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SoEnvironment.h
1 #ifndef COIN_SOENVIRONMENT_H
2 #define COIN_SOENVIRONMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/elements/SoEnvironmentElement.h>
33 
34 class COIN_DLL_API SoEnvironment : public SoNode {
35  typedef SoNode inherited;
36 
38 
39 public:
40  static void initClass(void);
41  SoEnvironment(void);
42 
43  enum FogType {
44  NONE = SoEnvironmentElement::NONE,
45  HAZE = SoEnvironmentElement::HAZE,
46  FOG = SoEnvironmentElement::FOG,
47  SMOKE = SoEnvironmentElement::SMOKE
48  };
49 
50  virtual void GLRender(SoGLRenderAction * action);
51  virtual void callback(SoCallbackAction * action);
52 
59 
60 protected:
61  virtual ~SoEnvironment();
62 };
63 
64 #endif // !COIN_SOENVIRONMENT_H
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
SoEnvironment::fogVisibility
SoSFFloat fogVisibility
Definition: SoEnvironment.h:58
SoEnvironment
The SoEnvironment class is a node for specifying global rendering parameters.
Definition: SoEnvironment.h:34
SoEnvironment::ambientColor
SoSFColor ambientColor
Definition: SoEnvironment.h:54
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoEnvironment::attenuation
SoSFVec3f attenuation
Definition: SoEnvironment.h:55
SoEnvironment::ambientIntensity
SoSFFloat ambientIntensity
Definition: SoEnvironment.h:53
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoEnvironment::FogType
FogType
Definition: SoEnvironment.h:43
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoEnvironment::fogColor
SoSFColor fogColor
Definition: SoEnvironment.h:57
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
SoEnvironment::fogType
SoSFEnum fogType
Definition: SoEnvironment.h:56
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41

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