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SoAudioRenderAction.h
1 #ifndef COIN_SOAUDIORENDERACTION_H
2 #define COIN_SOAUDIORENDERACTION_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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26 
27 #include <Inventor/actions/SoAction.h>
28 #include <Inventor/actions/SoSubAction.h>
29 
30 class COIN_DLL_API SoAudioRenderAction : public SoAction {
31  typedef SoAction inherited;
32 
33  SO_ACTION_HEADER(SoAudioRenderAction);
34 
35 public:
36  static void initClass();
38  virtual ~SoAudioRenderAction();
39 
40  static void callDoAction(SoAction *action, SoNode *node);
41  static void callAudioRender(SoAction *action, SoNode *node);
42 
43 protected:
44  virtual void beginTraversal(SoNode *node);
45 
46 private:
47  class SoAudioRenderActionP *pimpl;
48 };
49 
50 #endif // !COIN_SOAUDIORENDERACTION_H
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
SoNode::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1255
SoAction::beginTraversal
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoListener
The SoListener class defines listener attributes used when rendering sound.
Definition: SoListener.h:34
SoListener::audioRender
virtual void audioRender(class SoAudioRenderAction *action)
Definition: SoListener.cpp:159
SoVRMLSound::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition: Sound.cpp:672
SoVRMLAudioClip
The SoVRMLAudioClip class is used to load and store audio data.
Definition: SoVRMLAudioClip.h:39
SoVRMLSound
The SoVRMLSound class is used to represent a sound source.
Definition: SoVRMLSound.h:37
SoAudioRenderAction::beginTraversal
virtual void beginTraversal(SoNode *node)
Definition: SoAudioRenderAction.cpp:104
SoAction::initClass
static void initClass(void)
Definition: SoAction.cpp:392
SoBase::isOfType
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoAction::traverse
void traverse(SoNode *const node)
Definition: SoAction.cpp:902
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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