27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFBitMask.h>
33 #include <Inventor/lists/SbList.h>
45 static void initClass(
void);
52 ALL = FRONT|BACK|SIDES
66 SbBox3f getCharacterBounds(
SoState * state,
int stringindex,
int charindex);
85 class SoText3P * pimpl;
86 friend class SoText3P;
87 void render(
SoState * state,
unsigned int part);
88 void generate(
SoAction * action,
unsigned int part);
91 #endif // !COIN_SOTEXT3_H
int getLength(void) const
Definition: SbPList.h:94
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
@ FRONT
Definition: SoText3.h:49
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
Part
Definition: SoText3.h:48
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
@ LEFT
Definition: SoText3.h:56
void pop(void)
Definition: SoState.cpp:284
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
SbVec3f getCenter(void) const
Definition: SbBox3f.cpp:161
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
void setCharacterIndex(const int idx)
Definition: SoTextDetail.cpp:127
void truncate(const int length, const int dofit=0)
Definition: SbList.h:149
void push(void)
Definition: SoState.cpp:265
const SbVec3f & getMin(void) const
Definition: SbBox3f.cpp:122
virtual SoDetail * copy(void) const =0
SbBool is3DTextCountedAsTriangles(void)
Definition: SoGetPrimitiveCountAction.cpp:182
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoNurbsProfile class is a node for specifying smooth profile curves.
Definition: SoNurbsProfile.h:32
The SoGlyph class is used to generate and reuse font glyph bitmaps and outlines.
Definition: SoGlyph.h:35
void append(const Type item)
Definition: SbList.h:98
@ BACK
Definition: SoText3.h:51
virtual void generatePrimitives(SoAction *)
Definition: SoText3.cpp:530
const SoDetail * getDetail(void) const
Definition: SoPrimitiveVertex.cpp:130
float length(void) const
Definition: SbVec3f.cpp:356
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
void setDetail(SoDetail *const d)
Definition: SoPrimitiveVertex.cpp:260
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
void setTextureCoords(const SbVec2f &texcoords)
Definition: SoPrimitiveVertex.cpp:178
SbVec3f cross(const SbVec3f &v) const
Definition: SbVec3f.cpp:270
SoSFEnum linkage
Definition: SoProfile.h:50
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
const SbVec3f & getMax(void) const
Definition: SbBox3f.cpp:134
SbBox3f getCharacterBounds(SoState *state, int stringindex, int charindex)
Definition: SoText3.cpp:444
void setPart(const int idx)
Definition: SoTextDetail.cpp:137
void makeEmpty(void)
Definition: SbBox3f.cpp:424
int getLength(void) const
Definition: SbList.h:145
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)
Definition: SoText3.cpp:319
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoText3.cpp:556
The SoText3 class renders extruded 3D text.
Definition: SoText3.h:39
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
SoMFString string
Definition: SoText3.h:61
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoText3.cpp:452
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoProfile class is the abstract superclass for profile definitions.
Definition: SoProfile.h:35
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoText3.cpp:516
SbBool isElementEnabled(const int stackindex) const
Definition: SoState.h:70
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
void setPoint(const SbVec3f &point)
Definition: SoPrimitiveVertex.cpp:140
virtual void generatePrimitives(SoAction *action)=0
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:998
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
void setBounds(const float minx, const float miny, const float minz, const float maxx, const float maxy, const float maxz)
Definition: SbBox3f.cpp:260
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
SoSFFloat spacing
Definition: SoText3.h:62
@ ALL
Definition: SoText3.h:52
A basic class for managing a mutex.
Definition: SbMutex.h:30
The SbBox2f class is a 2 dimensional box with floating point corner coordinates.
Definition: SbBox2f.h:33
SoSFEnum justification
Definition: SoText3.h:63
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
virtual void notify(SoNotList *list)
Definition: SoText3.cpp:1399
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
float normalize(void)
Definition: SbVec3f.cpp:436
The SoNodeList class is a container for pointers to SoNode objects.
Definition: SoNodeList.h:31
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
virtual SoType getTypeId(void) const
Definition: SoText3.cpp:274
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
SoSFBitMask parts
Definition: SoText3.h:64
virtual void getTrimCurve(SoState *state, int32_t &numpoints, float *&points, int &floatspervec, int32_t &numknots, float *&knotvector)
Definition: SoNurbsProfile.cpp:254
The SoTextDetail stores information about a character in a string.
Definition: SoTextDetail.h:29
void setNormal(const SbVec3f &normal)
Definition: SoPrimitiveVertex.cpp:157
Justification
Definition: SoText3.h:55
@ START_FIRST
Definition: SoProfile.h:44
void setStringIndex(const int idx)
Definition: SoTextDetail.cpp:117
@ SIDES
Definition: SoText3.h:50
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
virtual void getVertices(SoState *state, int32_t &numvertices, SbVec2f *&vertices)=0
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
@ RIGHT
Definition: SoText3.h:57
void setMaterialIndex(const int index)
Definition: SoPrimitiveVertex.cpp:246
void addNumText(const int num)
Definition: SoGetPrimitiveCountAction.cpp:277
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1511
@ CENTER
Definition: SoText3.h:58
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17