#include <bullet.h>
Definition at line 881 of file bullet.h.
§ m_angularOnly
int Bullet::btHingeConstraintDoubleData2::m_angularOnly |
§ m_biasFactor
double Bullet::btHingeConstraintDoubleData2::m_biasFactor |
§ m_enableAngularMotor
int Bullet::btHingeConstraintDoubleData2::m_enableAngularMotor |
§ m_limitSoftness
double Bullet::btHingeConstraintDoubleData2::m_limitSoftness |
§ m_lowerLimit
double Bullet::btHingeConstraintDoubleData2::m_lowerLimit |
§ m_maxMotorImpulse
double Bullet::btHingeConstraintDoubleData2::m_maxMotorImpulse |
§ m_motorTargetVelocity
double Bullet::btHingeConstraintDoubleData2::m_motorTargetVelocity |
§ m_padding1
char Bullet::btHingeConstraintDoubleData2::m_padding1[4] |
§ m_rbAFrame
§ m_rbBFrame
§ m_relaxationFactor
double Bullet::btHingeConstraintDoubleData2::m_relaxationFactor |
§ m_typeConstraintData
§ m_upperLimit
double Bullet::btHingeConstraintDoubleData2::m_upperLimit |
§ m_useReferenceFrameA
int Bullet::btHingeConstraintDoubleData2::m_useReferenceFrameA |
The documentation for this class was generated from the following file: