24 #ifndef COIN_SOVRMLVISIBILITYSENSOR_H
25 #define COIN_SOVRMLVISIBILITYSENSOR_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFTime.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/fields/SoSFVec3f.h>
39 static void initClass(
void);
57 #endif // ! COIN_SOVRMLVISIBILITYSENSOR_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoVRMLVisibilitySensor class will generate events based on visibility.
Definition: SoVRMLVisibilitySensor.h:33
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:42
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:52
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:43
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:54
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:53
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:44
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