1 #ifndef COIN_SBCYLINDER_H
2 #define COIN_SBCYLINDER_H
29 #include <Inventor/SbBasic.h>
30 #include <Inventor/SbLine.h>
36 void setValue(
const SbLine& a,
const float r);
37 void setAxis(
const SbLine& a);
38 void setRadius(
const float r);
39 const SbLine& getAxis(
void)
const;
40 float getRadius(
void)
const;
41 SbBool intersect(
const SbLine& l,
SbVec3f& intersection)
const;
44 void print(FILE * file)
const;
51 #endif // !COIN_SBCYLINDER_H
SbVec3f getClosestPoint(const SbVec3f &point) const
Definition: SbLine.cpp:263
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:32
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
const SbLine & getAxis(void) const
Definition: SbCylinder.cpp:113
float length(void) const
Definition: SbVec3f.cpp:356
void setAxis(const SbLine &a)
Definition: SbCylinder.cpp:79
SbVec3f cross(const SbVec3f &v) const
Definition: SbVec3f.cpp:270
void print(FILE *file) const
Definition: SbLine.cpp:325
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbCylinder.cpp:137
const SbVec3f & getDirection(void) const
Definition: SbLine.cpp:315
SbCylinder(void)
Definition: SbCylinder.cpp:46
void setRadius(const float r)
Definition: SbCylinder.cpp:96
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
const SbVec3f & getPosition(void) const
Definition: SbLine.cpp:305
float getRadius(void) const
Definition: SbCylinder.cpp:124
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
float normalize(void)
Definition: SbVec3f.cpp:436
void print(FILE *file) const
Definition: SbCylinder.cpp:255
void setValue(const SbLine &a, const float r)
Definition: SbCylinder.cpp:67
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