1 #ifndef COIN_SOPACKEDCOLOR_H
2 #define COIN_SOPACKEDCOLOR_H
27 #include <Inventor/fields/SoMFUInt32.h>
28 #include <Inventor/nodes/SoSubNode.h>
36 static void initClass(
void);
45 SbBool isTransparent(
void);
53 SbBool checktransparent;
56 #endif // !COIN_SOPACKEDCOLOR_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
SbBool isTransparent(void)
Definition: SoPackedColor.cpp:214
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
virtual ~SoPackedColor()
Definition: SoPackedColor.cpp:110
const uint32_t * getValues(const int start) const
Definition: SoMFUInt32.h:33
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SbBool isIgnored(void) const
Definition: SoField.cpp:638
The SoPackedColor class is a node for setting diffuse and transparency material values.
Definition: SoPackedColor.h:30
SoMFUInt32 orderedRGBA
Definition: SoPackedColor.h:39
virtual void GLRender(SoGLRenderAction *action)
Definition: SoPackedColor.cpp:129
virtual void notify(SoNotList *list)
Definition: SoPackedColor.cpp:234
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoMFUInt32 class is a container for 32-bit unsigned integer values.
Definition: SoMFUInt32.h:30
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
uint32_t getNodeId(void) const
Definition: SoNode.cpp:1304
virtual void callback(SoCallbackAction *action)
Definition: SoPackedColor.cpp:204
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoPackedColor(void)
Definition: SoPackedColor.cpp:95
SbBool isElementEnabled(const int stackindex) const
Definition: SoState.h:70
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
static SbBool getDiffuseColorOverride(SoState *const state)
Definition: SoOverrideElement.cpp:294
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
virtual void doAction(SoAction *action)
Definition: SoPackedColor.cpp:136
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
static void staticDataLock(void)
Definition: SoBase.cpp:2007
static void setDiffuseColorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:555
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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