatData::m_baseInertia |
btTransformFloatData Bullet::btMultiBodyFloatData::m_baseWorldTransform |
btMultiBodyLinkFloatData* Bullet::btMultiBodyFloatData::m_links |