24 #ifndef COIN_SOVRMLCYLINDERSENSOR_H
25 #define COIN_SOVRMLCYLINDERSENSOR_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFRotation.h>
38 static void initClass(
void);
50 virtual void drag(
void);
56 static float findAngle(
const SbRotation & rot);
60 #endif // ! COIN_SOVRMLCYLINDERSENSOR_H
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:31
SoSFFloat diskAngle
Definition: SoVRMLCylinderSensor.h:41
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.
Definition: SoVRMLCylinderSensor.h:32
virtual SbBool dragStart(void)=0
virtual void drag(void)=0
SoSFRotation rotation_changed
Definition: SoVRMLCylinderSensor.h:45
SoSFFloat offset
Definition: SoVRMLCylinderSensor.h:44
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual void dragFinish(void)=0
SoSFFloat maxAngle
Definition: SoVRMLCylinderSensor.h:42
SoSFFloat minAngle
Definition: SoVRMLCylinderSensor.h:43
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
Definition: SbCylinderProjector.h:30
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
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