27#include <Inventor/fields/SoFieldContainer.h>
52#ifndef DOXYGEN_SKIP_THIS
56 void setOverride(
const SbBool state);
57 SbBool isOverride(
void)
const;
64 INVENTOR_2_0 = 0x0008,
65 INVENTOR_2_1 = 0x0010,
66 INVENTOR_2_5 = 0x0020,
67 INVENTOR_2_6 = 0x0040,
74 INVENTOR_5_0 = 0x2000,
79 void setNodeType(
const NodeType type);
80 NodeType getNodeType(
void)
const;
83 virtual SbBool affectsState(
void)
const;
85 virtual void doAction(
SoAction * action);
101 virtual void grabEventsSetup(
void);
102 virtual void grabEventsCleanup(
void);
104 virtual void startNotify(
void);
107 uint32_t getNodeId(
void)
const;
111 virtual SoNode * addToCopyDict(
void)
const;
117 static SoType getClassTypeId(
void);
121 static void initClass(
void);
122 static void initClasses(
void);
124 static uint32_t getNextNodeId(
void);
125 static int getActionMethodIndex(
const SoType type);
143 virtual SbBool readInstance(
SoInput *
in,
unsigned short flags);
151 static void setNextActionMethodIndex(
int index);
152 static int getNextActionMethodIndex(
void);
153 static void incNextActionMethodIndex(
void);
162 static SoType classTypeId;
164 void clearStateFlags(
const unsigned int bits);
165 void setStateFlags(
const unsigned int bits);
166 SbBool getState(
const unsigned int bits)
const;
168 static SbDict * compatibilitydict;
170 static void cleanupClass(
void);
175#include <Inventor/SoLists.h>
The SbDict class organizes a dictionary of keys and values.
Definition SbDict.h:47
The SbList class is a template container class for lists.
Definition SbList.h:47
void copy(const SbList< Type > &l)
Definition SbList.h:69
The SbName class stores strings by reference.
Definition SbName.h:31
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:30
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:35
The SoFieldData class is a container for a prototype set of fields.
Definition SoFieldData.h:39
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:36
The SoNodeList class is a container for pointers to SoNode objects.
Definition SoNodeList.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
uint32_t uniqueId
Definition SoNode.h:157
static uint32_t nextUniqueId
Definition SoNode.h:158
static int nextActionMethodIndex
Definition SoNode.h:159
NodeType
Definition SoNode.h:59
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:42
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:40
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:32
The SoType class is the basis for the run-time type system in Coin.
Definition SoType.h:50
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:31