24 #ifndef COIN_SOVRMLINDEXEDLINESET_H
25 #define COIN_SOVRMLINDEXEDLINESET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
30 #ifndef SO_END_LINE_INDEX // also defined in SoIndexedFaceSet.h
31 #define SO_END_LINE_INDEX (-1)
32 #endif // !SO_END_LINE_INDEX
41 static void initClass(
void);
53 #endif // ! COIN_SOVRMLINDEXEDLINESET_H
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.
Definition: SoVRMLIndexedLine.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexLine.cpp:115
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexLine.cpp:102
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.
Definition: SoVRMLIndexedLineSet.h:35
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
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