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Network object replication channel.
Contained in: global
Derived from:
none
Derived by:
none
Group: Network (NetObjects)
#include <ClanLib/network.h>
public function member index: |
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Construction: |
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CL_NetObjectChannel | (const CL_NetObjectChannel& copy); | |
CL_NetObjectChannel | (class CL_NetSession* netgame, int channel); | |
virtual | ~CL_NetObjectChannel | (); |
Attributes: |
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CL_Signal_v3<const class CL_NetObject& , int, const std::string& >& | sig_create_object | (); |
void | begin_sync | (const class CL_NetGroup* group = NULL); |
void | end_sync | (const class CL_NetGroup* group = NULL); |
bool | wait_sync | (int timeout = -1); |