1 #ifndef COIN_SBCYLINDERSHEETPROJECTOR_H
2 #define COIN_SBCYLINDERSHEETPROJECTOR_H
27 #include <Inventor/projectors/SbCylinderProjector.h>
28 #include <Inventor/SbPlane.h>
29 #include <Inventor/SbRotation.h>
37 const SbBool orienttoeye = TRUE);
45 virtual void setupPlane(
void);
52 #endif // !COIN_SBCYLINDERSHEETPROJECTOR_H
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderSheetProjector.cpp:84
const float * getValue(void) const
Definition: SbRotation.cpp:179
SbMatrix worldToWorking
Definition: SbProjector.h:50
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
SbVec3f planeDir
Definition: SbCylinderSheetProjector.h:48
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SbVec3f getClosestPoint(const SbVec3f &point) const
Definition: SbLine.cpp:263
virtual void setupPlane(void)
Definition: SbCylinderSheetProjector.cpp:185
virtual SbProjector * copy(void) const =0
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:32
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbBool orientToEye
Definition: SbCylinderProjector.h:55
const SbVec3f & getProjectionDirection(void) const
Definition: SbViewVolume.cpp:609
SbCylinder cylinder
Definition: SbCylinderProjector.h:54
SbViewVolume viewVol
Definition: SbProjector.h:49
SbBool needSetup
Definition: SbCylinderProjector.h:56
const SbLine & getAxis(void) const
Definition: SbCylinder.cpp:113
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderSheetProjector.cpp:161
SbBool intersectFront
Definition: SbCylinderProjector.h:53
virtual SbProjector * copy(void) const
Definition: SbCylinderSheetProjector.cpp:77
SbBool intersectCylinderFront(const SbLine &line, SbVec3f &result)
Definition: SbCylinderProjector.cpp:210
const SbVec3f & getDirection(void) const
Definition: SbLine.cpp:315
SbLine getWorkingLine(const SbVec2f &point) const
Definition: SbProjector.cpp:158
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition: SbMatrix.cpp:1411
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbPlane.cpp:152
SbVec3f lastPoint
Definition: SbCylinderProjector.h:57
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
const SbVec3f & getPosition(void) const
Definition: SbLine.cpp:305
SbPlane tolPlane
Definition: SbCylinderSheetProjector.h:49
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
float normalize(void)
Definition: SbVec3f.cpp:436
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
Definition: SbCylinderProjector.h:30
SbVec3f getViewUp(void) const
Definition: SbViewVolume.cpp:723
The SbCylinderSheetProjector class projects 2D points to 3D points on a sheet covering a cylindrical ...
Definition: SbCylinderSheetProjector.h:31
virtual SbVec3f project(const SbVec2f &point)=0
SbVec3f workingProjPoint
Definition: SbCylinderSheetProjector.h:47
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:34
SbCylinderSheetProjector(const SbBool orienttoeye=1)
Definition: SbCylinderSheetProjector.cpp:61
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