OpenMesh
Bindings.hh
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1 
3 #ifndef OPENMESH_PYTHON_BINDINGS_HH
4 #define OPENMESH_PYTHON_BINDINGS_HH
5 
6 #include <boost/python.hpp>
7 #include <boost/python/return_internal_reference.hpp>
8 #include <boost/python/reference_existing_object.hpp>
9 #include <boost/python/copy_const_reference.hpp>
10 
11 #include "OpenMesh/Core/IO/MeshIO.hh"
12 #include "OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh"
13 #include "OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh"
14 
15 using namespace boost::python;
16 
17 namespace OpenMesh {
18 
23 namespace Python {
24 
29 #define OPENMESH_PYTHON_DEFAULT_POLICY return_value_policy<copy_const_reference>()
30 
34 
37 
40 };
41 
44 
45 } // namespace OpenMesh
46 } // namespace Python
47 
48 #endif
OpenMesh::DefaultTraits
Definition: Traits.hh:126
OpenMesh::Python::MeshTraits::Point
OpenMesh::Vec3d Point
Use double precision points.
Definition: Bindings.hh:33
OpenMesh::TriMesh_ArrayKernelT
Definition: TriMesh_ArrayKernelT.hh:98
OpenMesh::PolyMesh_ArrayKernelT
Definition: PolyMesh_ArrayKernelT.hh:98
VectorT< float, 4 >
OpenMesh
Martin, 26.12.2004: 1) replaced resize(size()-1) with pop_back(), since the later is more efficient 2...
Definition: MeshItems.hh:64
OpenMesh::Python::MeshTraits
Definition: Bindings.hh:31
OpenMesh::Python::MeshTraits::Normal
OpenMesh::Vec3d Normal
Use double precision normals.
Definition: Bindings.hh:36
OpenMesh::Python::MeshTraits::Color
OpenMesh::Vec4f Color
Use RGBA colors.
Definition: Bindings.hh:39
OpenMesh::VectorT
Definition: Vector11T.hh:83

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