1 #ifndef COIN_SONONINDEXEDSHAPE_H
2 #define COIN_SONONINDEXEDSHAPE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoVertexShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
38 static void initClass(
void);
46 void computeCoordBBox(
SoAction * action,
int numVertices,
49 void fixNumVerticesPointers(
SoState *state,
const int32_t *&start,
const int32_t *&end,
50 int32_t *dummyarray)
const;
54 #endif // !COIN_SONONINDEXEDSHAPE_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
SoSFInt32 startIndex
Definition: SoNonIndexedShape.h:40
const SbVec3f * getValues(const int start) const
Definition: SoMFVec3f.h:34
virtual ~SoNonIndexedShape()
Definition: SoNonIndexedShape.cpp:62
SbVec3f & setValue(const float v[3])
Definition: SbVec3f.cpp:461
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoVertexShape class is the superclass for all vertex based shapes.
Definition: SoVertexShape.h:42
SoState * getState(void) const
Definition: SoAction.cpp:1028
void computeCoordBBox(SoAction *action, int numVertices, SbBox3f &box, SbVec3f ¢er)
Definition: SoNonIndexedShape.cpp:86
SoNonIndexedShape(void)
Definition: SoNonIndexedShape.cpp:52
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
void getReal(SbVec3f &v) const
Definition: SbVec4f.cpp:136
SoMFVec3f vertex
Definition: SoVertexProperty.h:53
The SoVertexProperty class collects the functionality of various appearance nodes.
Definition: SoVertexProperty.h:33
void fixNumVerticesPointers(SoState *state, const int32_t *&start, const int32_t *&end, int32_t *dummyarray) const
Definition: SoNonIndexedShape.cpp:154
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
SoSFNode vertexProperty
Definition: SoVertexShape.h:50
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
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