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SbCylinderPlaneProjector.h
1 #ifndef COIN_SBCYLINDERPLANEPROJECTOR_H
2 #define COIN_SBCYLINDERPLANEPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbCylinderSectionProjector.h>
28 
31 
32 public:
33  SbCylinderPlaneProjector(const float edgetol = 0.9f,
34  const SbBool orienttoeye = TRUE);
36  const float edgetol = 0.9f,
37  const SbBool orienttoeye = TRUE);
38 
39  virtual SbProjector * copy(void) const;
40  virtual SbVec3f project(const SbVec2f & point);
41  virtual SbRotation getRotation(const SbVec3f & point1,
42  const SbVec3f & point2);
43 
44 protected:
45  SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
46  const SbVec3f & point2, const SbBool tol2);
47 };
48 
49 #endif // !COIN_SBCYLINDERPLANEPROJECTOR_H
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:39
SbCylinderPlaneProjector
The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
Definition: SbCylinderPlaneProjector.h:29
SbCylinder
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:32
SbCylinderSectionProjector
The SbCylinderSectionProjector projects 2D points to a sliced cylinder.
Definition: SbCylinderSectionProjector.h:31
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SbProjector
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
SbCylinderSectionProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderSectionProjector.cpp:100
SbCylinderSectionProjector::copy
virtual SbProjector * copy(void) const
Definition: SbCylinderSectionProjector.cpp:93
SbCylinderSectionProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderSectionProjector.cpp:134

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