1 #ifndef COIN_SOPROFILE_H
2 #define COIN_SOPROFILE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFInt32.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/elements/SoProfileElement.h>
41 static void initClass(
void);
44 START_FIRST = SoProfileElement::START_FIRST,
45 START_NEW = SoProfileElement::START_NEW,
46 ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT
59 virtual void getTrimCurve(
SoState * state, int32_t & numpoints,
60 float *& points,
int & floatspervec,
61 int32_t & numknots,
float *& knotvector) = 0;
62 virtual void getVertices(
SoState * state, int32_t & numvertices,
70 #endif // !COIN_SOPROFILE_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoProfile.cpp:175
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ ADD_TO_CURRENT
Definition: SoProfile.h:46
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void pick(SoPickAction *action)
Definition: SoProfile.cpp:168
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void GLRender(SoGLRenderAction *action)
Definition: SoProfile.cpp:161
SoMFInt32 index
Definition: SoProfile.h:49
Profile
Definition: SoProfile.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void callback(SoCallbackAction *action)
Definition: SoProfile.cpp:154
SoSFEnum linkage
Definition: SoProfile.h:50
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
virtual void doAction(SoAction *action)
Definition: SoProfile.cpp:147
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoProfile class is the abstract superclass for profile definitions.
Definition: SoProfile.h:35
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoProfile.cpp:140
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual ~SoProfile()
Definition: SoProfile.cpp:116
@ START_NEW
Definition: SoProfile.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
@ START_FIRST
Definition: SoProfile.h:44
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
SoProfile(void)
Definition: SoProfile.cpp:101
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