29 #include <Inventor/SbVec3d.h>
40 SbBox3d(
double xmin,
double ymin,
double zmin,
double xmax,
double ymax,
double zmax)
41 : minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
43 : minpt(minpoint), maxpt(maxpoint) { }
48 SbBox3d &
setBounds(
double xmin,
double ymin,
double zmin,
double xmax,
double ymax,
double zmax)
49 { minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax);
return *
this; }
51 { minpt = minpoint; maxpt = maxpoint;
return *
this; }
56 void getBounds(
double & xmin,
double & ymin,
double & zmin,
double & xmax,
double & ymax,
double & zmax)
const
57 { minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
59 { minpoint = minpt; maxpoint = maxpt; }
66 void extendBy(
const SbVec3d & pt);
67 void extendBy(
const SbBox3d & box);
70 SbBool
isEmpty(
void)
const {
return (maxpt[0] < minpt[0]); }
72 {
return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
74 {
double dx = 0.0, dy = 0.0, dz = 0.0; getSize(dx, dy, dz);
return (dx * dy * dz); }
76 SbBool intersect(
const SbVec3d & point)
const;
77 SbBool intersect(
const SbBox3d & box)
const;
79 SbBool outside(
const SbDPMatrix & mvp,
int & cullbits)
const;
82 void getOrigin(
double & origoX,
double & origoY,
double & origoZ)
const
83 { minpt.getValue(origoX, origoY, origoZ); }
84 void getSize(
double & sizeX,
double & sizeY,
double & sizeZ)
const
85 {
if (isEmpty()) { sizeX = sizeY = sizeZ = 0.0; }
86 else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
88 void getSpan(
const SbVec3d & dir,
double & dmin,
double & dmax)
const;
90 void print(FILE * file)
const;
105 #endif // !COIN_SBBOX3D_H
void getSize(double &sizeX, double &sizeY, double &sizeZ) const
Definition: SbBox3d.h:84
SbBool isEmpty(void) const
Definition: SbBox3d.h:70
void getOrigin(double &origoX, double &origoY, double &origoZ) const
Definition: SbBox3d.h:82
SbVec3d & getMin(void)
Definition: SbBox3d.h:62
double getVolume(void) const
Definition: SbBox3d.h:73
void print(FILE *fp) const
Definition: SbVec3d.cpp:557
double dot(const SbVec3d &v) const
Definition: SbVec3d.cpp:154
SbBool hasVolume(void) const
Definition: SbBox3d.h:71
void getBounds(double &xmin, double &ymin, double &zmin, double &xmax, double &ymax, double &zmax) const
Definition: SbBox3d.h:56
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition: SbVec3d.h:35
SbBox3d(const SbBox3s &box)
Definition: SbBox3d.h:45
SbBox3d(double xmin, double ymin, double zmin, double xmax, double ymax, double zmax)
Definition: SbBox3d.h:40
const SbVec3f & getMin(void) const
Definition: SbBox3f.cpp:122
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SbBox3d(const SbVec3d &minpoint, const SbVec3d &maxpoint)
Definition: SbBox3d.h:42
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbBox3d(void)
Definition: SbBox3d.h:39
SbVec3d & getMax(void)
Definition: SbBox3d.h:64
const SbVec3d & getMin(void) const
Definition: SbBox3d.h:61
const SbVec3s & getMin(void) const
Definition: SbBox3s.cpp:168
const SbVec3i32 & getMin(void) const
Definition: SbBox3i32.h:59
SbBox3d(const SbBox3f &box)
Definition: SbBox3d.h:44
The SbBox3s class is a 3 dimensional box with short integer coordinates.
Definition: SbBox3s.h:34
void multVecMatrix(const SbVec3d &src, SbVec3d &dst) const
Definition: SbDPMatrix.cpp:1180
SbBox3d(const SbBox3i32 &box)
Definition: SbBox3d.h:46
SbBox3d & setBounds(double xmin, double ymin, double zmin, double xmax, double ymax, double zmax)
Definition: SbBox3d.h:48
const SbVec3f & getMax(void) const
Definition: SbBox3f.cpp:134
SbBool intersect(const SbVec3d &point) const
Definition: SbBox3d.cpp:273
const SbVec3s & getMax(void) const
Definition: SbBox3s.cpp:189
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition: SbDPMatrix.h:38
SbBox3d & setBounds(const SbVec3d &minpoint, const SbVec3d &maxpoint)
Definition: SbBox3d.h:50
int operator!=(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:91
SbBool isEmpty(void) const
Definition: SbBox3s.h:58
void transform(const SbDPMatrix &matrix)
Definition: SbBox3d.cpp:418
SbBool outside(const SbDPMatrix &mvp, int &cullbits) const
Definition: SbBox3d.cpp:485
void print(FILE *file) const
Definition: SbBox3d.cpp:448
Definition: SbBox3i32.h:35
const SbVec3i32 & getMax(void) const
Definition: SbBox3i32.h:61
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3d.h:37
SbBool isEmpty(void) const
Definition: SbBox3i32.h:69
double normalize(void)
Definition: SbVec3d.cpp:266
void extendBy(const SbVec3d &pt)
Definition: SbBox3d.cpp:227
const SbVec3d & getMax(void) const
Definition: SbBox3d.h:63
void getSpan(const SbVec3d &dir, double &dmin, double &dmax) const
Definition: SbBox3d.cpp:370
int operator==(const SbBox2i32 &b1, const SbBox2i32 &b2)
Definition: SbBox2i32.h:87
void makeEmpty(void)
Definition: SbBox3d.cpp:335
SbVec3d getCenter(void) const
Definition: SbBox3d.h:81
SbVec3d & setValue(const double v[3])
Definition: SbVec3d.cpp:289
SbBool isEmpty(void) const
Definition: SbBox3f.cpp:436
void getBounds(SbVec3d &minpoint, SbVec3d &maxpoint) const
Definition: SbBox3d.h:58
SbVec3d getClosestPoint(const SbVec3d &point) const
Definition: SbBox3d.cpp:522
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