Interface GraphicsNodeBridge

    • Method Detail

      • createGraphicsNode

        GraphicsNode createGraphicsNode​(BridgeContext ctx,
                                        org.w3c.dom.Element e)
        Creates a GraphicsNode according to the specified parameters. This is called before children have been added to the returned GraphicsNode (obviously since you construct and return it).
        Parameters:
        ctx - the bridge context to use
        e - the element that describes the graphics node to build
        Returns:
        a graphics node that represents the specified element
      • buildGraphicsNode

        void buildGraphicsNode​(BridgeContext ctx,
                               org.w3c.dom.Element e,
                               GraphicsNode node)
        Builds using the specified BridgeContext and element, the specified graphics node. This is called after all the children of the node have been constructed and added, so it is safe to do work that depends on being able to see your children nodes in this method.
        Parameters:
        ctx - the bridge context to use
        e - the element that describes the graphics node to build
        node - the graphics node to build
      • isComposite

        boolean isComposite()
        Returns true if the bridge handles container element, false otherwise.
      • getDisplay

        boolean getDisplay​(org.w3c.dom.Element e)
        Returns true if the graphics node has to be displayed, false otherwise.
      • getInstance

        Bridge getInstance()
        Returns the Bridge instance to be used for a single DOM element. For example, a static Bridge (i.e., a Bridge for static SVG content) will always return the same instance. A dynamic Bridge will return a new instance on each call. FIX ME: Move to Bridge
        Specified by:
        getInstance in interface Bridge