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SoNurbsSurface.h
1 #ifndef COIN_SONURBSSURFACE_H
2 #define COIN_SONURBSSURFACE_H
3 
4 /**************************************************************************\
5  *
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/fields/SoMFFloat.h>
31 
32 class COIN_DLL_API SoNurbsSurface : public SoShape {
33  typedef SoShape inherited;
34 
35  SO_NODE_HEADER(SoNurbsSurface);
36 
37 public:
38  static void initClass(void);
39  SoNurbsSurface(void);
40 
49 
50  virtual void GLRender(SoGLRenderAction * action);
51  virtual void rayPick(SoRayPickAction * action);
52  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
53  void sendPrimitive(SoAction *, SoPrimitiveVertex *);
54 
55 protected:
56  virtual ~SoNurbsSurface();
57 
58  virtual void generatePrimitives(SoAction * action);
59  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
61  const SoPrimitiveVertex * v1,
62  const SoPrimitiveVertex * v2,
63  const SoPrimitiveVertex * v3,
64  SoPickedPoint * pp);
65 private:
66  class SoNurbsSurfaceP * pimpl;
67  friend class SoNurbsSurfaceP;
68 };
69 
70 #endif // !COIN_SONURBSSURFACE_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SoNurbsSurface::~SoNurbsSurface
virtual ~SoNurbsSurface()
Definition: SoNurbsSurface.cpp:213
SoState::pop
void pop(void)
Definition: SoState.cpp:284
SoShape
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
SoNurbsSurface::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoNurbsSurface.cpp:293
SoState::push
void push(void)
Definition: SoState.cpp:265
SoNurbsSurface::SoNurbsSurface
SoNurbsSurface(void)
Definition: SoNurbsSurface.cpp:194
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoNurbsSurface::vKnotVector
SoMFFloat vKnotVector
Definition: SoNurbsSurface.h:46
SoNurbsSurface::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNurbsSurface.cpp:317
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
SoNurbsSurface::sendPrimitive
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition: SoNurbsSurface.cpp:329
SoNurbsSurface
The SoNurbsSurface class is used to render smooth surfaces.
Definition: SoNurbsSurface.h:32
SoNurbsSurface::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNurbsSurface.cpp:227
SoNurbsSurface::numSControlPoints
SoSFInt32 numSControlPoints
Definition: SoNurbsSurface.h:43
SoNurbsSurface::numTControlPoints
SoSFInt32 numTControlPoints
Definition: SoNurbsSurface.h:44
SoShape::shouldGLRender
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
SoNurbsSurface::tKnotVector
SoMFFloat tKnotVector
Definition: SoNurbsSurface.h:48
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
SoNurbsSurface::uKnotVector
SoMFFloat uKnotVector
Definition: SoNurbsSurface.h:45
SoDebugError::postInfo
static void postInfo(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:334
SbBox3f::makeEmpty
void makeEmpty(void)
Definition: SbBox3f.cpp:424
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
SoNurbsSurface::numVControlPoints
SoSFInt32 numVControlPoints
Definition: SoNurbsSurface.h:42
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoNurbsSurface::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Definition: SoNurbsSurface.cpp:252
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::createTriangleDetail
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:998
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SoNurbsSurface::createTriangleDetail
SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoNurbsSurface.cpp:359
SoShape::shouldRayPick
SbBool shouldRayPick(SoRayPickAction *const action)
Definition: SoShape.cpp:923
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
SoNurbsSurface::generatePrimitives
virtual void generatePrimitives(SoAction *action)
Definition: SoNurbsSurface.cpp:336
SoNurbsSurface::numUControlPoints
SoSFInt32 numUControlPoints
Definition: SoNurbsSurface.h:41
SoShape::TriangleShape
TriangleShape
Definition: SoShape.h:51
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
SoNurbsSurface::sKnotVector
SoMFFloat sKnotVector
Definition: SoNurbsSurface.h:47
SbBox3f::extendBy
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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