1 #ifndef COIN_SOPOLYGONOFFSET_H
2 #define COIN_SOPOLYGONOFFSET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFBitMask.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoPolygonOffsetElement.h>
39 static void initClass(
void);
43 FILLED = SoPolygonOffsetElement::FILLED,
44 LINES = SoPolygonOffsetElement::LINES,
45 POINTS = SoPolygonOffsetElement::POINTS
61 #endif // !COIN_SOPOLYGONOFFSET_H
virtual ~SoPolygonOffset()
Definition: SoPolygonOffset.cpp:281
SoPolygonOffset(void)
Definition: SoPolygonOffset.cpp:263
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
static SbBool getPolygonOffsetOverride(SoState *const state)
Definition: SoOverrideElement.cpp:454
SoSFBool on
Definition: SoPolygonOffset.h:51
SoSFFloat factor
Definition: SoPolygonOffset.h:48
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
static void setPolygonOffsetOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:688
virtual void GLRender(SoGLRenderAction *action)
Definition: SoPolygonOffset.cpp:331
The SoPolygonOffset class is a node type for "layering" rendering primitives.
Definition: SoPolygonOffset.h:33
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFFloat units
Definition: SoPolygonOffset.h:49
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void doAction(SoAction *action)
Definition: SoPolygonOffset.cpp:297
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual void callback(SoCallbackAction *action)
Definition: SoPolygonOffset.cpp:325
SoSFBitMask styles
Definition: SoPolygonOffset.h:50
SbBool isOverride(void) const
Definition: SoNode.cpp:683
Style
Definition: SoPolygonOffset.h:42
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
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