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SoMaterialBinding.h
1 #ifndef COIN_SOMATERIALBINDING_H
2 #define COIN_SOMATERIALBINDING_H
3 
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26 
27 #include <Inventor/elements/SoMaterialBindingElement.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/nodes/SoSubNode.h>
30 
31 class COIN_DLL_API SoMaterialBinding : public SoNode {
32  typedef SoNode inherited;
33 
34  SO_NODE_HEADER(SoMaterialBinding);
35 
36 public:
37  static void initClass(void);
38  SoMaterialBinding(void);
39 
40  enum Binding {
41  OVERALL = SoMaterialBindingElement::OVERALL,
42  PER_PART = SoMaterialBindingElement::PER_PART,
43  PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
44  PER_FACE = SoMaterialBindingElement::PER_FACE,
45  PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
46  PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
47  PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED,
48 
49  // Note: DEFAULT and NONE bindings are obsolete, but we include them
50  // to be compatible with old Open Inventor code.
51  DEFAULT = OVERALL,
52  NONE = OVERALL
53  };
54 
56 
57  virtual void doAction(SoAction * action);
58  virtual void GLRender(SoGLRenderAction * action);
59  virtual void callback(SoCallbackAction * action);
60  virtual void pick(SoPickAction * action);
61  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
62 
63 protected:
64  virtual ~SoMaterialBinding();
65 };
66 
67 #endif // !COIN_SOMATERIALBINDING_H
SoMaterialBinding::PER_FACE_INDEXED
@ PER_FACE_INDEXED
Definition: SoMaterialBinding.h:45
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoNode::VRML1
@ VRML1
Definition: SoNode.h:61
SoField::isIgnored
SbBool isIgnored(void) const
Definition: SoField.cpp:638
SoMaterialBinding::OVERALL
@ OVERALL
Definition: SoMaterialBinding.h:41
SoMaterialBinding
The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.
Definition: SoMaterialBinding.h:31
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SoMaterialBinding::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoMaterialBinding.cpp:296
SoMaterialBinding::PER_PART
@ PER_PART
Definition: SoMaterialBinding.h:42
SoMaterialBinding::callback
virtual void callback(SoCallbackAction *action)
Definition: SoMaterialBinding.cpp:282
SoMaterialBinding::PER_VERTEX
@ PER_VERTEX
Definition: SoMaterialBinding.h:46
SoMaterialBinding::~SoMaterialBinding
virtual ~SoMaterialBinding()
Definition: SoMaterialBinding.cpp:242
SoOverrideElement::setMaterialBindingOverride
static void setMaterialBindingOverride(SoState *const state, SoNode *const node, const SbBool override)
FIXME: write doc.
Definition: SoOverrideElement.cpp:652
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoMaterialBinding::doAction
virtual void doAction(SoAction *action)
Definition: SoMaterialBinding.cpp:267
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoMaterialBinding::NONE
@ NONE
Definition: SoMaterialBinding.h:52
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoMaterialBinding::pick
virtual void pick(SoPickAction *action)
Definition: SoMaterialBinding.cpp:289
SoMaterialBinding::value
SoSFEnum value
Definition: SoMaterialBinding.h:55
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoMaterialBinding::PER_VERTEX_INDEXED
@ PER_VERTEX_INDEXED
Definition: SoMaterialBinding.h:47
SoMaterialBinding::DEFAULT
@ DEFAULT
Definition: SoMaterialBinding.h:51
SoMaterialBinding::PER_PART_INDEXED
@ PER_PART_INDEXED
Definition: SoMaterialBinding.h:43
SoNode::isOverride
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoMaterialBinding::Binding
Binding
Definition: SoMaterialBinding.h:40
SoOverrideElement::getMaterialBindingOverride
static SbBool getMaterialBindingOverride(SoState *const state)
Definition: SoOverrideElement.cpp:374
SoMaterialBinding::SoMaterialBinding
SoMaterialBinding(void)
Definition: SoMaterialBinding.cpp:219
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
SoMaterialBinding::PER_FACE
@ PER_FACE
Definition: SoMaterialBinding.h:44
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
SoMaterialBinding::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoMaterialBinding.cpp:260

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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