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SoTextureCubeMap.h
1 #ifndef COIN_SOTEXTURECUBEMAP_H
2 #define COIN_SOTEXTURECUBEMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFImage.h>
30 #include <Inventor/fields/SoMFString.h>
31 #include <Inventor/fields/SoSFColor.h>
32 #include <Inventor/elements/SoTextureImageElement.h>
33 
34 class SoFieldSensor;
35 class SoSensor;
36 class SoTextureCubeMapP;
37 
38 class COIN_DLL_API SoTextureCubeMap : public SoNode {
39  typedef SoNode inherited;
40 
41  SO_NODE_HEADER(SoTextureCubeMap);
42 
43 public:
44  static void initClass(void);
45  SoTextureCubeMap(void);
46 
47  enum Model {
48  MODULATE = SoTextureImageElement::MODULATE,
49  DECAL = SoTextureImageElement::DECAL,
50  BLEND = SoTextureImageElement::BLEND,
51  REPLACE = SoTextureImageElement::REPLACE
52  };
53 
54  enum Wrap {
55  REPEAT = SoTextureImageElement::REPEAT,
56  CLAMP = SoTextureImageElement::CLAMP
57  };
58 
60 
67 
72 
73  virtual void doAction(SoAction * action);
74  virtual void GLRender(SoGLRenderAction * action);
75  virtual void callback(SoCallbackAction * action);
76  virtual void rayPick(SoRayPickAction * action);
77 
78  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
79  unsigned char *& bytes);
80 protected:
81  virtual ~SoTextureCubeMap();
82 
83  virtual SbBool readInstance(SoInput * in, unsigned short flags);
84  virtual void notify(SoNotList * list);
85  int getReadStatus(void);
86  void setReadStatus(int s);
87 
88 private:
89  SbBool loadFilename(const SbString & filename, SoSFImage * image);
90  static void filenameSensorCB(void *, SoSensor *);
91  SoSFImage * getImageField(const int idx);
92 
93  SoTextureCubeMapP * pimpl;
94 };
95 
96 #endif // !COIN_SOTEXTURECUBEMAP_H
SbPList::getLength
int getLength(void) const
Definition: SbPList.h:94
SoTextureCubeMap::imageNegX
SoSFImage imageNegX
Definition: SoTextureCubeMap.h:62
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoTextureCubeMap::Wrap
Wrap
Definition: SoTextureCubeMap.h:54
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoReadError::post
static void post(const SoInput *const in, const char *const format,...)
Definition: SoReadError.cpp:110
SoTextureCubeMap::REPLACE
@ REPLACE
Definition: SoTextureCubeMap.h:51
SoTextureCubeMap::imagePosX
SoSFImage imagePosX
Definition: SoTextureCubeMap.h:61
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
SbImage::readFile
SbBool readFile(const SbString &filename, const SbString *const *searchdirectories=NULL, const int numdirectories=0)
Definition: SbImage.cpp:404
SoTextureCubeMap::filenames
SoMFString filenames
Definition: SoTextureCubeMap.h:59
SbImage::getValue
unsigned char * getValue(SbVec2s &size, int &bytesperpixel) const
Definition: SbImage.cpp:322
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SoField::isDefault
SbBool isDefault(void) const
Definition: SoField.cpp:669
SbVec2s::getValue
const short * getValue(void) const
Definition: SbVec2s.cpp:140
SoTextureCubeMap::DECAL
@ DECAL
Definition: SoTextureCubeMap.h:49
SoTextureCubeMap::SoTextureCubeMap
SoTextureCubeMap(void)
Definition: SoTextureCubeMap.cpp:260
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoTextureCubeMap::setReadStatus
void setReadStatus(int s)
Definition: SoTextureCubeMap.cpp:556
SoTextureCubeMap::~SoTextureCubeMap
virtual ~SoTextureCubeMap()
Definition: SoTextureCubeMap.cpp:310
SoTextureCubeMap::wrapS
SoSFEnum wrapS
Definition: SoTextureCubeMap.h:68
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoTextureCubeMap
The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.
