24 #ifndef COIN_SOVRMLVERTEXSHAPE_H
25 #define COIN_SOVRMLVERTEXSHAPE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
36 class SoCoordinateElement;
37 class SoVRMLVertexShapeP;
45 static void initClass(
void);
55 OVERALL = SoMaterialBindingElement::OVERALL,
56 PER_PART = SoMaterialBindingElement::PER_PART,
57 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
58 PER_FACE = SoMaterialBindingElement::PER_FACE,
59 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
60 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
61 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
64 virtual SbBool generateDefaultNormals(
SoState * s, SoNormalBundle * nb);
65 virtual SbBool generateDefaultNormals(
SoState * s, SoNormalCache * nc);
81 void setNormalCache(
SoState * s,
int numNormals,
SbVec3f * normals);
82 SoNormalCache * getNormalCache(
void)
const;
84 SoNormalCache * generateAndReadLockNormalCache(
SoState *
const state);
85 void getVertexData(
SoState * state,
86 const SoCoordinateElement *& coords,
88 const SbBool neednormals);
90 void readLockNormalCache(
void);
91 void readUnlockNormalCache(
void);
95 void writeLockNormalCache(
void);
96 void writeUnlockNormalCache(
void);
98 SoVRMLVertexShapeP * pimpl;
101 #endif // ! COIN_SOVRMLVERTEXSHAPE_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoSFBool colorPerVertex
Definition: SoVRMLVertexShape.h:51
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:163
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:105
The SoVRMLVertexShape class is a superclass for vertex based shapes.
Definition: SoVRMLVertexShape.h:39
SoSFNode texCoord
Definition: SoVRMLVertexShape.h:48
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFNode normal
Definition: SoVRMLVertexShape.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoSFBool normalPerVertex
Definition: SoVRMLVertexShape.h:52
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:408
SoSFNode coord
Definition: SoVRMLVertexShape.h:47
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoSFNode color
Definition: SoVRMLVertexShape.h:50
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17