1 #ifndef COIN_SOASCIITEXT_H
2 #define COIN_SOASCIITEXT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoMFFloat.h>
33 #include <Inventor/lists/SbList.h>
41 static void initClass(
void);
72 class SoAsciiTextP * pimpl;
73 friend class SoAsciiTextP;
75 float getWidth(
const int idx,
const float fontsize);
78 #endif // !COIN_SOASCIITEXT_H
SoMFFloat width
Definition: SoAsciiText.h:53
virtual void notify(SoNotList *list)
Definition: SoAsciiText.cpp:778
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
Justification
Definition: SoAsciiText.h:44
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
virtual void generatePrimitives(SoAction *)
Definition: SoAsciiText.cpp:643
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)
Definition: SoAsciiText.cpp:579
void pop(void)
Definition: SoState.cpp:284
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
SbVec3f getCenter(void) const
Definition: SbBox3f.cpp:161
void setCharacterIndex(const int idx)
Definition: SoTextDetail.cpp:127
@ VRML1
Definition: SoNode.h:61
void truncate(const int length, const int dofit=0)
Definition: SbList.h:149
void push(void)
Definition: SoState.cpp:265
const SbVec3f & getMin(void) const
Definition: SbBox3f.cpp:122
virtual SoDetail * copy(void) const =0
SbBool is3DTextCountedAsTriangles(void)
Definition: SoGetPrimitiveCountAction.cpp:182
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoSFFloat spacing
Definition: SoAsciiText.h:51
void beginShape(SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
Definition: SoShape.cpp:1349
void append(const Type item)
Definition: SbList.h:98
@ LEFT
Definition: SoAsciiText.h:45
const SoDetail * getDetail(void) const
Definition: SoPrimitiveVertex.cpp:130
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
void setDetail(SoDetail *const d)
Definition: SoPrimitiveVertex.cpp:260
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
@ RIGHT
Definition: SoAsciiText.h:46
void setTextureCoords(const SbVec2f &texcoords)
Definition: SoPrimitiveVertex.cpp:178
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
void setPart(const int idx)
Definition: SoTextDetail.cpp:137
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoAsciiText.cpp:765
The SoAsciiText class renders flat 3D text.
Definition: SoAsciiText.h:35
void makeEmpty(void)
Definition: SbBox3f.cpp:424
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoSFEnum justification
Definition: SoAsciiText.h:52
SbBool isElementEnabled(const int stackindex) const
Definition: SoState.h:70
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
void setPoint(const SbVec3f &point)
Definition: SoPrimitiveVertex.cpp:140
virtual void generatePrimitives(SoAction *action)=0
SoMFString string
Definition: SoAsciiText.h:50
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:998
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
@ CENTER
Definition: SoAsciiText.h:47
void setBounds(const float minx, const float miny, const float minz, const float maxx, const float maxy, const float maxz)
Definition: SbBox3f.cpp:260
virtual void GLRender(SoGLRenderAction *action)
Definition: SoAsciiText.cpp:299
A basic class for managing a mutex.
Definition: SbMutex.h:30
void shapeVertex(const SoPrimitiveVertex *const v)
Definition: SoShape.cpp:1364
SoAsciiText(void)
Definition: SoAsciiText.cpp:263
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
void addNumTriangles(const int num)
Definition: SoGetPrimitiveCountAction.cpp:247
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
void endShape(void)
Definition: SoShape.cpp:1377
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoTextDetail stores information about a character in a string.
Definition: SoTextDetail.h:29
void setNormal(const SbVec3f &normal)
Definition: SoPrimitiveVertex.cpp:157
void setStringIndex(const int idx)
Definition: SoTextDetail.cpp:117
virtual ~SoAsciiText()
Definition: SoAsciiText.cpp:284
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoAsciiText.cpp:443
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SbBool isEmpty(void) const
Definition: SbBox3f.cpp:436
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
void setMaterialIndex(const int index)
Definition: SoPrimitiveVertex.cpp:246
void addNumText(const int num)
Definition: SoGetPrimitiveCountAction.cpp:277
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1511
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