/game_inventory.o obj/game_ui.o obj/gamemode.o obj/gamemode_defense.o obj/gamemode_tutorial.o obj/gates.o obj/grab.o obj/handle_action.o obj/handle_liquid.o obj/harvest.o obj/help.o obj/iexamine.o obj/ime.o obj/init.o obj/input.o obj/inventory.o obj/inventory_ui.o obj/item.o obj/item_action.o obj/item_category.o obj/item_factory.o obj/item_group.o obj/item_location.o obj/item_search.o obj/item_stack.o obj/iteminfo_query.o obj/itype.o obj/iuse.o obj/iuse_actor.o obj/iuse_software.o obj/iuse_software_kitten.o obj/iuse_software_lightson.o obj/iuse_software_minesweeper.o obj/iuse_software_snake.o obj/iuse_software_sokoban.o obj/json.o obj/kill_tracker.o obj/lightmap.o obj/line.o obj/live_view.o obj/loading_ui.o obj/lru_cache.o obj/magic.o obj/magic_enchantment.o obj/magic_spell_effect.o obj/magic_teleporter_list.o obj/magic_ter_fur_transform.o obj/main_menu.o obj/map.o obj/map_extras.o obj/map_field.o obj/map_item_stack.o obj/map_memory.o obj/map_selector.o obj/mapbuffer.o obj/mapdata.o obj/mapgen.o obj/mapgen_functions.o obj/mapgendata.o obj/mapgenformat.o obj/mapsharing.o obj/martialarts.o obj/material.o obj/mattack_actors.o obj/melee.o obj/memorial_logger.o obj/mission.o obj/mission_companion.o obj/mission_end.o obj/mission_place.o obj/mission_start.o obj/mission_ui.o obj/mission_util.o obj/missiondef.o obj/mod_manager.o obj/mod_manager_ui.o obj/mod_tileset.o obj/monattack.o obj/mondeath.o obj/mondefense.o obj/monexamine.o obj/monfaction.o obj/mongroup.o obj/monmove.o obj/monster.o obj/monstergenerator.o obj/morale.o obj/morale_types.o obj/mtype.o obj/mutation.o obj/mutation_data.o obj/mutation_type.o obj/mutation_ui.o obj/name.o obj/ncurses_def.o obj/newcharacter.o obj/npc.o obj/npc_class.o obj/npcmove.o obj/npctalk.o obj/npctalk_funcs.o obj/npctrade.o obj/options.o obj/output.o obj/overlay_ordering.o obj/overmap.o obj/overmap_connection.o obj/overmap_location.o obj/overmap_noise.o obj/overmap_ui.o obj/overmapbuffer.o obj/panels.o obj/path_info.o obj/pathfinding.o obj/pickup.o obj/pixel_minimap.o obj/pixel_minimap_projectors.o obj/player.o obj/player_activity.o obj/player_display.o obj/player_hardcoded_effects.o obj/point.o obj/popup.o obj/posix_time.o obj/profession.o obj/projectile.o obj/ranged.o obj/recipe.o obj/recipe_dictionary.o obj/recipe_groups.o obj/regional_settings.o obj/relic.o obj/requirements.o obj/rng.o obj/rotatable_symbols.o obj/safe_reference.o obj/safemode_ui.o obj/savegame.o obj/savegame_json.o obj/savegame_legacy.o obj/scenario.o obj/scent_map.o obj/scores_ui.o obj/sdl_utils.o obj/sdl_wrappers.o obj/sdlsound.o obj/sdltiles.o obj/simplexnoise.o obj/skill.o obj/skill_boost.o obj/sounds.o obj/speech.o obj/start_location.o obj/stats_tracker.o obj/stomach.o obj/string_formatter.o obj/string_id_null_ids.o obj/string_input_popup.o obj/submap.o obj/suffer.o obj/teleport.o obj/text_snippets.o obj/tileray.o obj/timed_event.o obj/trait_group.o obj/translations.o obj/trap.o obj/trapfunc.o obj/turret.o obj/ui.o obj/units.o obj/veh_interact.o obj/veh_type.o obj/veh_utils.o obj/vehicle.o obj/vehicle_display.o obj/vehicle_group.o obj/vehicle_move.o obj/vehicle_part.o obj/vehicle_selector.o obj/vehicle_use.o obj/version.o obj/visitable.o obj/vitamin.o obj/wcwidth.o obj/weather.o obj/weather_data.o obj/weather_gen.o obj/wincurse.o obj/wish.o obj/worldfactory.o RPM build errors: error: Bad exit status from /var/tmp/rpm-tmp.hdwzsd (%build) Bad exit status from /var/tmp/rpm-tmp.hdwzsd (%build) Child return code was: 1 EXCEPTION: [Error()] Traceback (most recent call last): File "/usr/lib/python3.8/site-packages/mockbuild/trace_decorator.py", line 95, in trace result = func(*args, **kw) File "/usr/lib/python3.8/site-packages/mockbuild/util.py", line 746, in do_with_status raise exception.Error("Command failed: \n # %s\n%s" % (command, output), child.returncode) mockbuild.exception.Error: Command failed: # bash --login -c /usr/bin/rpmbuild -bb --target riscv64 --nodeps /builddir/build/SPECS/cataclysm-dda.spec