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SoResetTransform.h
1 #ifndef COIN_SORESETTRANSFORM_H
2 #define COIN_SORESETTRANSFORM_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
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21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTransformation.h>
29 #include <Inventor/fields/SoSFBitMask.h>
30 
31 class COIN_DLL_API SoResetTransform : public SoTransformation {
33 
34  SO_NODE_HEADER(SoResetTransform);
35 
36 public:
37  static void initClass(void);
38  SoResetTransform(void);
39 
40  // These must be bit flags.
41  enum ResetType {
42  TRANSFORM = 0x01,
43  BBOX = 0x02
44  };
45 
47 
48  virtual void doAction(SoAction * action);
49  virtual void callback(SoCallbackAction * action);
50  virtual void GLRender(SoGLRenderAction * action);
51  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
52  virtual void getMatrix(SoGetMatrixAction * action);
53  virtual void pick(SoPickAction * action);
54  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
55 
56 protected:
57  virtual ~SoResetTransform();
58 };
59 
60 #endif // !COIN_SORESETTRANSFORM_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoResetTransform::whatToReset
SoSFBitMask whatToReset
Definition: SoResetTransform.h:46
SoResetTransform::ResetType
ResetType
Definition: SoResetTransform.h:41
SoResetTransform::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoResetTransform.cpp:125
SoResetTransform::BBOX
@ BBOX
Definition: SoResetTransform.h:43
SoGetBoundingBoxAction::resetCenter
void resetCenter(void)
Definition: SoGetBoundingBoxAction.cpp:571
SoTransformation
The SoTransformation class is the abstract base class for transformation nodes.
Definition: SoTransformation.h:29
SoResetTransform::doAction
virtual void doAction(SoAction *action)
Definition: SoResetTransform.cpp:146
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoField::isIgnored
SbBool isIgnored(void) const
Definition: SoField.cpp:638
SoGetMatrixAction::getInverse
SbMatrix & getInverse(void)
Definition: SoGetMatrixAction.cpp:160
SoGetBoundingBoxAction::getXfBoundingBox
SbXfBox3f & getXfBoundingBox(void)
Definition: SoGetBoundingBoxAction.cpp:317
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SoResetTransform::callback
virtual void callback(SoCallbackAction *action)
Definition: SoResetTransform.cpp:156
SoResetTransform::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoResetTransform.cpp:163
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SoResetTransform::TRANSFORM
@ TRANSFORM
Definition: SoResetTransform.h:42
SoGetMatrixAction::getMatrix
SbMatrix & getMatrix(void)
Definition: SoGetMatrixAction.cpp:151
SoResetTransform::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoResetTransform.cpp:184
SbBox3f::makeEmpty
void makeEmpty(void)
Definition: SbBox3f.cpp:424
SoResetTransform::~SoResetTransform
virtual ~SoResetTransform()
Definition: SoResetTransform.cpp:101
SoResetTransform::SoResetTransform
SoResetTransform(void)
Definition: SoResetTransform.cpp:87
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SbMatrix::makeIdentity
void makeIdentity(void)
Definition: SbMatrix.cpp:297
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoSFBitMask
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
SoResetTransform
The SoResetTransform class is a node type which makes it possible to "nullify" state during traversal...
Definition: SoResetTransform.h:31
SoResetTransform::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoResetTransform.cpp:114
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
SoResetTransform::pick
virtual void pick(SoPickAction *action)
Definition: SoResetTransform.cpp:174
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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