Coin Logo http://www.sim.no
http://www.coin3d.org

SoBlinker.h
1 #ifndef COIN_SOBLINKER_H
2 #define COIN_SOBLINKER_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSwitch.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 
32 class SoSensor;
33 class SoOneShotSensor;
34 class SoTimeCounter;
35 
36 class COIN_DLL_API SoBlinker : public SoSwitch {
37  typedef SoSwitch inherited;
38 
39  SO_NODE_HEADER(SoBlinker);
40 
41 public:
42  static void initClass(void);
43  SoBlinker(void);
44 
47 
48  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
49  virtual void write(SoWriteAction * action);
50 
51 protected:
52  virtual ~SoBlinker();
53  virtual void notify(SoNotList * nl);
54 
55 private:
56  virtual SoNode * copy(SbBool copyconnections = FALSE) const;
57  void deconnectInternalEngine(void);
58  void reconnectInternalEngine(void);
59 
60  SoTimeCounter * counter;
61 };
62 
63 #endif // !COIN_SOBLINKER_H
SoBlinker::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoBlinker.cpp:152
SoField::setDirty
void setDirty(SbBool dirty)
Definition: SoField.cpp:2126
SoSwitch::write
virtual void write(SoWriteAction *action)
Definition: SoSwitch.cpp:389
SoWriteAction
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoOutput
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:42
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoSwitch::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSwitch.cpp:211
SoNotRec::getBase
SoBase * getBase(void) const
Definition: SoNotRec.cpp:71
SoBlinker::~SoBlinker
virtual ~SoBlinker()
Definition: SoBlinker.cpp:132
SoGroup::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
SoNode::copy
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
SoSwitch
The SoSwitch class is a group node which selects one child subgraph for traversal.
Definition: SoSwitch.h:37
SoSwitch::whichChild
SoSFInt32 whichChild
Definition: SoSwitch.h:47
SoField::enableConnection
void enableConnection(SbBool flag)
Definition: SoField.cpp:708
SoOneShotSensor
The SoOneShotSensor class is a sensor which will trigger once.
Definition: SoOneShotSensor.h:29
SoBlinker::write
virtual void write(SoWriteAction *action)
Definition: SoBlinker.cpp:161
SoTimeCounter::output
SoEngineOutput output
Definition: SoTimeCounter.h:51
SoWriteAction::getOutput
SoOutput * getOutput(void) const
Definition: SoWriteAction.cpp:160
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSwitch::notify
virtual void notify(SoNotList *nl)
Definition: SoSwitch.cpp:431
SoBlinker::on
SoSFBool on
Definition: SoBlinker.h:46
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoTimeCounter
The SoTimeCounter class is an integer counter engine.
Definition: SoTimeCounter.h:36
SoField::isConnectionEnabled
SbBool isConnectionEnabled(void) const
Definition: SoField.cpp:721
SoOutput::getStage
Stage getStage(void) const
Definition: SoOutput.cpp:744
SoNotList::getLastField
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoBlinker::SoBlinker
SoBlinker(void)
Definition: SoBlinker.cpp:103
SoField::disconnect
void disconnect(SoEngineOutput *engineoutput)
Definition: SoField.cpp:1022
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoBlinker::speed
SoSFFloat speed
Definition: SoBlinker.h:45
SoGroup::getNumChildren
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:271
SoBlinker::notify
virtual void notify(SoNotList *nl)
Definition: SoBlinker.cpp:181
SoField::connectFrom
SbBool connectFrom(SoEngineOutput *master, SbBool notnotify=0, SbBool append=0)
Definition: SoField.cpp:870
SoBlinker
The SoBlinker class is a cycling switch node.
Definition: SoBlinker.h:36
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoNotList::getFirstRec
SoNotRec * getFirstRec(void) const
Definition: SoNotification.cpp:140

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17