27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFVec3f.h>
29 #include <Inventor/nodes/SoTransformation.h>
37 static void initClass(
void);
54 #endif // !COIN_SOSCALE_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoScale.cpp:121
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoScale.cpp:159
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ VRML1
Definition: SoNode.h:61
virtual void pick(SoPickAction *action)
Definition: SoScale.cpp:149
virtual void doAction(SoAction *action)
Definition: SoScale.cpp:106
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoScale.cpp:135
SbMatrix & getInverse(void)
Definition: SoGetMatrixAction.cpp:160
SbMatrix & multLeft(const SbMatrix &m)
Definition: SbMatrix.cpp:1280
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
void setScale(const float s)
Definition: SbMatrix.cpp:760
The SoScale class is a node type for scaling scene graph geometry.
Definition: SoScale.h:31
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
SbMatrix & multRight(const SbMatrix &m)
Definition: SbMatrix.cpp:1240
virtual void callback(SoCallbackAction *action)
Definition: SoScale.cpp:128
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void GLRender(SoGLRenderAction *action)
Definition: SoScale.cpp:114
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
SbMatrix & getMatrix(void)
Definition: SoGetMatrixAction.cpp:151
SoSFVec3f scaleFactor
Definition: SoScale.h:40
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
virtual ~SoScale()
Definition: SoScale.cpp:93
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoScale(void)
Definition: SoScale.cpp:83
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
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