1 #ifndef COIN_SOPATHSWITCH_H
2 #define COIN_SOPATHSWITCH_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoGroup.h>
29 #include <Inventor/fields/SoSFPath.h>
37 static void initClass(
void);
58 void commonConstructor(
void);
61 #endif // !COIN_SOPATHSWITCH_H
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
virtual void pick(SoPickAction *action)
Definition: SoPathSwitch.cpp:172
virtual void GLRender(SoGLRenderAction *action)
Definition: SoPathSwitch.cpp:163
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:771
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
const SoPath * getCurPath(void)
Definition: SoAction.cpp:1044
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoFullPath class allows examination of hidden children in paths.
Definition: SoFullPath.h:29
virtual ~SoPathSwitch()
Definition: SoPathSwitch.cpp:132
virtual void search(SoSearchAction *action)
Definition: SoPathSwitch.cpp:208
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoPathSwitch.cpp:190
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoPathSwitch.cpp:221
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
SoPathSwitch(void)
Definition: SoPathSwitch.cpp:70
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoPathSwitch class traverses only when current path matches a configurable path.
Definition: SoPathSwitch.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoPathSwitch.cpp:145
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SbBool isSearchingAll(void) const
Definition: SoSearchAction.cpp:287
virtual void doAction(SoAction *action)
Definition: SoPathSwitch.cpp:154
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoPathSwitch.cpp:181
int getIndex(const int index) const
Definition: SoPath.cpp:436
SoNode * getNode(const int index) const
Definition: SoPath.cpp:402
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
SoSFPath path
Definition: SoPathSwitch.h:42
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoPathSwitch.cpp:199
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
int getLength(void) const
Definition: SoFullPath.cpp:106
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
SoNode * getHead(void) const
Definition: SoPath.cpp:180
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSFPath class is a container for a single path.
Definition: SoSFPath.h:34
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
SbBool isFound(void) const
Definition: SoSearchAction.cpp:376
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