31#include <SFML/Graphics/Export.h>
32#include <SFML/Graphics/Color.h>
33#include <SFML/System/Vector2.h>
Utility class for manpulating RGBA colors.
2-component vector of floats
Define a point with color and texture coordinates.
sfVector2f texCoords
Coordinates of the texture's pixel to map to the vertex.
sfVector2f position
Position of the vertex.
sfColor color
Color of the vertex.