25#ifndef SFML_RENDERSTATES_H
26#define SFML_RENDERSTATES_H
31#include <SFML/Graphics/Export.h>
32#include <SFML/Graphics/BlendMode.h>
33#include <SFML/Graphics/Transform.h>
34#include <SFML/Graphics/Types.h>
Blending mode for drawing.
Define the states used for drawing to a RenderTarget.
const sfTexture * texture
Texture.
sfTransform transform
Transform.
const sfShader * shader
Shader.
sfBlendMode blendMode
Blending mode.