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SoTexture3.h
1 #ifndef COIN_SOTEXTURE3_H
2 #define COIN_SOTEXTURE3_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFImage3.h>
30 #include <Inventor/fields/SoMFString.h>
31 #include <Inventor/fields/SoSFColor.h>
32 #include <Inventor/elements/SoTextureImageElement.h>
33 
34 class SoFieldSensor;
35 class SoSensor;
36 
37 class COIN_DLL_API SoTexture3 : public SoNode {
38  typedef SoNode inherited;
39 
40  SO_NODE_HEADER(SoTexture3);
41 
42 public:
43  static void initClass(void);
44  SoTexture3(void);
45 
46  enum Model {
47  MODULATE = SoTextureImageElement::MODULATE,
48  DECAL = SoTextureImageElement::DECAL,
49  BLEND = SoTextureImageElement::BLEND
50  };
51 
52  enum Wrap {
53  REPEAT = SoTextureImageElement::REPEAT,
54  CLAMP = SoTextureImageElement::CLAMP
55  };
56 
64 
65  virtual void doAction(SoAction *action);
66  virtual void GLRender(SoGLRenderAction *action);
67  virtual void callback(SoCallbackAction *action);
68 
69 protected:
70  virtual ~SoTexture3();
71 
72  virtual SbBool readInstance(SoInput *in, unsigned short flags);
73  virtual void notify(SoNotList *list);
74  int getReadStatus(void);
75  void setReadStatus(int s);
76 
77 private:
78  SbBool loadFilenames(SoInput * in = NULL);
79  int readstatus;
80  class SoGLImage *glimage;
81  SbBool glimagevalid;
82 
83  class SoFieldSensor *filenamesensor;
84  static void filenameSensorCB(void *, SoSensor *);
85 };
86 
87 #endif // !COIN_SOTEXTURE3_H
SbPList::getLength
int getLength(void) const
Definition: SbPList.h:94
SoTexture3::images
SoSFImage3 images
Definition: SoTexture3.h:58
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoReadError::post
static void post(const SoInput *const in, const char *const format,...)
Definition: SoReadError.cpp:110
SbImage::readFile
SbBool readFile(const SbString &filename, const SbString *const *searchdirectories=NULL, const int numdirectories=0)
Definition: SbImage.cpp:404
SoTexture3::model
SoSFEnum model
Definition: SoTexture3.h:62
SbImage::getValue
unsigned char * getValue(SbVec2s &size, int &bytesperpixel) const
Definition: SbImage.cpp:322
SoTexture3::blendColor
SoSFColor blendColor
Definition: SoTexture3.h:63
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
SoField::isDefault
SbBool isDefault(void) const
Definition: SoField.cpp:669
SoTexture3::wrapT
SoSFEnum wrapT
Definition: SoTexture3.h:61
SoTexture3::REPEAT
@ REPEAT
Definition: SoTexture3.h:53
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoTexture3::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoTexture3.cpp:222
SoTexture3::BLEND
@ BLEND
Definition: SoTexture3.h:49
SoSFImage3::startEditing
unsigned char * startEditing(SbVec3s &size, int &nc)
Definition: SoSFImage3.cpp:327
SoTexture3::wrapR
SoSFEnum wrapR
Definition: SoTexture3.h:59
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoSFImage3
The SoSFImage3 class is used to store 3D (volume) images.
Definition: SoSFImage3.h:31
SoTexture3::getReadStatus
int getReadStatus(void)
Definition: SoTexture3.cpp:376
SoDelayQueueSensor::setPriority
void setPriority(uint32_t pri)
Definition: SoDelayQueueSensor.cpp:108
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
SoTexture3::CLAMP
@ CLAMP
Definition: SoTexture3.h:54
SbString
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
SoTexture3::DECAL
@ DECAL
Definition: SoTexture3.h:48
SoTexture3::notify
virtual void notify(SoNotList *list)
Definition: SoTexture3.cpp:393
SbStringList
The SbStringList class is a container for arrays of SbString pointers.
Definition: SbStringList.h:31
SoFieldSensor::detach
void detach(void)
Definition: SoFieldSensor.cpp:92
SoSFImage3::getValue
const unsigned char * getValue(SbVec3s &size, int &nc) const
Definition: SoSFImage3.cpp:297
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
SoField
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
SoField::setDefault
void setDefault(SbBool def)
Definition: SoField.cpp:650
SbStringList::getArrayPtr
const SbString ** getArrayPtr(void) const
Definition: SbStringList.h:48
SbVec3s::setValue
SbVec3s & setValue(const short v[3])
Definition: SbVec3s.cpp:205
SoTexture3::callback
virtual void callback(SoCallbackAction *action)
Definition: SoTexture3.cpp:367
SoTexture3::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTexture3.cpp:248
SoSFImage3::finishEditing
void finishEditing(void)
Definition: SoSFImage3.cpp:337
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoTexture3::~SoTexture3
virtual ~SoTexture3()
Definition: SoTexture3.cpp:201
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoTexture3::SoTexture3
SoTexture3(void)
Definition: SoTexture3.cpp:162
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoTexture3
The SoTexture3 class is used to map a 3D texture onto geometry.
Definition: SoTexture3.h:37
SoField::enableNotify
SbBool enableNotify(SbBool on)
Definition: SoField.cpp:1485
SoMFString
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
SoTexture3::Model
Model
Definition: SoTexture3.h:46
SoTexture3::filenames
SoMFString filenames
Definition: SoTexture3.h:57
SbString::sprintf
SbString & sprintf(const char *formatstr,...)
Definition: SbString.h:105
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoTexture3::wrapS
SoSFEnum wrapS
Definition: SoTexture3.h:60
SoFieldSensor::attach
void attach(SoField *field)
Definition: SoFieldSensor.cpp:77
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
SbVec3s
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:36
SoTexture3::Wrap
Wrap
Definition: SoTexture3.h:52
SoInput::getDirectories
static const SbStringList & getDirectories(void)
Definition: SoInput.cpp:2130
SoNode::isOverride
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoNotList::getLastField
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:55
SoTexture3::doAction
virtual void doAction(SoAction *action)
Definition: SoTexture3.cpp:322
SoSFImage3::setValue
void setValue(const SbVec3s &size, const int nc, const unsigned char *bytes)
Definition: SoSFImage3.cpp:312
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoTexture3::setReadStatus
void setReadStatus(int s)
Definition: SoTexture3.cpp:386
SbString::getString
const char * getString(void) const
Definition: SbString.h:71
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoTexture3::MODULATE
@ MODULATE
Definition: SoTexture3.h:47
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SbImage
The SbImage class is an abstract datatype for 2D and 3D images.
Definition: SbImage.h:36

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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