#include <bullet.h>
Definition at line 861 of file bullet.h.
§ m_angularOnly
int Bullet::btHingeConstraintFloatData::m_angularOnly |
§ m_biasFactor
float Bullet::btHingeConstraintFloatData::m_biasFactor |
§ m_enableAngularMotor
int Bullet::btHingeConstraintFloatData::m_enableAngularMotor |
§ m_limitSoftness
float Bullet::btHingeConstraintFloatData::m_limitSoftness |
§ m_lowerLimit
float Bullet::btHingeConstraintFloatData::m_lowerLimit |
§ m_maxMotorImpulse
float Bullet::btHingeConstraintFloatData::m_maxMotorImpulse |
§ m_motorTargetVelocity
float Bullet::btHingeConstraintFloatData::m_motorTargetVelocity |
§ m_rbAFrame
§ m_rbBFrame
§ m_relaxationFactor
float Bullet::btHingeConstraintFloatData::m_relaxationFactor |
§ m_typeConstraintData
§ m_upperLimit
float Bullet::btHingeConstraintFloatData::m_upperLimit |
§ m_useReferenceFrameA
int Bullet::btHingeConstraintFloatData::m_useReferenceFrameA |
The documentation for this class was generated from the following file: