1 #ifndef COIN_SOGEOORIGIN_H
2 #define COIN_SOGEOORIGIN_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFBool.h>
29 #include <Inventor/fields/SoSFVec3d.h>
30 #include <Inventor/fields/SoMFString.h>
40 static void initClass(
void);
62 #endif // COIN_SOGEOORIGIN_H
SoGeoOrigin(void)
Definition: SoGeoOrigin.cpp:154
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGeoOrigin.cpp:234
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is re...
Definition: SoGeoOrigin.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ VRML1
Definition: SoNode.h:61
SoSFVec3d geoCoords
Definition: SoGeoOrigin.h:43
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGeoOrigin.cpp:199
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGeoOrigin.cpp:206
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGeoOrigin.cpp:213
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoSFVec3d class is a container for an SbVec3d vector.
Definition: SoSFVec3d.h:31
void setDefault(SbBool def)
Definition: SoField.cpp:650
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
virtual ~SoGeoOrigin()
Definition: SoGeoOrigin.cpp:170
virtual void doAction(SoAction *action)
Definition: SoGeoOrigin.cpp:192
SoMFString geoSystem
Definition: SoGeoOrigin.h:44
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoGeoOrigin.cpp:220
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual void pick(SoPickAction *action)
Definition: SoGeoOrigin.cpp:227
void setNum(const int num)
Definition: SoMField.cpp:615
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
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