24 #ifndef COIN_SOVRMLVERTEXLINE_H
25 #define COIN_SOVRMLVERTEXLINE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
38 static void initClass(
void);
60 #endif // ! COIN_SOVRMLVERTEXLINE_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:163
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoSFNode color
Definition: SoVRMLVertexLine.h:41
SoSFBool colorPerVertex
Definition: SoVRMLVertexLine.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:105
The SoVRMLVertexLine class is a superclass for line based VRML geometry.
Definition: SoVRMLVertexLine.h:33
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFNode coord
Definition: SoVRMLVertexLine.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:408
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
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