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SoPointSet.h
1 #ifndef COIN_SOPOINTSET_H
2 #define COIN_SOPOINTSET_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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16  * GPL, and for taking advantage of the additional benefits of our
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24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 
31 class COIN_DLL_API SoPointSet : public SoNonIndexedShape {
33 
34  SO_NODE_HEADER(SoPointSet);
35 
36 public:
37  static void initClass(void);
38  SoPointSet(void);
39 
41 
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
44  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
45 
46 protected:
47  virtual ~SoPointSet();
48 
49  virtual void generatePrimitives(SoAction * action);
50  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
51 
52  virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
53  virtual SbBool generateDefaultNormals(SoState * state,
54  SoNormalBundle * bundle);
55 
56 private:
57  enum Binding {
58  OVERALL = 0,
59  PER_VERTEX
60  };
61 
62  Binding findNormalBinding(SoState * const state) const;
63  Binding findMaterialBinding(SoState * const state) const;
64 };
65 
66 #endif // !COIN_SOPOINTSET_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoPointDetail::setTextureCoordIndex
void setTextureCoordIndex(const int idx)
Definition: SoPointDetail.cpp:141
SoState::pop
void pop(void)
Definition: SoState.cpp:284
SoVertexShape::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoVertexShape.cpp:176
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoNode::VRML1
@ VRML1
Definition: SoNode.h:61
SoState::push
void push(void)
Definition: SoState.cpp:265
SoPointSet::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoPointSet.cpp:310
SoGLRenderAction::getCacheContext
uint32_t getCacheContext(void) const
Definition: SoGLRenderAction.cpp:902
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoPointSet::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoPointSet.cpp:188
SoNonIndexedShape
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:32
SoPointSet::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoPointSet.cpp:317
SoShape::finishVertexArray
void finishVertexArray(SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
Definition: SoShape.cpp:1794
SoShape::beginShape
void beginShape(SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
Definition: SoShape.cpp:1349
SoPointSet::numPoints
SoSFInt32 numPoints
Definition: SoPointSet.h:40
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
SoNonIndexedShape::startIndex
SoSFInt32 startIndex
Definition: SoNonIndexedShape.h:40
SoPointSet::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Definition: SoPointSet.cpp:149
SoPrimitiveVertex::setDetail
void setDetail(SoDetail *const d)
Definition: SoPrimitiveVertex.cpp:260
SoPrimitiveVertex::setTextureCoords
void setTextureCoords(const SbVec2f &texcoords)
Definition: SoPrimitiveVertex.cpp:178
SoPointSet::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *nc)
Definition: SoPointSet.cpp:291
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoPointSet
The SoPointSet class is used to display a set of 3D points.
Definition: SoPointSet.h:31
SoShape::shouldPrimitiveCount
SbBool shouldPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1485
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoGetPrimitiveCountAction::addNumPoints
void addNumPoints(const int num)
Definition: SoGetPrimitiveCountAction.cpp:267
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoNonIndexedShape::computeCoordBBox
void computeCoordBBox(SoAction *action, int numVertices, SbBox3f &box, SbVec3f &center)
Definition: SoNonIndexedShape.cpp:86
SoPointDetail::setNormalIndex
void setNormalIndex(const int idx)
Definition: SoPointDetail.cpp:132
SoPrimitiveVertex::setPoint
void setPoint(const SbVec3f &point)
Definition: SoPrimitiveVertex.cpp:140
SoPointDetail
The SoPointDetail class is for storing detailed information for a single 3D point.
Definition: SoPointDetail.h:29
SoShape::startVertexArray
SbBool startVertexArray(SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
Definition: SoShape.cpp:1649
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:149
SoVertexProperty::vertex
SoMFVec3f vertex
Definition: SoVertexProperty.h:53
SoShape::shapeVertex
void shapeVertex(const SoPrimitiveVertex *const v)
Definition: SoShape.cpp:1364
SoVertexProperty
The SoVertexProperty class collects the functionality of various appearance nodes.
Definition: SoVertexProperty.h:33
SoPointSet::SoPointSet
SoPointSet(void)
Definition: SoPointSet.cpp:126
SoShape::endShape
void endShape(void)
Definition: SoShape.cpp:1377
SoShape::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
SoPointDetail::setMaterialIndex
void setMaterialIndex(const int idx)
Definition: SoPointDetail.cpp:123
SoBase::isOfType
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoPointSet::generatePrimitives
virtual void generatePrimitives(SoAction *action)
Definition: SoPointSet.cpp:340
SoPointDetail::setCoordinateIndex
void setCoordinateIndex(const int idx)
Definition: SoPointDetail.cpp:114
SoPrimitiveVertex::setNormal
void setNormal(const SbVec3f &normal)
Definition: SoPrimitiveVertex.cpp:157
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
SoVertexShape::vertexProperty
SoSFNode vertexProperty
Definition: SoVertexShape.h:50
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SoPointSet::~SoPointSet
virtual ~SoPointSet()
Definition: SoPointSet.cpp:136
SoPrimitiveVertex::setMaterialIndex
void setMaterialIndex(const int index)
Definition: SoPrimitiveVertex.cpp:246
SoVertexShape::getVertexData
void getVertexData(SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
Definition: SoVertexShape.cpp:268

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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