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SoCone.h
1 #ifndef COIN_SOCONE_H
2 #define COIN_SOCONE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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13  * distribution for additional information about the GNU GPL.
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFBitMask.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/nodes/SoShape.h>
31 
32 class COIN_DLL_API SoCone : public SoShape {
33  typedef SoShape inherited;
34 
35  SO_NODE_HEADER(SoCone);
36 
37 public:
38  static void initClass(void);
39  SoCone(void);
40 
41  enum Part {
42  SIDES = 0x01,
43  BOTTOM = 0x02,
44  ALL = (SIDES|BOTTOM)
45  };
46 
50 
51  void addPart(SoCone::Part part);
52  void removePart(SoCone::Part part);
53  SbBool hasPart(SoCone::Part part) const;
54 
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void rayPick(SoRayPickAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59 protected:
60  virtual ~SoCone();
61 
62  virtual void generatePrimitives(SoAction * action);
63  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
64 };
65 
66 #endif // !COIN_SOCONE_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoCone::height
SoSFFloat height
Definition: SoCone.h:49
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoCone::~SoCone
virtual ~SoCone()
Definition: SoCone.cpp:139
SoCone::parts
SoSFBitMask parts
Definition: SoCone.h:47
SoShape
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
SoNode::VRML1
@ VRML1
Definition: SoNode.h:61
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoCone::generatePrimitives
virtual void generatePrimitives(SoAction *action)
Definition: SoCone.cpp:318
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoShape::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoDebugError::postInfo
static void postInfo(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:334
SoShape::getComplexityValue
float getComplexityValue(SoAction *action)
Definition: SoShape.cpp:492
SoCone::addPart
void addPart(SoCone::Part part)
Definition: SoCone.cpp:235
SoShape::shouldPrimitiveCount
SbBool shouldPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1485
SoCone::Part
Part
Definition: SoCone.h:41
SbVec3f::setValue
SbVec3f & setValue(const float v[3])
Definition: SbVec3f.cpp:461
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoCone::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoCone.cpp:184
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbBox3f::setBounds
void setBounds(const float minx, const float miny, const float minz, const float maxx, const float maxy, const float maxz)
Definition: SbBox3f.cpp:260
SoCone::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoCone.cpp:279
SoCone::hasPart
SbBool hasPart(SoCone::Part part) const
Definition: SoCone.cpp:272
SoShape::shouldRayPick
SbBool shouldRayPick(SoRayPickAction *const action)
Definition: SoShape.cpp:923
SoCone::bottomRadius
SoSFFloat bottomRadius
Definition: SoCone.h:48
SoCone::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoCone.cpp:301
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
SoCone
The SoCone class is for rendering cone shapes.
Definition: SoCone.h:32
SoCone::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Definition: SoCone.cpp:153
SoGetPrimitiveCountAction::addNumTriangles
void addNumTriangles(const int num)
Definition: SoGetPrimitiveCountAction.cpp:247
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoSFBitMask
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
SoCone::removePart
void removePart(SoCone::Part part)
Definition: SoCone.cpp:253
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoCone::SoCone
SoCone(void)
Definition: SoCone.cpp:122

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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