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SoLOD.h
1#ifndef COIN_SOLOD_H
2#define COIN_SOLOD_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoGroup.h>
29#include <Inventor/fields/SoMFFloat.h>
30#include <Inventor/fields/SoSFVec3f.h>
31
32class SoLODP;
33
34class COIN_DLL_API SoLOD : public SoGroup {
35 typedef SoGroup inherited;
36
38
39public:
40 SoLOD(void);
41 SoLOD(int numchildren);
42
43 static void initClass(void);
44
47
48 virtual void doAction(SoAction * action);
49 virtual void callback(SoCallbackAction * action);
50 virtual void GLRender(SoGLRenderAction * action);
51 virtual void GLRenderBelowPath(SoGLRenderAction * action);
52 virtual void GLRenderInPath(SoGLRenderAction * action);
53 virtual void GLRenderOffPath(SoGLRenderAction * action);
54 virtual void rayPick(SoRayPickAction * action);
55 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
57 virtual void audioRender(SoAudioRenderAction * action);
58 virtual void notify(SoNotList *nl);
59
60protected:
61 virtual ~SoLOD();
62
63 virtual int whichToTraverse(SoAction *);
64
65private:
66 void commonConstructor(void);
67
68private:
69 SoLODP *pimpl;
70 friend class SoLODP;
71};
72
73#endif // !COIN_SOLOD_H
The SbList class is a template container class for lists.
Definition SbList.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:30
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
The SoGroup class is a node which managed other node instances.
Definition SoGroup.h:31
The SoLOD class is used to choose a child based distance between viewer and object.
Definition SoLOD.h:34
SoSFVec3f center
Definition SoLOD.h:46
SoMFFloat range
Definition SoLOD.h:45
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:30
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:31

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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