1 #ifndef COIN_SOMULTIPLECOPY_H
2 #define COIN_SOMULTIPLECOPY_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoMFMatrix.h>
37 static void initClass(
void);
59 #endif // !COIN_SOMULTIPLECOPY_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
The SoMFMatrix class is a container for SbMatrix values.
Definition: SoMFMatrix.h:31
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
void pop(void)
Definition: SoState.cpp:284
void setTransform(const SbMatrix &m)
Definition: SbXfBox3f.cpp:125
void setCenter(const SbVec3f ¢er, const SbBool transformcenter)
Definition: SoGetBoundingBoxAction.cpp:529
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
void resetCenter(void)
Definition: SoGetBoundingBoxAction.cpp:571
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoMultipleCopy.cpp:224
SoMFMatrix matrix
Definition: SoMultipleCopy.h:40
The SoMultipleCopy class redraws it's children multiple times at different transformations.
Definition: SoMultipleCopy.h:31
void push(void)
Definition: SoState.cpp:265
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
SbXfBox3f & getXfBoundingBox(void)
Definition: SoGetBoundingBoxAction.cpp:317
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SbXfBox3f class is a 3 dimensional box with floating point coordinates and an attached transforma...
Definition: SbXfBox3f.h:31
void transform(const SbMatrix &m)
Definition: SbXfBox3f.cpp:116
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
virtual void GLRender(SoGLRenderAction *action)
Definition: SoMultipleCopy.cpp:156
virtual void search(SoSearchAction *action)
Definition: SoMultipleCopy.cpp:232
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
void makeEmpty(void)
Definition: SbBox3f.cpp:424
virtual void callback(SoCallbackAction *action)
Definition: SoMultipleCopy.cpp:191
virtual ~SoMultipleCopy()
Definition: SoMultipleCopy.cpp:95
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoMultipleCopy.cpp:217
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoMultipleCopy.cpp:247
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
void extendBy(const SbVec3f &pt)
Definition: SbXfBox3f.cpp:169
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoMultipleCopy.cpp:163
virtual SbBool affectsState(void) const
Definition: SoMultipleCopy.cpp:170
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
virtual void doAction(SoAction *action)
Definition: SoMultipleCopy.cpp:178
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
static SbMatrix identity(void)
Definition: SbMatrix.cpp:748
SoMultipleCopy(void)
Definition: SoMultipleCopy.cpp:85
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
SbVec3f getCenter(void) const
Definition: SbXfBox3f.cpp:154
SbBool isEmpty(void) const
Definition: SbBox3f.cpp:436
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoMultipleCopy.cpp:108
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
virtual void pick(SoPickAction *action)
Definition: SoMultipleCopy.cpp:198
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17