Joystick.h
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_JOYSTICK_H
26#define SFML_JOYSTICK_H
27
29// Headers
31#include <SFML/Window/Export.h>
32#include <SFML/Window/JoystickIdentification.h>
33
34
39enum
40{
41 sfJoystickCount = 8,
42 sfJoystickButtonCount = 32,
43 sfJoystickAxisCount = 8
44};
45
46
51typedef enum
52{
53 sfJoystickX,
54 sfJoystickY,
55 sfJoystickZ,
56 sfJoystickR,
57 sfJoystickU,
58 sfJoystickV,
59 sfJoystickPovX,
60 sfJoystickPovY
61} sfJoystickAxis;
62
63
72CSFML_WINDOW_API sfBool sfJoystick_isConnected(unsigned int joystick);
73
84CSFML_WINDOW_API unsigned int sfJoystick_getButtonCount(unsigned int joystick);
85
97CSFML_WINDOW_API sfBool sfJoystick_hasAxis(unsigned int joystick, sfJoystickAxis axis);
98
110CSFML_WINDOW_API sfBool sfJoystick_isButtonPressed(unsigned int joystick, unsigned int button);
111
123CSFML_WINDOW_API float sfJoystick_getAxisPosition(unsigned int joystick, sfJoystickAxis axis);
124
136CSFML_WINDOW_API sfJoystickIdentification sfJoystick_getIdentification(unsigned int joystick);
137
147CSFML_WINDOW_API void sfJoystick_update(void);
148
149
150#endif // SFML_JOYSTICK_H
sfJoystickIdentification holds a joystick's identification