Window/Window.h
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_WINDOW_H
26#define SFML_WINDOW_H
27
29// Headers
31#include <SFML/Window/Export.h>
32#include <SFML/Window/Event.h>
33#include <SFML/Window/VideoMode.h>
34#include <SFML/Window/WindowHandle.h>
35#include <SFML/Window/Types.h>
36#include <SFML/System/Vector2.h>
37
38
43typedef enum
44{
45 sfNone = 0,
46 sfTitlebar = 1 << 0,
47 sfResize = 1 << 1,
48 sfClose = 1 << 2,
49 sfFullscreen = 1 << 3,
50 sfDefaultStyle = sfTitlebar | sfResize | sfClose
51} sfWindowStyle;
52
53
58typedef enum
59{
60 sfContextDefault = 0,
61 sfContextCore = 1 << 0,
62 sfContextDebug = 1 << 2
63} sfContextAttribute;
64
65
70typedef struct
71{
72 unsigned int depthBits;
73 unsigned int stencilBits;
74 unsigned int antialiasingLevel;
75 unsigned int majorVersion;
76 unsigned int minorVersion;
77 sfUint32 attributeFlags;
78 sfBool sRgbCapable;
80
81
103CSFML_WINDOW_API sfWindow* sfWindow_create(sfVideoMode mode, const char* title, sfUint32 style, const sfContextSettings* settings);
104
126CSFML_WINDOW_API sfWindow* sfWindow_createUnicode(sfVideoMode mode, const sfUint32* title, sfUint32 style, const sfContextSettings* settings);
127
144CSFML_WINDOW_API sfWindow* sfWindow_createFromHandle(sfWindowHandle handle, const sfContextSettings* settings);
145
152CSFML_WINDOW_API void sfWindow_destroy(sfWindow* window);
153
166CSFML_WINDOW_API void sfWindow_close(sfWindow* window);
167
180CSFML_WINDOW_API sfBool sfWindow_isOpen(const sfWindow* window);
181
195CSFML_WINDOW_API sfContextSettings sfWindow_getSettings(const sfWindow* window);
196
212CSFML_WINDOW_API sfBool sfWindow_pollEvent(sfWindow* window, sfEvent* event);
213
231CSFML_WINDOW_API sfBool sfWindow_waitEvent(sfWindow* window, sfEvent* event);
232
241CSFML_WINDOW_API sfVector2i sfWindow_getPosition(const sfWindow* window);
242
254CSFML_WINDOW_API void sfWindow_setPosition(sfWindow* window, sfVector2i position);
255
267CSFML_WINDOW_API sfVector2u sfWindow_getSize(const sfWindow* window);
268
276CSFML_WINDOW_API void sfWindow_setSize(sfWindow* window, sfVector2u size);
277
285CSFML_WINDOW_API void sfWindow_setTitle(sfWindow* window, const char* title);
286
294CSFML_WINDOW_API void sfWindow_setUnicodeTitle(sfWindow* window, const sfUint32* title);
295
308CSFML_WINDOW_API void sfWindow_setIcon(sfWindow* window, unsigned int width, unsigned int height, const sfUint8* pixels);
309
317CSFML_WINDOW_API void sfWindow_setVisible(sfWindow* window, sfBool visible);
318
331CSFML_WINDOW_API void sfWindow_setVerticalSyncEnabled(sfWindow* window, sfBool enabled);
332
340CSFML_WINDOW_API void sfWindow_setMouseCursorVisible(sfWindow* window, sfBool visible);
341
355CSFML_WINDOW_API void sfWindow_setMouseCursorGrabbed(sfWindow* window, sfBool grabbed);
356
375CSFML_WINDOW_API void sfWindow_setMouseCursor(sfWindow* window, const sfCursor* cursor);
376
390CSFML_WINDOW_API void sfWindow_setKeyRepeatEnabled(sfWindow* window, sfBool enabled);
391
403CSFML_WINDOW_API void sfWindow_setFramerateLimit(sfWindow* window, unsigned int limit);
404
415CSFML_WINDOW_API void sfWindow_setJoystickThreshold(sfWindow* window, float threshold);
416
434CSFML_WINDOW_API sfBool sfWindow_setActive(sfWindow* window, sfBool active);
435
448CSFML_WINDOW_API void sfWindow_requestFocus(sfWindow* window);
449
460CSFML_WINDOW_API sfBool sfWindow_hasFocus(const sfWindow* window);
461
473CSFML_WINDOW_API void sfWindow_display(sfWindow* window);
474
489CSFML_WINDOW_API sfWindowHandle sfWindow_getSystemHandle(const sfWindow* window);
490
491
492#endif // SFML_WINDOW_H
Structure defining the window's creation settings.
Definition: Window/Window.h:71
sfUint32 attributeFlags
The attribute flags to create the context with.
Definition: Window/Window.h:77
unsigned int depthBits
Bits of the depth buffer.
Definition: Window/Window.h:72
unsigned int stencilBits
Bits of the stencil buffer.
Definition: Window/Window.h:73
unsigned int majorVersion
Major number of the context version to create.
Definition: Window/Window.h:75
unsigned int minorVersion
Minor number of the context version to create.
Definition: Window/Window.h:76
unsigned int antialiasingLevel
Level of antialiasing.
Definition: Window/Window.h:74
sfBool sRgbCapable
Whether the context framebuffer is sRGB capable.
Definition: Window/Window.h:78
2-component vector of integers
Definition: Vector2.h:39
2-component vector of unsigned integers
Definition: Vector2.h:50
sfVideoMode defines a video mode (width, height, bpp, frequency) and provides functions for getting m...
Definition: VideoMode.h:42
sfEvent defines a system event and its parameters
Definition: Event.h:221