1 #ifndef COIN_SOFLOATELEMENT_H
2 #define COIN_SOFLOATELEMENT_H
27 #include <Inventor/elements/SoSubElement.h>
44 virtual void print(FILE * file)
const;
46 static void set(
const int stackIndex,
SoState *
const state,
47 SoNode *
const node,
const float value);
48 static void set(
const int stackIndex,
SoState *
const state,
51 static float get(
const int stackIndex,
SoState *
const state);
53 virtual void setElt(
float value);
59 #endif // !COIN_SOFLOATELEMENT_H
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:570
virtual void print(FILE *file) const
Definition: SoFloatElement.cpp:92
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:29
static float get(const int stackIndex, SoState *const state)
Definition: SoFloatElement.cpp:131
int stackIndex
Definition: SoElement.h:78
virtual SoElement * copyMatchInfo(void) const
Definition: SoFloatElement.cpp:77
virtual ~SoFloatElement()
Definition: SoFloatElement.cpp:61
static const SoElement * getConstElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:114
virtual SbBool matches(const SoElement *element) const
Definition: SoFloatElement.cpp:67
static void initClass(void)
Definition: SoElement.cpp:483
const char * getString(void) const
Definition: SbName.cpp:278
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
static SoElement * getElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:101
virtual void setElt(float value)
Definition: SoFloatElement.cpp:143
float data
Definition: SoFloatElement.h:56
void * createInstance(void) const
Definition: SoType.cpp:803
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:584
virtual void init(SoState *state)
Definition: SoElement.cpp:528
const SoType getTypeId(void) const
Definition: SoElement.cpp:689
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SbName getName(void) const
Definition: SoType.cpp:628
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:150
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition: SoFloatElement.cpp:103
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