1 #ifndef COIN_SBSPHERESHEETPROJECTOR_H
2 #define COIN_SBSPHERESHEETPROJECTOR_H
27 #include <Inventor/projectors/SbSphereProjector.h>
28 #include <Inventor/SbPlane.h>
43 void setupPlane(
void);
52 #endif // !COIN_SBSPHERESHEETPROJECTOR_H
SbMatrix worldToWorking
Definition: SbProjector.h:50
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:36
SbSphereSheetProjector(const SbBool orienttoeye=1)
Definition: SbSphereSheetProjector.cpp:129
float getRadius(void) const
Definition: SbSphere.cpp:125
SbBool intersectFront
Definition: SbSphereProjector.h:54
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:31
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shap...
Definition: SbSphereSheetProjector.h:30
virtual SbProjector * copy(void) const =0
void negate(void)
Definition: SbVec3f.cpp:379
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SbVec3f planeDir
Definition: SbSphereSheetProjector.h:47
SbBool needSetup
Definition: SbSphereProjector.h:57
const SbVec3f & getProjectionDirection(void) const
Definition: SbViewVolume.cpp:609
SbViewVolume viewVol
Definition: SbProjector.h:49
virtual SbVec3f project(const SbVec2f &point)=0
float planeDist
Definition: SbSphereSheetProjector.h:48
SbBool orientToEye
Definition: SbSphereProjector.h:56
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:33
const SbVec3f & getDirection(void) const
Definition: SbLine.cpp:315
SbBool isOrientToEye(void) const
Definition: SbSphereProjector.cpp:151
SbVec3f & setValue(const float v[3])
Definition: SbVec3f.cpp:461
SbVec3f workingProjPoint
Definition: SbSphereSheetProjector.h:45
SbLine getWorkingLine(const SbVec2f &point) const
Definition: SbProjector.cpp:158
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition: SbMatrix.cpp:1411
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSphereSheetProjector.cpp:152
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSphereSheetProjector.cpp:216
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition: SbPlane.cpp:152
SbBool intersectSphereFront(const SbLine &l, SbVec3f &result)
Definition: SbSphereProjector.cpp:207
const SbVec3f & getCenter(void) const
Definition: SbSphere.cpp:114
SbPlane tolPlane
Definition: SbSphereSheetProjector.h:49
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
SbVec3f planePoint
Definition: SbSphereSheetProjector.h:46
The SbLine class represents a line in 3D space.
Definition: SbLine.h:32
float normalize(void)
Definition: SbVec3f.cpp:436
SbVec3f lastPoint
Definition: SbSphereProjector.h:58
void setupPlane(void)
Definition: SbSphereSheetProjector.cpp:228
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
void setValue(const SbVec3f &origin, const SbVec3f &point)
Definition: SbLine.cpp:88
SbSphere sphere
Definition: SbSphereProjector.h:55
virtual SbProjector * copy(void) const
Definition: SbSphereSheetProjector.cpp:145
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:34
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