1 #ifndef COIN_SBCYLINDERPLANEPROJECTOR_H
2 #define COIN_SBCYLINDERPLANEPROJECTOR_H
27 #include <Inventor/projectors/SbCylinderSectionProjector.h>
34 const SbBool orienttoeye = TRUE);
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
46 const SbVec3f & point2,
const SbBool tol2);
49 #endif // !COIN_SBCYLINDERPLANEPROJECTOR_H
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderPlaneProjector.cpp:95
const float * getValue(void) const
Definition: SbRotation.cpp:179
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SbVec3f getClosestPoint(const SbVec3f &point) const
Definition: SbLine.cpp:263
The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane.
Definition: SbCylinderPlaneProjector.h:29
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:32
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbCylinder cylinder
Definition: SbCylinderProjector.h:54
SbBool needSetup
Definition: SbCylinderProjector.h:56
SbLine planeLine
Definition: SbCylinderSectionProjector.h:54
The SbCylinderSectionProjector projects 2D points to a sliced cylinder.
Definition: SbCylinderSectionProjector.h:31
const SbLine & getAxis(void) const
Definition: SbCylinder.cpp:113
SbVec3f planeDir
Definition: SbCylinderSectionProjector.h:53
virtual SbProjector * copy(void) const
Definition: SbCylinderPlaneProjector.cpp:65
SbCylinderPlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=1)
Definition: SbCylinderPlaneProjector.cpp:47
SbVec3f cross(const SbVec3f &v) const
Definition: SbVec3f.cpp:270
SbBool intersectCylinderFront(const SbLine &line, SbVec3f &result)
Definition: SbCylinderProjector.cpp:210
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbCylinder.cpp:137
const SbVec3f & getDirection(void) const
Definition: SbLine.cpp:315
SbPlane tolPlane
Definition: SbCylinderSectionProjector.h:56
SbLine getWorkingLine(const SbVec2f &point) const
Definition: SbProjector.cpp:158
virtual void setupTolerance(void)
Definition: SbCylinderSectionProjector.cpp:203
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbPlane.cpp:152
SbVec3f lastPoint
Definition: SbCylinderProjector.h:57
float dot(const SbVec3f &v) const
Definition: SbVec3f.cpp:282
SbBool isWithinTolerance(const SbVec3f &point)
Definition: SbCylinderSectionProjector.cpp:185
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderPlaneProjector.cpp:72
const SbVec3f & getPosition(void) const
Definition: SbLine.cpp:305
float getRadius(void) const
Definition: SbCylinder.cpp:124
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
virtual SbVec3f project(const SbVec2f &point)
Definition: SbCylinderSectionProjector.cpp:100
virtual SbProjector * copy(void) const
Definition: SbCylinderSectionProjector.cpp:93
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbCylinderSectionProjector.cpp:134
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Wed Jul 24 2019 for Coin by Doxygen. 1.8.17