Coin Logo http://www.sim.no
http://www.coin3d.org

SbCylinderSectionProjector.h
1 #ifndef COIN_SBCYLINDERSECTIONPROJECTOR_H
2 #define COIN_SBCYLINDERSECTIONPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbCylinderProjector.h>
28 #include <Inventor/SbPlane.h>
29 #include <Inventor/SbRotation.h>
30 
31 class COIN_DLL_API SbCylinderSectionProjector : public SbCylinderProjector {
33 
34 public:
35  SbCylinderSectionProjector(const float edgetol = 0.9f,
36  const SbBool orienttoeye = TRUE);
38  const float edgetol = 0.9f,
39  const SbBool orienttoeye = TRUE);
40 
41  virtual SbProjector * copy(void) const;
42  virtual SbVec3f project(const SbVec2f & point);
43  virtual SbRotation getRotation(const SbVec3f & point1,
44  const SbVec3f & point2);
45  void setTolerance(const float edgetol);
46  float getTolerance(void) const;
47  SbBool isWithinTolerance(const SbVec3f & point);
48 
49 protected:
50  virtual void setupTolerance(void);
51  float tolerance;
52  float tolDist;
55  float planeDist;
57 
58 private:
59  float sqrtoldist;
60 };
61 
62 #endif // !COIN_SBCYLINDERSECTIONPROJECTOR_H
SbRotation::getValue
const float * getValue(void) const
Definition: SbRotation.cpp:179
SbProjector::worldToWorking
SbMatrix worldToWorking
Definition: SbProjector.h:50
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SbCylinderSectionProjector::tolerance
float tolerance
Definition: SbCylinderSectionProjector.h:51
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SbLine::getClosestPoint
SbVec3f getClosestPoint(const SbVec3f &point) const
Definition: SbLine.cpp:263
SbProjector::copy
virtual SbProjector * copy(void) const =0
SbCylinderSectionProjector::setTolerance
void setTolerance(const float edgetol)
Definition: SbCylinderSectionProjector.cpp:159
SbCylinderProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbCylinder
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:32
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbCylinderProjector::orientToEye
SbBool orientToEye
Definition: SbCylinderProjector.h:55
SbViewVolume::getProjectionDirection
const SbVec3f & getProjectionDirection(void) const
Definition: SbViewVolume.cpp:609
SbCylinderProjector::cylinder
SbCylinder cylinder
Definition: SbCylinderProjector.h:54
SbProjector::viewVol
SbViewVolume viewVol
Definition: SbProjector.h:49
SbCylinderProjector::needSetup
SbBool needSetup
Definition: SbCylinderProjector.h:56
SbCylinderSectionProjector::planeLine
SbLine planeLine
Definition: SbCylinderSectionProjector.h:54
SbCylinderSectionProjector
The SbCylinderSectionProjector projects 2D points to a sliced cylinder.
Definition: SbCylinderSectionProjector.h:31
SbCylinder::getAxis
const SbLine & getAxis(void) const
Definition: SbCylinder.cpp:113
SbCylinderSectionProjector::planeDir
SbVec3f planeDir
Definition: SbCylinderSectionProjector.h:53
SbCylinderProjector::intersectFront
SbBool intersectFront
Definition: SbCylinderProjector.h:53
SbCylinderSectionProjector::planeDist
float planeDist
Definition: SbCylinderSectionProjector.h:55
SbCylinderSectionProjector::tolDist
float tolDist
Definition: SbCylinderSectionProjector.h:52
SbCylinderSectionProjector::getTolerance
float getTolerance(void) const
Definition: SbCylinderSectionProjector.cpp:175
SbCylinderProjector::intersectCylinderFront
SbBool intersectCylinderFront(const SbLine &line, SbVec3f &result)
Definition: SbCylinderProjector.cpp:210
SbCylinder::intersect
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbCylinder.cpp:137
SbLine::getDirection
const SbVec3f & getDirection(void) const
Definition: SbLine.cpp:315
SbCylinderSectionProjector::tolPlane
SbPlane tolPlane
Definition: SbCylinderSectionProjector.h:56
SbProjector::getWorkingLine
SbLine getWorkingLine(const SbVec2f &point) const
Definition: SbProjector.cpp:158
SbMatrix::multDirMatrix
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition: SbMatrix.cpp:1411
SbCylinderSectionProjector::setupTolerance
virtual void setupTolerance(void)
Definition: SbCylinderSectionProjector.cpp:203
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbPlane::intersect
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbPlane.cpp:152
SbCylinderProjector::lastPoint
SbVec3f lastPoint
Definition: SbCylinderProjector.h:57
SbVec3f::dot
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
SbCylinderSectionProjector::isWithinTolerance
SbBool isWithinTolerance(const SbVec3f &point)
Definition: SbCylinderSectionProjector.cpp:185
SbProjector
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
SbPlane::isInHalfSpace
SbBool isInHalfSpace(const SbVec3f &point) const
Definition: SbPlane.cpp:229
SbLine::getPosition
const SbVec3f & getPosition(void) const
Definition: SbLine.cpp:305
SbCylinder::getRadius
float getRadius(void) const
Definition: SbCylinder.cpp:124
SbLine
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
SbVec3f::normalize
float normalize(void)
Definition: SbVec3f.cpp:436
SbCylinderProjector
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
Definition: SbCylinderProjector.h:30
SbCylinderSectionProjector::SbCylinderSectionProjector
SbCylinderSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=1)
Definition: SbCylinderSectionProjector.cpp:71
SbViewVolume::getViewUp
SbVec3f getViewUp(void) const
Definition: SbViewVolume.cpp:723
SbCylinderProjector::project
virtual SbVec3f project(const SbVec2f &point)=0
SbPlane
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:34
SbCylinderSectionProjector::project
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderSectionProjector.cpp:100
SbCylinderSectionProjector::copy
virtual SbProjector * copy(void) const
Definition: SbCylinderSectionProjector.cpp:93
SbCylinderSectionProjector::getRotation
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderSectionProjector.cpp:134

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17