Definition: SoTextureCubeMap.h:38
SoTextureCubeMap::blendColor
SoSFColor blendColor
Definition: SoTextureCubeMap.h:71
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoTextureCubeMap::wrapT
SoSFEnum wrapT
Definition: SoTextureCubeMap.h:69
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
SoTextureCubeMap::imageNegY
SoSFImage imageNegY
Definition: SoTextureCubeMap.h:64
SbString
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
SoTextureCubeMap::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTextureCubeMap.cpp:373
SbStringList
The SbStringList class is a container for arrays of SbString pointers.
Definition: SbStringList.h:31
SoTextureCubeMap::REPEAT
@ REPEAT
Definition: SoTextureCubeMap.h:55
SoTextureCubeMap::notify
virtual void notify(SoNotList *list)
Definition: SoTextureCubeMap.cpp:563
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SbVec2s
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:37
SoTextureCubeMap::callback
virtual void callback(SoCallbackAction *action)
Definition: SoTextureCubeMap.cpp:517
SoTextureCubeMap::readImage
static SbBool readImage(const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes)
Definition: SoTextureCubeMap.cpp:535
SoField
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
SoTextureCubeMap::MODULATE
@ MODULATE
Definition: SoTextureCubeMap.h:48
SoField::setDefault
void setDefault(SbBool def)
Definition: SoField.cpp:650
SbStringList::getArrayPtr
const SbString ** getArrayPtr(void) const
Definition: SbStringList.h:48
SoTextureCubeMap::doAction
virtual void doAction(SoAction *action)
Definition: SoTextureCubeMap.cpp:470
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoSFImage::getValue
const unsigned char * getValue(SbVec2s &size, int &nc) const
Definition: SoSFImage.cpp:322
SoField::enableNotify
SbBool enableNotify(SbBool on)
Definition: SoField.cpp:1485
SoTextureCubeMap::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoTextureCubeMap.cpp:337
SoMFString
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
SoTextureCubeMap::BLEND
@ BLEND
Definition: SoTextureCubeMap.h:50
SoTextureCubeMap::imagePosY
SoSFImage imagePosY
Definition: SoTextureCubeMap.h:63
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoTextureCubeMap::model
SoSFEnum model
Definition: SoTextureCubeMap.h:70
SoTextureCubeMap::imagePosZ
SoSFImage imagePosZ
Definition: SoTextureCubeMap.h:65
SoTextureCubeMap::CLAMP
@ CLAMP
Definition: SoTextureCubeMap.h:56
SbMutex
A basic class for managing a mutex.
Definition: SbMutex.h:30
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SoMField::setNum
void setNum(const int num)
Definition: SoMField.cpp:615
SoInput::getDirectories
static const SbStringList & getDirectories(void)
Definition: SoInput.cpp:2130
SoSFImage::setValue
void setValue(const SbVec2s &size, const int nc, const unsigned char *pixels, CopyPolicy copypolicy=COPY)
Definition: SoSFImage.cpp:362
SoNode::isOverride
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoNotList::getLastField
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:55
SoTextureCubeMap::imageNegZ
SoSFImage imageNegZ
Definition: SoTextureCubeMap.h:66
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoTextureCubeMap::Model
Model
Definition: SoTextureCubeMap.h:47
SoTextureCubeMap::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoTextureCubeMap.cpp:524
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
SbString::getLength
int getLength(void) const
Definition: SbString.h:63
SbString::getString
const char * getString(void) const
Definition: SbString.h:71
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFImage
The SoSFImage class is used to store pixel images.
Definition: SoSFImage.h:32
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoState::isCacheOpen
SbBool isCacheOpen(void) const
Definition: SoState.h:83
SoTextureCubeMap::getReadStatus
int getReadStatus(void)
Definition: SoTextureCubeMap.cpp:546
SbImage
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:36

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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